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Said Armored Hati was a Notorious variant, I’d put that thing as, if not more, powerful as the prologue Dulluhan
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Yeah...still no eval'ed calc![]()
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That one completely crossed my mind but I'm alright with that. It's another good supporting feats for the Agents to scale to and up from.Imo destructibles count but wanna here your guys' thoughts? Cause we do see mission segments where they do have to break past barricades and such
If scaling Notorious (Mini boss variants) Ethereals above Prologue Dulluhan, wouldn’t it be 9-A scaling ladder given that Dulluhan was an issue for Anby and Billy?
For wooden crates, found a mission where you can easily see themWe should get pics of obstacles then just so we have a good idea what they look like
How's this?Yeah but I need a reference like a character standing right next to it to get its dimensions. Can't access ZZZ right now
you can just follow this tutorial to make a sandboxWant to make a profile for Burnice White
tho idk how to make a new sandbox so can someone made one for me?
honestly i think we should try and get more speed feats if possible. 9-A and supersonic are pretty solid baselines for the majority of the cast but i feel like there are some individual speed feats from characters that could get them above supersonicI just need feats to calc, but I think we might be able to work with some other ones like Ben's weapon, which is basically a rocket powered concrete block. There's also Corrin's sawing feat ig since she fought alongside Nekomata. I'll be able to calc small things like those and they're relatively simple. For the others, we likely have to dig deep into the lore, such as thegangasters and how strong their weapons are.
I can do that if no one has any plans to make any of the Sons of Calydon profiles.Want to make a profile for Burnice White
tho idk how to make a new sandbox so can someone made one for me?
Checks Reference page
There is a basis for destroying crates
Even if it doesn’t get anything higher, it’ll be good for say the fodder enemies given they can destroy these in battle and we’ve been lacking anything notable for them aside from one piercing through a door in Astra’s character teaser I believe.That aside, that's not bad for something any of the Agents can easily do. And the crates in-game are pretty big. There is ofc the concrete barriers they can also destroy too but I can't imagine them going any higher than 9-B either.
Can i post anby profile if we dont get calc evaluated before we run out of time to post profilesBRUH...I totally missed that one lol.
That aside, that's not bad for something any of the Agents can easily do. And the crates in-game are pretty big. There is ofc the concrete barriers they can also destroy too but I can't imagine them going any higher than 9-B either. But still nice for consistency.
Even more aside, I'll probably do a check up of all of the main story and agent story bits later like we did with Chapter 4 so I can compile a list of notable feats and other such statements we have to properly gauge the characters.
IIRC we need character pages for the verse page to remain upWhy are we running out of time? What's happening
Unless we just scale them down to 9-B ish, you could. The calc's Naito made look really easy to evaluate but as they said, that thread really gets bloated up and unless someone actively goes to a calc'er to check it, it's gonna stay silent on the evaluation.Can i post anby profile if we dont get calc evaluated before we run out of time to post profiles
Where's the calc? I can help forYeah...
Should start to really bother some calc members on that then lol.
The one that's already on a few of any of our drafts for Z3 characters, plus been put on the evaluation thread like last week ish.Where's the calc? I can help forharrashi-asking the CGM on their walls
Yeah, I think we should have them as status effect inducement.question, would attribute anomalies be considered status effect inducement? every agent can inflict them depending on their attribute, and they all do have in-game effects. certain anomalies like corruption also causes enemies to take more damage, and some agents deal more damage when anomalies are triggered
You can update Anby profile if you have time
Another thing I didn't consider lol.question, would attribute anomalies be considered status effect inducement? every agent can inflict them depending on their attribute, and they all do have in-game effects. certain anomalies like corruption also causes enemies to take more damage, and some agents deal more damage when anomalies are triggered