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This is the TAHGWS, an Role Play Game based around the Holy Grail Wars from the Fate Serie, where you and your Servant will have to fight 6 other player and their own Servant to win the famous wish granting calice.
Only 7 spots [Maybe a few more at max] are avaible, 1 for each class, so if anyone wants to joint he/she has to do quickly before all spots are taken.Note: All Base Classes minus Rider have already been taken
Magecraft:
The Caster Servant chooses a type of magecraft to call their own, one can make a custum build one or use a pre-existing one. [Origins and Mystic Eyes are banned] Masters also have access to this, but to a far lesser extent.
Servant Template:
Name:
Gender:
Class:
Parameters:
STR:
END:
AGL:
Mana:
LCK:
NP:
Class Skills:
Personal Skills:
Lore Skills:
(For Caster only) Magecraft:
Main NP:
Secondary NP:
Physical Appearance: [Giving an image would be preferrable]
Backstory (Optional):
Master Template:
Name:
Gender:
Magecraft Specilization:
Physical Appearance: [Giving an image would be preferrable]
Backstory:
Current participants:
Saber: Leo Mercury (Shiro)
Lancer: Achilles (AnanymusBlank)
Junko: Cirno (Archer)
Caster: Cure Magical/Cure Miracle (GoP)
Assassin: Aya Shameimaru (Andy)
Berserker: Hoss (Monarch)
Rider: Wataru Kurenai (Nicetoderp)
Only 7 spots [Maybe a few more at max] are avaible, 1 for each class, so if anyone wants to joint he/she has to do quickly before all spots are taken.Note: All Base Classes minus Rider have already been taken
Explanation: |
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The Holy Grail War is a competition that decides the ownership of the Holy Grail through intense battle royale. While there have been many conflicts over supposed Holy Grails in the past, this term refers to those specifically based around Masters, usually proficient magi (but not necessarelly), summoning Servants, Heroic Spirts brought forth as Familiars, and meeting in battle until only one pair is left to claim the Holy Grail. There's 7 masters, randomically choosen by the Holy Grail and gifted with Command Seals (3), these special spells are what allow one to create a contract and summon a servant throught a special ritual, while also allowing to enforce a command upon them to either bend their will, buff them or instantly teleport them back to their master. [Note: Command Spell only work on one's servant, not others'] Commands Seals may also be used as a single use large mana source for a Master, thought this is not adviciable, or handed over to other people if so wished. The reasons for one wanting to fight are many, to have one's deepest desire realized, for fame and glory, for the thrill of the challenge, to reach the Root and gain True Magic, and many more, but the one thing that doesn't change is that these 7 masters and 7 servants will have to fight each other and only when one is left standing the grail will be ready for the taking. Killing the Master is not necessary, but a Servantless Master may make a contract with a Masteless Servant and re-become a majour threat. If a master wants to leave the war for whatever reason, he may do so by asking refuge to The Church. But be warned, this war is supposed to be a conceled event, regular people must be unnaware of it happening, if one of the partecipants break this rule punishment will come from The Church, going from a simple scolding to having a bounty place on your head or having the Ruler Class servant hunt you down depending on the level of the infraction. |
How to make your Servant: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Servants are heroes from myth and legend made flesh, each with their own powers and weaponry, each unique in their own way, thought they all share the same set-up and a a bunch of powers. There's 7 type of servant, each with their own caratteristics, base paramaters and strenghts:
Each player will have 5 points to allocate in either of the stats, which will rank it up one letter for point [if a stat is at A, putting another point will make it rise to A+], max rank for a statistic is A+. Skills: There's 3 types of skills Class Skills: Each Servant Class has specific skills they automatically get: Saber: B Rank Magic Resistance and C Rank Riding Lancer: C Rank Magic Resistance Archer: B Rank Indipendent Actio and C Rank Magic Resistance Rider: A Rank Riding and D Rank Magic Resistance Caster: B Rank Item Constructio and B Rank Territory Creation Berserker: A Rank Mad Enhancement Assassin: A Rank Presence Concelement Personal Skills: These skills reflect abilities or anecdotes connected to the life and legend of the Servant, you may choose 3 from the list here, with the rank of each behind dependent on a point buy system [9 points, with E being 0 and A being 4] [Note: Obscenelly powerfull Skills or those that give more skills aren't allowed. Ex: Id_es Skills, Enlightenment of the Sacred Fig, Connection to the Root, Imperial Privilege] Lore Skills: These skills have no beneficial use, they only serve as basically decorations. Noble Phantasms: Noble Phantams are the main weapons of servants, the magnus opus of their legend, each servant may have 2 here, a main one and a secondary one. To create an NP, use the sheat below: NP: (Insert Name) Type: (NP classifications) Noble Phantasm Effect: [Note: NPs have to be balanced, NPs too strong won't be allowed] |
The Caster Servant chooses a type of magecraft to call their own, one can make a custum build one or use a pre-existing one. [Origins and Mystic Eyes are banned] Masters also have access to this, but to a far lesser extent.
Servant Template:
Name:
Gender:
Class:
Parameters:
STR:
END:
AGL:
Mana:
LCK:
NP:
Class Skills:
Personal Skills:
Lore Skills:
(For Caster only) Magecraft:
Main NP:
Secondary NP:
Physical Appearance: [Giving an image would be preferrable]
Backstory (Optional):
Master Template:
Name:
Gender:
Magecraft Specilization:
Physical Appearance: [Giving an image would be preferrable]
Backstory:
Current participants:
Saber: Leo Mercury (Shiro)
Lancer: Achilles (AnanymusBlank)
Junko: Cirno (Archer)
Caster: Cure Magical/Cure Miracle (GoP)
Assassin: Aya Shameimaru (Andy)
Berserker: Hoss (Monarch)
Rider: Wataru Kurenai (Nicetoderp)