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Each of the TF2 characters are able to do significant damage to each other, such as Scout, who has 9-A Durability with weapons such as their Shotguns, which are able to take almost all of the health off of Scout in a single meatshot. This would also scale to weapons such as Heavy's Minigun, which can kill any class in a few seconds.
I propose changing the AP of their melee and ranged weapons to Small Building Level from Street Level.
I propose changing the AP of their melee and ranged weapons to Small Building Level from Street Level.