- 17,496
- 27,395
I'm still at work I haven't made any changes (hasn't been a full 9 hours yet)For distance traveled tho you'd still use the circumference I think
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I'm still at work I haven't made any changes (hasn't been a full 9 hours yet)For distance traveled tho you'd still use the circumference I think
you don't use this one for speed of expansion because the entire mass isn't moved across that full distance that's why we use the halfway point for a better center of mass so the second end is most accurate, I was gonna do the recalc myself just now that I had time but the second end looks good632497.112 m/s
Omnidirectional Expansion KE = 0.25 * 1,392,214,139,175,340,000 * 632497.112^2 = 1.3923972e+29 Joules or 33.28 exatons; Moon level (5-C)
You're using the halfway point of an already existing halfway point?you don't use this one for speed of expansion because the entire mass isn't moved across that full distance that's why we use the halfway point for a better center of mass so the second end is most accurate, I was gonna do the recalc myself just now that I had time but the second end looks good
that's accounting for the clouds expanding at different speeds and the wdym? The diameter is what we'd use normally for the speed so that radius of that would be the only halfpoint. granted it could be different since I'm doing that to follow more traditional KE so may be the cloud one is doing that alreadyYou're using the halfway point of an already existing halfway point?
Also, isn't using 0.25 in the KE equation meant to account for that anyway?
You divided the circumference by 4 though...that's accounting for the clouds expanding at different speeds and the wdym? The diameter is what we'd use normally for the speed so that radius of that would be the only halfpoint. granted it could be different since I'm doing that to follow more traditional KE so may be the cloud one is doing that already
You don't use the full circumference for speed here what are ya talking about. It expands omni-directionally so half the circumference is for the raw speed value however since the entire mass doesn't travel the full half of the circumference ya would halve that half for the KE portion here.You divided the circumference by 4 though...
Yes, that's correct. That's why we're dividing the circumference by 2, and why the formula is 0.25mv^2You don't use the full circumference for speed here what are ya talking about. It expands omni-directionally so half the circumference is for the raw speed value however since the entire mass doesn't travel the full half of the circumference ya would halve that half for the KE portion here.
Ya know KE we'd gotta by the center of gravity for whatever the thing is, I can show ya some examples? I'm not really sure what you're not getting here
I'm looking for stuff that could help (sorry to bother you again so soon, btw). But all I've found are small time things so far.Oh my message yesterday didn't send but yeah you already approved the new math so we're good there but btw Mario guys you guys like still need to send in feats?
Big ol' outlierHas anyone considered the feat of Yoshi turning Raphael the Raven into a constellation?
Out of curiosity, how much does that yield?Big ol' outlier
Shipshape Island isn't that big, so it might not be that impressive compared to what they currently scale toIs there anything we can do with the two Toads that can fan hard enough to make Shipshape Island go multiple times faster? Feels extremely goofy especially considering the Toads are probably meant to be fodder level, but idk that’s the only thing I can think of right now.
I was thinking more so the other islands connected to Shipeshape, but thinking about it a bit more they’d probably just need to push Shipshape along given the islands are all connected by magic or energy or whatever Connectar is supposed to be. Maybe pulling the islands along could give something to Connie’s Uni-Tree, but idk if anyone can scale to that.Shipshape Island isn't that big, so it might not be that impressive compared to what they currently scale to
Oh yeah, all 18 islands, right? Given their size, it's still probably not going to get to the tier 6 range with especially with how fast the ship is moving. But maybe it could be worth some lifting strength?I was thinking more so the other islands connected to Shipeshape, but thinking about it a bit more they’d probably just need to push Shipshape along given the islands are all connected by magic or energy or whatever Connectar is supposed to be. Maybe pulling the islands along could give something to Connie’s Uni-Tree, but idk if anyone can scale to that.
I do think keeping the Toad thing in mind might be good though depending on what the actual value is, as like I said before I’m pretty sure regular enemies should scale to it. Not really relevant to this thread though.
Somewhere in 4-A probablyOut of curiosity, how much does that yield?
C'mon VSBW!Mario fandom..
I mean no, the islands do have mass and stuff, making the thing pulling them go vroom, is still a feat given weigt and stuff.I was thinking more so the other islands connected to Shipeshape, but thinking about it a bit more they’d probably just need to push Shipshape along given the islands are all connected by magic or energy or whatever Connectar is supposed to be. Maybe pulling the islands along could give something to Connie’s Uni-Tree, but idk if anyone can scale to that.
I do think keeping the Toad thing in mind might be good though depending on what the actual value is, as like I said before I’m pretty sure regular enemies should scale to it. Not really relevant to this thread though.
(I think someone said it was a continent that got blown up into islands? I havent played the game yet so...)
In that case, it's a matter of if we think the in game sizes is to scale. Anything implying it isn't beyond the continent wording? If we have stuff that implicates a discrepency it'd be a low 6-B feat. Otherwise it's however big the islands gets in game which is still decent but it wouldn't be tier 6 I don't think.Concordia is very consistently referred to as a continent, it gets brought up every few islands when the Bros say they're trying to "restore the continent".
Well, the Bros say their usual Faux-Italian gibberish, but everyone they explain it to parrots it back with that exact wording, and Snoutlet and Connie say it that way too. At least in the English script, dunno about the Japanese one.
In that case, it's a matter of if we think the in game sizes is to scale. Anything implying it isn't beyond the continent wording? If we have stuff that implicates a discrepency it'd be a low 6-B feat. Otherwise it's however big the islands gets in game which is still decent but it wouldn't be tier 6 I don't think.
Just by a glance of looking at the maps of the island, the islands only seem to be some hundreds of meters in diameter at most, and considering there's 18 of them... yeah.Anything implying it isn't beyond the continent wording?
I don't see that being high at all. The KE wouldn't be that good because the speed shown is't that high and it isn't like we have a timeframe given to assume they were quicker than shown, the breaking of the actual thing wouldn't be that high simply because it isn't that big (hundreds ofmeters being generous), and the shockwave from doing so would legit be 8-A at BEST. Even wanking the shit out of it, and ignoring the low velocity and calculating minimums it'd need to launch a 100m chunk of rock across the planet, covering half the circumference, WHILE also factoring in drag (this buffs it as it still had enough energy to do so even after the energy loss) you only get 7-B.Maybe this can help? I would be surprised if it wasn't calced but maybe it's worth another look:
Exor's fall in Super Mario RPG breaks the Star Road with enough force to shatter it and send its pieces across the world.
From the SNES version it seems that the Star Road is like 2/3 the size of Bowser's Castle?
Hmmm... gotcha. I'll keep looking. I'd try to filter stuff myself but, I couldn't calc even if my life depended on it, so I rely entirely on how impressive the visuals seem.I don't see that being high at all. The KE wouldn't be that good because the speed shown is't that high and it isn't like we have a timeframe given to assume they were quicker than shown, the breaking of the actual thing wouldn't be that high simply because it isn't that big (hundreds ofmeters being generous), and the shockwave from doing so would legit be 8-A at BEST. Even wanking the shit out of it, and ignoring the low velocity and calculating minimums it'd need to launch a 100m chunk of rock across the planet, covering half the circumference, WHILE also factoring in drag (this buffs it as it still had enough energy to do so even after the energy loss) you only get 7-B.
Like it's a decent feat, if we were looking at tier 7 support. For higher end tier 6 it's negligible.
Do think we should calc it tho just to have more calcs sorted out but for the purposes atm it's kinda low.
Stuff in this rangeAre we looking for ANY Mario feats here, such as those that matter for fodder, or just stuff in the Tier 6 range?
Ah okay. I had a feat I saw recently in mind, but it's for fodder & am certain that while it MIGHT be notable, it's nowhere near Tier 6.Stuff in this range
Second feat I vaguely recall have like a 6-A calc? It might be good. But it's an old OBD calc so it might be inflated? Do we have an area the clouds covered beyond that cutscene?Found a couple of things, one is pretty dubious, but who knows and the other may be useful?
Found some more stuff, but mostly small time. There's some weird stuff like Mario being shot around the world with a cannon and stuff, but doesn't reach what we need.
Death battle did a calc for it, even used a mapSecond feat I vaguely recall have like a 6-A calc? It might be good. But it's an old OBD calc so it might be inflated? Do we have an area the clouds covered beyond that cutscene?
Death battle did a calc for it, even used a map
6:15
There already is a recalc, but it seems to be HEAVILY lowballed as it only considers the volume of the hole itself without considering the fact that the entirety of the storm was likely movingSecond feat I vaguely recall have like a 6-A calc? It might be good. But it's an old OBD calc so it might be inflated? Do we have an area the clouds covered beyond that cutscene?