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Video Games Hot Takes

I'm not, not Doom or whatever, just like TES and Fallout.
Nah TES was great BECAUSE it lets you **** around and destroy the game, it literally started out as a fantasy life simulator

They just took more and more features away with each game so it would appeal to normies

You used to be able to create your own spells in daggerfall
 
Honestly if the gameplay/combat isn't good then I won't play the game no matter how pretty it is or how good the story is. Imo if it's a game it should have good gameplay.

I like to play Souls games and the combat is nice for most of them. Even it's something cracked like Witcher 3 I play it with no problem at all. But damn, Skyrim's combat is so ass 😭😭 I hope Microsoft doesn't let them **** with TES 6
 
Saying Elden Ring is mediocre isn't even a hot take it's just wrong, doesn't matter if it's your opinion because it's just wrong 🗿

It didn't win 330+ GOTY awards for nothing.
 
All soulslike are mediocre

I haven't played any soulslike
Pls someone buy for me
You should there rated that highly for a reason

Though you should 100% start with Dark Souls remastered and go in order from there, It's hard to go back once you see the polish and refinement of DS3 and Elden Ring
(Also if you skip DS2 I don't blame you)
 
Actually I recommend starting from Dark Souls 3. Playing 1 or 2 will likely make you quit from the franchise.

Dark Souls 3, play everything you can. Then play 1, 2, you choose.

Leave Elden Ring for last. It's the perfect combination of everything good FS made.

And don't forget to play Bloodborne, it's arguably the best besides Elden Ring.
 
The funny part is that I think of starting with DS2, since it is the cheapest
DS2 was made by a different creative director and you can really feel it, it introduces some good mechanics but adds twice as many bad mechanics IMO

It does have omni-directional rolls unlike DS1 though and is way longer than 1 as well

Wait for a sale they often go on sale anyway
 
@M3X 2.0
Bethesda games are broken.
yeah there’s a reasonable explanation for this, it’s called those lazy ***** couldn’t be bothered to use a new engine cause they’re cheap as hell.

I remember doing this one quest in skyrim where someone died in the entrance of the area, and you had to do some detective case mystery and for some reason at a certain point, because I decided to choose a decision the game didn’t want me to take, the quest bugged out and I literally couldn’t finish it. There’s also the fact that Bethesda just loves to hamfist you into specific ways to play the game that genuinely annoyed me, like how the Stormcloak leader you couldn’t kill on your own at all because he’s an important NPC that can only die if you did the Imperial side quests.

Fallout’s not exactly any better with Bethesda, granted I had a lot more fun playing Fallout 3 than I did Skyrim but my god was the lore butchered beyond repair, and it didn’t help Fallout 4 bastardized so much of Fallout’s core gameplay features for the sake of wide appeal, and yet they have some of the laziest writing/dialogue choices I’ve ever seen in a WRPG. I could go on a massive rant on why Bethesda is hot garbage and why Starfield and TES 6 is likely going to be so underwhelming, especially since Skyrim dropped Witcher 3 and Elden Ring kinda blows Todd’s baby out of the water. But I’d be here all day.
 
@M3X 2.0

yeah there’s a reasonable explanation for this, it’s called those lazy ***** couldn’t be bothered to use a new engine cause they’re cheap as hell.

I remember doing this one quest in skyrim where someone died in the entrance of the area, and you had to do some detective case mystery and for some reason at a certain point, because I decided to choose a decision the game didn’t want me to take, the quest bugged out and I literally couldn’t finish it. There’s also the fact that Bethesda just loves to hamfist you into specific ways to play the game that genuinely annoyed me, like how the Stormcloak leader you couldn’t kill on your own at all because he’s an important NPC that can only die if you did the Imperial side quests.

Fallout’s not exactly any better with Bethesda, granted I had a lot more fun playing Fallout 3 than I did Skyrim but my god was the lore butchered beyond repair, and it didn’t help Fallout 4 bastardized so much of Fallout’s core gameplay features for the sake of wide appeal, and yet they have some of the laziest writing/dialogue choices I’ve ever seen in a WRPG. I could go on a massive rant on why Bethesda is hot garbage and why Starfield and TES 6 is likely going to be so underwhelming, especially since Skyrim dropped Witcher 3 and Elden Ring kinda blows Todd’s baby out of the water. But I’d be here all day.
Holy ****. And I used to say that "Skyrim is only popular because Witcher 3 released 4 years later"

I heard something about Bethestda changing the engine for TES 6 because Microsoft told them to do so. Last thing I want is someone telling a studio what to do, but this time Microsoft really shouldnt them **** up this game. It's THE game to make them greater than PlayStation, they're releasing the arguably most expected game besides GTA 6 on day one for almost free on gamepass. It HAS to be good.

Though about the bugs, every time I played Skyrim on PC I was using the Unofficial Patch to correct nearly everything, so yeah I didn't have that much of issues.

They should just figure out why Elden Ring and Witcher 3 were such a success despite being similar, but so different at the same time.
 
I don’t have much faith with Bethesda these days anymore, fallout 76 was the point where my rose tinted glasses shattered with this company and realized how much of a lazy ass they are, though looking back on it the signs were there, especially with Fallout where in 4 the NPC dialogues were so bare bones it literally did not matter what you said half of the time, the NPCs either repeated the exact same thing they say, or say something slightly different but it still means the same thing. I feel like Bethesda is just gonna rely on brand recognition for TES 6 to sell well, I would genuinely be surprised if TES 6 goes back to what everyone has said Morrowind and Daggerfall was with freedom or what Fallout 2 did, especially Fallout 2 cause that is one of the best Role playing games I played in terms of the role playing.

Yeah, the modding community for both Fallout and Skyrim always comes in clutch by fixing a lot of the games by actually making them playable. It’s legit really sad when there’s over 4 major games they’ve released and dozens of Skyrim rereleases that they do not care about fixing their old games.

Also just a reminder, Todd Howard saying there’s thousands of planets to explore in Starfield (AKA fallout in space), do not trust him, when Fallout 3 was in development he literally said the game had over a hundred endings and it wasn’t an exaggeration, where in reality the game barely had like… a dozen endings at best and that’s including the blink and you miss it screenshots of the areas you explore, when in actuality there’s like 3 endings at best, with 1 being retroactively canon thanks to Broken Steel DLC.
 
I don’t have much faith with Bethesda these days anymore, fallout 76 was the point where my rose tinted glasses shattered with this company and realized how much of a lazy ass they are, though looking back on it the signs were there, especially with Fallout where in 4 the NPC dialogues were so bare bones it literally did not matter what you said half of the time, the NPCs either repeated the exact same thing they say, or say something slightly different but it still means the same thing. I feel like Bethesda is just gonna rely on brand recognition for TES 6 to sell well, I would genuinely be surprised if TES 6 goes back to what everyone has said Morrowind and Daggerfall was with freedom or what Fallout 2 did, especially Fallout 2 cause that is one of the best Role playing games I played in terms of the role playing.

Yeah, the modding community for both Fallout and Skyrim always comes in clutch by fixing a lot of the games by actually making them playable. It’s legit really sad when there’s over 4 major games they’ve released and dozens of Skyrim rereleases that they do not care about fixing their old games.

Also just a reminder, Todd Howard saying there’s thousands of planets to explore in Starfield (AKA fallout in space), do not trust him, when Fallout 3 was in development he literally said the game had over a hundred endings and it wasn’t an exaggeration, where in reality the game barely had like… a dozen endings at best and that’s including the blink and you miss it screenshots of the areas you explore, when in actuality there’s like 3 endings at best, with 1 being retroactively canon thanks to Broken Steel DLC.
Bethesda has gone downhill so much in the past decade.
 
I don’t have much faith with Bethesda these days anymore, fallout 76 was the point where my rose tinted glasses shattered with this company and realized how much of a lazy ass they are, though looking back on it the signs were there, especially with Fallout where in 4 the NPC dialogues were so bare bones it literally did not matter what you said half of the time, the NPCs either repeated the exact same thing they say, or say something slightly different but it still means the same thing. I feel like Bethesda is just gonna rely on brand recognition for TES 6 to sell well, I would genuinely be surprised if TES 6 goes back to what everyone has said Morrowind and Daggerfall was with freedom or what Fallout 2 did, especially Fallout 2 cause that is one of the best Role playing games I played in terms of the role playing.

Yeah, the modding community for both Fallout and Skyrim always comes in clutch by fixing a lot of the games by actually making them playable. It’s legit really sad when there’s over 4 major games they’ve released and dozens of Skyrim rereleases that they do not care about fixing their old games.

Also just a reminder, Todd Howard saying there’s thousands of planets to explore in Starfield (AKA fallout in space), do not trust him, when Fallout 3 was in development he literally said the game had over a hundred endings and it wasn’t an exaggeration, where in reality the game barely had like… a dozen endings at best and that’s including the blink and you miss it screenshots of the areas you explore, when in actuality there’s like 3 endings at best, with 1 being retroactively canon thanks to Broken Steel DLC.
Never trust Todd and his sweet little lies
 
Don’t even get me started on Bethesda’s writing, especially with Fallout 3 and 4 cause my god the amount of fan pandering and plot holes and stupid world building and characters just being stupid for the sake of the plot astounds me.
 
Haven’t played it, heard some mixed things about the game. Though if Obsidian impresses me with KOTOR II and New Vegas I’ll give it a shot.
 
Haven’t played it, heard some mixed things about the game. Though if Obsidian impresses me with KOTOR II and New Vegas I’ll give it a shot.
It's the natural evolution Bethesda's games would've had if they werent lazy. It's a good game.
 
The more I played Skyrim the less I liked it tbh. There's a lot of fun things about it but when I started doing all the quests and going through with each of the stories....there was nothing.

I played through the civil war, barely anything changes. Most of the people don't even realize the war is over. The same is with the rest of the major quests. At the end, I just kinda felt.....empty. I mean, I just got some gold and maybe a weapon or two that goes in my chest at home.

Also, Terraria is one of the best games of all time.
 
Haven’t played it, heard some mixed things about the game. Though if Obsidian impresses me with KOTOR II and New Vegas I’ll give it a shot.
It is a good game. My first playthrough on hard mode was over 50-60 hours. The main problem is that the game is "incomplete", since the developers had to cut a good part of what they planned, and to have some ideia, they deleted a whole ******* planet. But still, somehow, the game is extremely enjoyable to play. The only major problems I can think of about is the variety of enemies and weapons, as well as the endings (Not that theyre bad endings, you just don't imagine the game will end so soon).

Hopefully the next game will not gonna have these problems And make time slow even buffed because why not, I want Quicksilver shit
 
I schnee, I’ll look into it when I get the time.

anyways we’re talking about gaming hot takes. Bayonetta as a series is an overrated fluff of a game filled with so much dumb shit that polluted the core gameplay to the point of being distracting, and Ninja Gaiden on the original Xbox is one of the worst 3-D action games I’ve ever played, and argue it’s about as bad as DMC 2.
 
I say this as someone who was introduced to Megami Tensei through Joker's inclusion in Super Smash Bros: Persona 5 is grossly overrated and, outside of a handful of characters and story arcs, has some of the worst writing in the entire series.
I kinda agree with this, Haru is introduced way too late and her arc gets rushed as a result (she barely gets anytime to mourn her murdered father and quickly ends teaming up with her father's murderer too while also having the responsibility of essentially becoming a CEO, I know people process grief differently but Persona 5 was too hamfisted with it's approach and don't even get me started on some of the endings lol!).

Honestly western RPGs have more than enough potential to match or even surpass JRPGs if they just stop trying to copy them.
 
I do find it funny that he tried to trash so many Japanese developers saying they needed to get with the time during the 7th generation when the western side has had Skyrim dum down so much of the Roleplaying, Dragon Age 2 and Mass Effect 3 being a black sheep in their own series. Where with JRPGs we got Nier, Dark Souls, and Valkyria chronicles that generation.
 
@Deceived3596 can you roleplay as a pornstar and prank call the US government and be a mafia goon while sleeping with your boss’ wife and daughter in Kingdoms of Amalur? If not it’s the weakest WRPG.
 
@Deceived3596 can you roleplay as a pornstar and prank call the US government and be a mafia goon while sleeping with your boss’ wife and daughter in Kingdoms of Amalur? If not it’s the weakest WRPG.
no-yes.gif
 
I do find it funny that he tried to trash so many Japanese developers saying they needed to get with the time during the 7th generation when the western side has had Skyrim dum down so much of the Roleplaying, Dragon Age 2 and Mass Effect 3 being a black sheep in their own series. Where with JRPGs we got Nier, Dark Souls, and Valkyria chronicles that generation.
Tbh it was the same energy as saying "singleplayer games are dead" personally developers should just focus on their own concepts instead of worrying about the competition or other projects (from trashtalking others to straight up copying).
 
@The_Axiom_of_Virgo Oh my god do not remind me of that shitshow, 2017 was somehow the best and worst year for gaming in a while, and EA killing off Visceral Games because single player games are dead was some of the dumbest take I’ve seen when Final Fantasy 15 sold like hot cakes and Persona 5, BOTW, Nier, and so many other games from 2018 onward did so well as single player games.

@Deceived3596 show me proof KoA matches Fallout 2’s writing and dialogue.
 
@The_Axiom_of_Virgo Oh my god do not remind me of that shitshow, 2017 was somehow the best and worst year for gaming in a while, and EA killing off Visceral Games because single player games are dead was some of the dumbest take I’ve seen when Final Fantasy 15 sold like hot cakes and Persona 5, BOTW, Nier, and so many other games from 2018 onward did so well as single player games.
GoW (Norse) alone nullified that silly debacle/claim, the other games were just the icing on top. It's just one step closer to justify charging players extortionate prices for "newer" games while locking most of the content behind multiplayer or other non-physical sources such as DLC (essentially the customer doesn't truly own the product they paid for, instead paying for a "service" as a result).
That's an intresting comparison.
 
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