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Let's discuss the most important aspect of any kind of competitive game. The Meta as it relates to PvP.
When creating a build, what would be the best development path to follow? Does being an overpowered build ruin your experience with your in-game story? How do we create characters that don't ruin our experiences but still put us in a good place in the Meta? And how should we balance our ability growth? Is it better to start out with 90% of your abilities, or 10%, and does it matter if that 10% gives you a wide array of abilities? Isn't it broken that characters can essentially start at any level they want, with any stats? What do you think the ideal stat starting point should be, for those that are masochists and enjoy playing a build where they have to constantly grind and get stronger-- and what about those idiots that choose to have limitations on their physical capabilities, have no powers, and choose to Nerf their excedent special abilities?
When creating a build, what would be the best development path to follow? Does being an overpowered build ruin your experience with your in-game story? How do we create characters that don't ruin our experiences but still put us in a good place in the Meta? And how should we balance our ability growth? Is it better to start out with 90% of your abilities, or 10%, and does it matter if that 10% gives you a wide array of abilities? Isn't it broken that characters can essentially start at any level they want, with any stats? What do you think the ideal stat starting point should be, for those that are masochists and enjoy playing a build where they have to constantly grind and get stronger-- and what about those idiots that choose to have limitations on their physical capabilities, have no powers, and choose to Nerf their excedent special abilities?