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Best Video Games of the 21st Century

This is why I like Yakuza. Technically it can work as simply a movie. The main gameplay is basically just beating people up again and again with the rare stealth section. It's fun but not the greatest. However then you go out to explore the area in the middle of the story only to find out the five bajillion minigames and such you can do. Wanna gamble? Here's all forms of it, including ones only known in japan. Want to play a rythm game? Go do Karaoke. Wanna dance? Go to the disco and play a unique mini-game. Wanna fight but cooler? Go to the hidden arena where you can fight people with special restrictions on you. Wanna watch ****?....surprisingly you kinda can...anyways wanna play racing cars? You can do that too!

It is what makes yakuza games loved by fans, it combines the serious action game and heavy crime drama with some of the most random stuff you can do. It's like if GTA was in one red-light district with several things you can do and also you are the one being robbed, you just rob them back.
 
The Halo trilogy will always be king for me at least in the Shooter department with The Elder Scrolls being my fantasy & RPG fix.

Too bad Halo is dead, and The Elder Scrolls is marching straight towards its own destruction as a franchise as the next game is guaranteed to be a flop.
 
No Bethesda game will flop. This will never happen.
Fallout 76 was one of the most embarrassing releases in gaming history, and Fallout 4 was a major step down in of itself. Starfield is junk.

Morrowind was peak TES, Oblivion was watered down, and Skyrim...well Skyrim was successful in spite of Bethesda, not because of it. Without mods, Bethesda games (except maybe Morrowind) would die about as fast as Halo Infinite did.

That Emil guy is one of the worst writers in the gaming industry at present and will be writing TESVI. I have no doubt Bugthesda will manage to strip it down even compared to Skyrim with even worse writing to boot.

I don't mean to be negative...but it's not looking good on that front. It seems that for every RDR2 or Disco Elysium there are over a hundred live service, Fortnite/Overwatch clone slop fests.
 
Fallout 76 was one of the most embarrassing releases in gaming history, and Fallout 4 was a major step down in of itself. Starfield is junk.
Fallout 76 has over 13.5 million players in all platforms.

Fallout 4 sold 25 million copies

Starfield sold 5 million copies on Steam alone and made over 650 million dollars in total for Bethesda.

You may not like these games, but they will never flop.
 
Fallout 76 has over 13.5 million players in all platforms.

Fallout 4 sold 25 million copies

Starfield sold 5 million copies on Steam alone and made over 650 million dollars in total for Bethesda.

You may not like these games, but they will never flop.
Success /=/ quality. None of these games deliver on that front, and that goes double for Starfield and 76.

For the same reason someone can cook up some Naruto self insert slop on FF.net and get thousands upon thousands of followers. But that doesn't mean it's good, quite the opposite.

When I consider a game a flop, I don't care about corporate numbers spun to make the dreams of parasites shareholders come true. I consider whether they are actually good. Halo Infinite at one point had some of the highest player counts in Xbox history, but now? Not even a thousand play it consistently.

These Fallout numbers are before the success of the TV show by the way.
Legitimately great, to the point it surprised my cynical ass. Especially after how dirty Paramount did Halo in comparison. But it is not a coincidence that Bethesda and its incompetent writers (like Emil, the worst in the industry) generally weren't involved as I recall.

Its not a flop. Starfield made more than God of War Ragnarok in 15 days by selling 10 millions of copies
I'm not out to start a massive debate on this...but I really don't care how much a game made. I wouldn't be caught dead playing Fortnite, Overwatch, or Destiny 2. Slop with no substance, yet is popular and "successful" nonetheless like some Naruto power fantasy fanfic on A03 or whatever.
 
Flop means success and numbers. Maybe use the correct term then.
Well, so its a problem with words. "Flop" most of time is used to mean when something failed in popularity, not when something is mediocre or bad
Well the semantics don't detract from my point. I don't care if the games were "Successful". They were at best mediocre, and at worst just hot garbage in the case of Starfield.

Any Elder Scrolls fan should abandon any hype now because sure, TESVI probably will sell a lot, but will it be good? Or even Mediocre? Unlikely.
 
You missed out on some amazing shit in the first four games.
Meh, wasn't really a FPS guy back in the day.

I agree. Though the Bungieboomers bitched incessantly about new features because that lot is, and never has been satisfied.
Couldn't care less about the other games or whatever, when I was a kid, I had so much fun with the game, and I kept trying to do anything to try and save the characters during the campaign, lmao.
 
Fallout 76 has over 13.5 million players in all platforms.

Fallout 4 sold 25 million copies

Starfield sold 5 million copies on Steam alone and made over 650 million dollars in total for Bethesda.

You may not like these games, but they will never flop.
Fallout 76 was absolutely a flop at launch. It sold 1.8 copies by the end of 2018 and undoubtedly cost tens of millions to make, judging by the cost of similar games to develop. It has come back in recent years due to recovery, not due to selling well initially.
 
I'm about to sound like a hater but I believe that games mainly focused on multiplayer should not even get on the list. Especially games focused on competitive like Overwatch, LoL, CS or any fighting game that tries to be balance for Esports.. And that's coming from a guy who was addicted to CS:GO back in 2018-2019.
 
I just don't think any of those are particularly well made games, to be honest. I'd stand by Monster Hunter: World, and that is indeed mainly a multiplayer focused game, it's just not akin to a team shooter or a MOBA. Those games aim for mass appeal and replayability, not necessarily quality.
 
I just don't think any of those are particularly well made games, to be honest. I'd stand by Monster Hunter: World, and that is indeed mainly a multiplayer focused game, it's just not akin to a team shooter or a MOBA. Those games aim for mass appeal and replayability, not necessarily quality.
Monster Hunter: World was so damn good, I love that game.
 
I'd stand by Monster Hunter: World, and that is indeed mainly a multiplayer focused game
I'd put MH as online coop, but yeah, I guess I worded that wrong. I believe I should've gone with "competitive multiplayer" instead of plain multiplayer.
 
It is genuinely so ******* great, it's sort of bittersweet in a way, because there's other MH games but they just aren't of nearly high quality. They could do So Much. Looking forward to later releases, heard the next one is going to be more in the vein of World.
 
I'd put MH as online coop, but yeah, I guess I worded that wrong. I believe I should've gone with "competitive multiplayer" instead of plain multiplayer.
I'd also stand by Reach being on the list, although I feel that way because of the substantial contributions of the campaign, so maybe a fair point.
 
any fighting game that tries to be balanced
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Anyway, in terms of fightning game, Street Fighter 3rd Strike definitely should be top 1. Even today the game is relevant, plus it popularized a bunch "new" mechanics. Parry for exemple wouldn't be one third of what is today if it wasnt for SF3
 
I'm not a fighting game guy, only one I'd add would be Sifu/Absolver.
 
I feel like maybe we should include Left 4 Dead 2 in the equation somewhere.
I did have L4D up there at one point (first one, not the second) but decided against it, I think it's a good contender.
 
Fallout 76 was absolutely a flop at launch. It sold 1.8 copies by the end of 2018 and undoubtedly cost tens of millions to make, judging by the cost of similar games to develop. It has come back in recent years due to recovery, not due to selling well initially.
Yeah, at launch. This was like, 6 years ago. Fallout 76 is surprisingly a very decent game today. And it definitely did not flop.
 
Yeah, I played 76 a few months ago with a few friends and it's solid. And I like the older games better, so that's a nice compliment from me, the only real problem is that you gotta call friends to play, otherwise is pretty boring indeed.
 
Fallout 76 was one of the most embarrassing releases in gaming history, and Fallout 4 was a major step down in of itself. Starfield is junk.

Morrowind was peak TES, Oblivion was watered down, and Skyrim...well Skyrim was successful in spite of Bethesda, not because of it. Without mods, Bethesda games (except maybe Morrowind) would die about as fast as Halo Infinite did.

That Emil guy is one of the worst writers in the gaming industry at present and will be writing TESVI. I have no doubt Bugthesda will manage to strip it down even compared to Skyrim with even worse writing to boot.

I don't mean to be negative...but it's not looking good on that front. It seems that for every RDR2 or Disco Elysium there are over a hundred live service, Fortnite/Overwatch clone slop fests.
fposter,small,wall_texture,square_product,600x600.jpg
 
I mean I agree that Bethesda is stuck in time in the year 2000. Their game design is still the same 24 years later. Their games get mechanically worse, writing is at a all time low and the only thing that improved was the graphics from CE 1 to CE 2.

But these games will never flop. Fallout 76 flopped? Yeah a paid live service game, that made its comeback. Starfield released on gamepass? Sold 5 millions alone on Steam. The fanbase will buy anything Bethesda publish. Even if the games are getting downgraded in everything since Morrowind.
 
For me the best games
OG Resident Evil 4 - It is so timeless its not even funny. The atmosphere in this game really allows it to feel close to the original, yet the gameplay allows it to be a tense, yet fun action game. It is honestly the best of both worlds. I will never get tired of this game and Capcom really hit the nail on this one, It is unfortunate that people just deem this the downfall of the franchise up until RE7 happened. Personally RE5 is the one that broke the camel's back that introduced the shitty action and I even argue a shitty ass story that tries to take itself seriously unlike RE4 that knows its story is so wacky that they ran the wave, no wonder there's so much memes about it.

Street Fighter 6 - This is coming from a complete newbie in Fighting Games and more of a casual fighting game enjoyer, in previous fighting games I played (Such as Tekken) it never kept me in for long hours due to its complexity while also having limited single player content, you just play through the arcade mode and bam, unlock cool lore ending, repeat until you finish them all.
I think that is fine since the majority of the buyers may not be professional Fighting Game players in the first place, but this game is just the complete package, it has everything that is needed for a fighting game like those Arcade Endings, nice mechanics like the Drive stuff and most importantly, it has everything that is needed for the Casual players to stay with the game through its World Tour mode.
World Tour is such a fun game mode as it pretty much feels like Yakuza and the freedom to create your own character and create a moveset that combines any character into one is so great, at the same time this game serves as a hidden tutorial with the enemies teaching you about fighting game stuff to the minigames that train your inputs (Like the Pizza game)
This really made me interested in trying out the game even more and it is really accessible to beginners through its Modern mechanic that allows for easy inputs, although I kinda want to learn the hard fashioned way and went with classic. Now I have reached Platinum with Guile and I have never felt this accomplished in a fighting game.
I suggest this FG to everyone if they haven't tried it out.
 
Personally RE5 is the one that broke the camel's back that introduced the shitty action and I even argue a shitty ass story that tries to take itself seriously unlike RE4 that knows its story is so wacky that they ran the wave, no wonder there's so much memes about it.
I hate Resident Evil 5. It had one of the highest budget in video game history until that point and yet they could barely evolve from RE4. The gameplay is slightly better, graphics as well, but it doesn’t do anything incredible to justify that budget. Even RE6 had more soul than that.
 
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