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This is a random ass question but your profile pic is garou while your username has "itachi" in it. so is your favourite character itachi or garou
Neither. RinneItachi is just a classic for me and I have a Garou PFP because I like that art and because this is the thread I've generally been most active in.

I don't have a specific favorite character but those 2 aren't even in my top 5, hell not even top 10.
 
Worthless won't be satisfied until everyone here concedes and bows before the GOAT Lord Boros. He is the strongest character in One Punch Man, only lost to Saitama because he felt pity for his bald head. Didn't you guys see chapter 150 of the webcomic? Genos said that Boros' disaster level is impossible to estimate. Nobody said that about Cosmic Garou. Surely this means that Boros is the strongest!! He can solo god, cosmic garou, empty void all at once. Hell, you can throw TOAA into the mix and our GOAT will still solo
3T5B4aa.png

Here is proof for you disgusting non-believers.
This is called disaster level unknown which also given to Evil eye, Sage Cent. and EOW. Plus Genos stat reading is ass or just really limited.
 
I'm sorry but it seems like Boros will be just a tool to prove Genos's growth. If that's the case then anyone who obviously scales above Genos scales too.
 
Yeah, I'd honestly love that Genos' final form is capable to beat, even if he has some difficult and ends up as trash (though better if not since Kuseno isn't here anymore) Boros to show how much he has grown.

And also Boros uses his CSRC so people cannot wank Boros above Genos
 
Yeah, I'd honestly love that Genos' final form is capable to beat, even if he has some difficult and ends up as trash (though better if not since Kuseno isn't here anymore) Boros to show how much he has grown.

And also Boros uses his CSRC so people cannot wank Boros above Genos
Based on webcomic, Max level genos finds Boros's level immeasurable.
 
Yeah, but manga Genos is way stronger than WC at this point, given he can hold back against Dragons.

So maybe he'd end up beating him Which'd be a good analogy of his strength amp, such as the one that was done by the death punch shockwave
 
Saitama's normal punch can vary massively in potency.
For Boros's CSRC, according to databook, Saitama tried to bring down the ship with punching it multiple times but failed. Boros used CSRC to kill Saitama after Saitama bring down the ship with his moon jump, should his attack scale to Psykorochi level AP based on it? Considering Multiple punches from Saitama couldn't sink the ship should still scale higher than Psykorochi, and Saitama used a "Serious punch(not really)" against it as well.

"必殺のワンパンを幾度浴びても沈まないほど、宇宙船は頑強だった。"
 
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Tbh, scaling to Saitama's punches creates nothing but inconsistences. Let's say Boros' ship is > Saitama normal punches. Then…

Tatsumaki's Casual Output>Lord Boros' Ship>Saitama's normal punches>Tatsumaki's Full Output>Tatsumaki's Holding back Output>Psykorochi's Full Output.

Not to mention that this'd make Saitama's Normal Punches>Saitama's Serious moves (like Serious Squirtgun or the Serious Punch against EC).

Idk how we still scale to Saitama's punches
 
Tbh, scaling to Saitama's punches creates nothing but inconsistences. Let's say Boros' ship is > Saitama normal punches. Then…

Tatsumaki's Casual Output>Lord Boros' Ship>Saitama's normal punches>Tatsumaki's Full Output>Tatsumaki's Holding back Output>Psykorochi's Full Output.

Not to mention that this'd make Saitama's Normal Punches>Saitama's Serious moves (like Serious Squirtgun or the Serious Punch against EC).

Idk how we still scale to Saitama's punches
"Tatsumaki's Casual Output>Lord Boros' Ship>Saitama's normal punches>Tatsumaki's Full Output>Tatsumaki's Holding back Output>Psykorochi's Full Output."

"Tatsumaki's Casual Output>Lord Boros' Ship" huh? why? Tatsumaki couldn't sink the ship like Saitama's normal punches couldn't.
 
"Tatsumaki's Casual Output>Lord Boros' Ship>Saitama's normal punches>Tatsumaki's Full Output>Tatsumaki's Holding back Output>Psykorochi's Full Output."

"Tatsumaki's Casual Output>Lord Boros' Ship" huh? why? Tatsumaki couldn't sink the ship like Saitama's normal punches couldn't.
From her AP section.

Even if you change the ">" with a "~", it'd not change the inconsistence.
 
Saitama caused an important damage to the ship with his normal punches.

Tatsumaki caused a "massive damage" to the ship with her attacks while holding back a lot.

Then, after even more destruction and constant damage from both Tatsumaki and Saitama, the ship was brought down when the orb couldn't withstand anymore and was destroyed. Trying to say that is a work alone of Boros' CSRC while all of them were trying to do so is just wrong.
 
Saitama caused an important damage to the ship with his normal punches.

Tatsumaki caused a "massive damage" to the ship with her attacks while holding back a lot.
It's just playing with words and has the same result in the end, Both didn't sink the ship.
Then, after even more destruction and constant damage from both Tatsumaki and Saitama, the ship was brought down when the orb couldn't withstand anymore and was destroyed. Trying to say that is a work alone of Boros' CSRC while all of them were trying to do so is just wrong.
Huh? No one said that. Saitama brought down the ship with his moon jump. After that + after Saitama used consecutive normal punches against him, He used CSRC to kill Saitama. His CSRC should scale to his moon jump that was capable of bringing it down, which his multiple punches couldn't.
 
Saitama's normal punches were made from the inside and destroyed everything that came in contact ewith them.

Saitama's jump caused caused a shockwave that affected the entire side of the ship they were in to push it down. Obviously, trying to push down a ship attacking it from the upper part would end up causing more effect than just punching some doors and walls in the inside.
 
Saitama's normal punches were made from the inside and destroyed everything that came in contact ewith them.

Saitama's jump caused caused a shockwave that affected the entire side of the ship they were in to push it down. Obviously, trying to push down a ship attacking it from the upper part would end up causing more effect than just punching some doors and walls in the inside.
Not really + It's not about that here. Simply says that even after it takes several deadly one-punch blows, the spaceship was so sturdy/resilient that it did not sink. narratively, it's about the ship.
 
Pretty sure sturdiness does not correlate with durability.

See for example buildings built to resist from falling by the waves of earthquakes.
Yes? but it's not like "that part of the ship is durable so it wont fall" here. The reason why it doesn't fall is the Core. Several punches from Saitama couldn't bring it down.
 
And, as I said here:
Saitama caused an important damage to the ship with his normal punches.

Tatsumaki caused a "massive damage" to the ship with her attacks while holding back a lot.

Then, after even more destruction and constant damage from both Tatsumaki and Saitama, the ship was brought down when the orb couldn't withstand anymore and was destroyed. Trying to say that is a work alone of Boros' CSRC while all of them were trying to do so is just wrong.
 
Aand it cracked after Saitama's serious punch, whose shockwave instakilled Boros.

I checked the image and it was seemingly intact before it cracked, so Saitama's jump didn't do anything notable.

So, unless you want to scale something that was letting fall something with force into an object to some punches to walls and doors because pushing down something was more effective than punching randomly, nah, there is no argument here in which Saitama's jump scales.

And even if it did, pretty sure we already scale the ship's durability to Saitama's jump, and Tatsumaki scales from said durability. So if the potency of the jump increases to > normal punches, the inconsistency would still be there
 
Aand it cracked after Saitama's serious punch, whose shockwave instakilled Boros.

I checked the image and it was seemingly intact before it cracked, so Saitama's jump didn't do anything notable.

So, unless you want to scale something that was letting fall something with force into an object to some punches to walls and doors because pushing down something was more effective than punching randomly, nah, there is no argument here in which Saitama's jump scales.

And even if it did, pretty sure we already scale the ship's durability to Saitama's jump, and Tatsumaki scales from said durability. So if the potency of the jump increases to > normal punches, the inconsistency would still be there
That's not the point. It's not about destroying the Core. Saitama's moon jump brought down the ship while Core was still intact.
 
So? The Core was to keep the ship floating, not to prevent anyone who tries to move it from doing so.

A bird flies with its wings, doesn't mean you can't take it down without cutting its wings.

And even then, pretty sure it'd only end up upgrading their LS
 
So? The Core was to keep the ship floating, not to prevent anyone who tries to move it from doing so.

A bird flies with its wings, doesn't mean you can't take it down without cutting its wings.
And? It's not about how durable the Core is, but how strong it's power to keep it up. Several punches from Saitama with the intent of bringing the ship down couldn't do anything.
 
And? It's not about how durable the Core is, but how strong it's power to keep it up. Several punches from Saitama with the intent of bringing the ship down couldn't do anything.
So, unless you want to scale something that was letting fall something with force into an object to some punches to walls and doors because pushing down something was more effective than punching randomly, nah, there is no argument here in which Saitama's jump scales.

And even if it did, pretty sure we already scale the ship's durability to Saitama's jump, and Tatsumaki scales from said durability. So if the potency of the jump increases to > normal punches, the inconsistency would still be there
And even then, pretty sure it'd only end up upgrading their LS
 
Yeah.

Tbh, we should take down the Saitama punches scaling. It just makes no sense.

At best, we could scale to the starting punch, and even that scaling is iffy because some times Saitama is just pissed, which may cause his starting punch to be with a higher strength than a normal one

Not to mention Saitama using serious moves against enemies which were weaker than other enemies that got solo'd with a normal move.
 
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