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Tier 8-B: The Ultimate Quest Tournament (2022): Monaca Towa vs The Player

9,929
6,302
Round 2 (Match 4):
Rules:
  • Same Rules as stated in the Tournament.
  • Speed Equalized
  • Random encounters no prior knowledge to anybody or of the location.
  • Distance: Fighting distance for every matchup will be 30 meters.
  • Location: The Island of Lemon located on The Nierre’s Heaven.
Monaca advances to the final Match of Round 2 and now making his debut (Drum roll please....) I gave you THE PLAYER !!!!!
NTaEzHH.png




Result:
The Player: 7 (DemonicDude, Psychomaster, Speedster, Popted2, Lemon, Kflare36, God)
Monaca Towa:
Inconclusive:
qJxUWtU.png
 
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Does Monaca have her Monokumas here?

That being said, the Player has the AP and durability advantage (48.36 tons VS 16.27 tons, which almost a 3x advantage [While there’s also Giant Monokuma who is 36 tons, I don’t think she has it here and it only scales to itself]) is a often leads with their best weapons while making it harder for their opponents to hit them, such as turning invisible or spamming a grappling weapon to sling themselves around the opponent at fast speeds, making it easy to aimdodge attacks. Since all of the opponents here are grounded, the Player would simply be able to fly up with a Jetpack to avoid them.

As for the Monokumas, the Player has been used to fighting hordes of enemies at once, especially on Survival mode where an endless amount of enemies spawn in. Plus, they have access to 80+ pets that can fight them off (For reference, they are somewhat weaker than the Player but can still cause good damage to other Players). Especially with 2 of the pets being ghosts: the Eagle Spirit and the Pocket Demon. Also, whenever a pet dies, it takes them 15 seconds to automatically resurrect themselves. However, if the Player dies, then all of their pets would despawn. Finally, the Player has the Denied gadget, where upon being manually activated, it allows them to resurrect if they die within the 12 seconds it is active before it wears off.

As for the actual fight itself, the Player has dealt with giant enemies before. They would often try to hit weak spots if they realize they are doing no damage to other parts of the body, and considering the red parts around Monaca’s robot are suspicious, the Player would start shooting them. It’s also noted that they tend to keep their distance to avoid themselves from getting hit. It also might be possible that the Player can simply ignore shooting the weakpoints altogether to fire weapons that phase through walls (Such as the Prototype or any other weapon similar to it) to attack through the mech and hit Monaca from the inside, especially since they would be able to detect her location within the mech through X-Ray Glasses in order to shoot both her and the Kurokuma. Another way they can simply bypass fighting the mech is to transmute it to a sheep with the Witch’s Sheep Cauldron which would cause the entire mech to get turned into a sheep, giving the Player enough time to finish it off (Do note that the effect lasts 5 seconds before they turn back to normal, but this is still enough time for the Player to get their kill due to them being defenseless and unable to attack in this state).

The only advantage Monaca appears to have is higher lifting strength, but given the Player’s 9 years of fighting since the release of the game (It just had its 9th birthday yesterday, heh), the AP/Durability advantage, their pets, and their immense versatility, they surely do have the necessary means to take down the Warrior of Hope’s leader.

Voting the Player.
 
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These appear to be general technology smarts rather than combat smarts, and the Player is good at strategizing. Even if she appears smarter, it doesn’t change the fact that the Player is more experienced in dealing with machinery and hordes.
 
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