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The Legend of Zelda General Discussion

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Phoenix821 said:
That would be helpful with Poe hunting.
There is nothing more frustrating than finding a Poe, and running towards it, only to have it disappear because the sun comes up.
 
There is nothing more frustrating than finding a Poe, and running towards it, only to have it disappear because the sun comes up.

This is taking live to die another day to a whole new level ******* poe's
 
@Warren I remember trying to hunt down the big poes in OoT and they always disappear the moment I get Epona to run after them. Easily the most annoying part of that game aside from water temple shoe switching BS.
 
Theglassman12 said:
@Warren I remember trying to hunt down the big poes in OoT and they always disappear the moment I get Epona to run after them. Easily the most annoying part of that game aside from water temple shoe switching BS.
Aiming Controls are my only problem with Ocarina of Time.

That Gerudo Shooting Gallery sidequest made me want to die.
 
Oh no not the Gerudo shooting minigame....................

The only thing worse than that was the octorock shooting minigame in MM mostly cause of the controls.
 
Bobsican said:
Can we all agree that BotW has the worst loading screen time out of all the series?
To be fair they are rarely there since we spend all of our time well in the wild or towns doing shit at top of moutains or deep in a boney grave yard they really only pop up during shrines or whatever i can let it slide
 
I actually predate OOT by a couble Of months and my first real experience with it was the 3DS remake

So I fortunately never experienced the horror of the Water Temple
 
AshenCrow777 said:
To be fair they are rarely there since we spend all of our time well in the wild or towns doing shit at top of moutains or deep in a boney grave yard they really only pop up during shrines or whatever i can let it slide
Rarely? It seems you don´t teleport a lot.

In fact, it takes so long even speedrunners hate it.

I´m still wondering how much optimization the Switch version had...
 
Hot take I guess, but I don't mind the Water Temple.

I don't really find it that tedious either.


And yes, I have the N64 version on my Wii U. 100% it numerous times - always a blast.
 
I had the GameCube version of it. Try to go through that temple with the game freezing on you at random cause the emulation was completely shit.
 
He may have had a bigger hurtbox than Young Link, but he at least had better sword range to compensate it and an high risk-high reward Down Aerial...

It´s worse when you find out he actually is there in unused game code, just along playable Smash 4 Giga Bowser
 
My playstyle in BoTW is genocide, just stomp everything you see, i even go for searching monsters to stomp, only to complain because they got killed to easily and fast by me, unsatisfied, i search for more, and tonigh, Kirby joins the hunt.
 
Bobsican said:
Can we all agree that BotW has the worst loading screen time out of all the series?
Agree, even though i only played 2 Zelda games, i doubt other games have that loading screen that stands there for so long.
 
Theglassman12 said:
I had the GameCube version of it. Try to go through that temple with the game freezing on you at random cause the emulation was completely shit.
Oh dear god The Legend of Zelda: Collectors Edition. I have no idea what went wrong with it but between the constant freezing and the controls being tampered with it easily has the worst versions of the Ocarina and Majora. Although I think Zelda and Zelda 2 worked relatively fine.
 
@Dust hence why I have a lot of bad memories with both those games. ALTTP and OoA didn't have this nonsense before when I was able to try them out
 
Speaking on the topic of bad memories with Zelda games.

What is a Zelda game that you don't like?

For myself, honestly, I am not a fan of the 2-D games that I played, but the only one that made me regret purchasing it - was ALttP.
 
I don't like Links Awakening that much for one reason only, the constant switching of items. Because of the limited amount of buttons on the GB the game ends up making you spent a good chunk of the game on the item screen. And it's a shame because I love the dungeons, gameplay, and story of LA but I can't go back and replay the game because I have to so switch out the sword and power bracelet for the pegasus boots and rocs feather before switching back to the power gloves and then I have to equip the sword again so I can kill some enemies and then I need to immediately switch to bombs and then I need the boots and feather again, and it breaks the pace so much considering how often you have to switch items.

This is also why I'm really looking forward to the remake, because the trailer showed Link jumping with the rocs feather while still having his sword and shield equipped so my only problem with the game looks to be fixed.
 
I never understood that. Why did they have the shield as an item you can unequip rather than something that's ALWAYS on Link, like the first game in the series.
 
I never beat it because of its difficulty, but it was unique, and I appreciated that from the game.

I liked it a lot more than I did ALttP.
 
I... actually have liked every Zelda game I've played. Some more than others of course. The one I enjoyed the least was the very first Zelda, and even then I still liked it and it was mostly due to being spoiled by newer titles and how the game was rusty and clunky by virtue of being the first title (mostly with easily getting lost and difficulty with the criptic hints to find out what to do), but I still enjoyed it and thought it was a great game, especially for its time.

And, I actually like Zelda 2, though I don't feel it much like a Zelda and more like a platform game on its own right. To be fair, there was no set Zelda formula when it came out and by its own merits it's IMHO a solid game, with its flaws and everything, but an enjoyable metroidvania.

But I don't recall ever getting bored with a Zelda game.
 
Should we possibly make a thread about giving the full triforce plus SS link Alttp composite ganondorf and composite link some new abilities because of this rule im asking first before doing anything

The ability to change reality into how the person in question sees fit, while ignoring the rules of science. Users can alter any item already considered real. Any decision made in the past, any item ever created, any movement, choice, color, atom, or molecule that exists can be changed.

All of existence bends to the imagination of a reality warper. Users can rewrite the laws of physics and then change them back in an instant, universes can bend to the will of a reality warper.

Examples include erasing things out of existence, granting wishes, creating universes, creating/altering matter, time manipulation, spatial manipulation, etc.

If so i would like to open a thread about it if not oh well.


Also Skyward Sword was awesome bro come on
 
I'd say yes? Reality Warping already includes all that, doesn´t it? It's just going into more detail of what the Triforce already does.
 
TartaChocholate said:
I'd say yes? Reality Warping already includes all that, doesn´t it? It's just going into more detail of what the Triforce already does.
Yeah but with how things our it would be best in my opinion to list these abilities on the TF Composit link/ganon page since the TF page looks horribly scarce also that mean link and ganon can het resistance to a lot of them via triforce (full) because honestly the TF page dosent looks worthy of a reality warping page at all
 
Are you saying we should just give Triforce a bunch of new abilities and resistances just because it's capable of reality warping? Because that's not how it works.

Also we need to make a new thread soon, nearly at the 500 comment mark.
 
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