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Looks good, but I think for MKII Mecha Sonic's image, it should be more akin to his original design instead of his scrapnik design. Though that's just me.
That was just a slapstick solution since I struggled to find something better, but I agree
 
Can we included Mobile games,like Sonic speed battle
No. Speed Battle makes no sense in the lore (An example being the Werehog being playable despite the fact that it's impossible for the Werehog to exist anymore due to Dark Gaia absorbing the darkness that makes Sonic turn into the Werehog) and games like Sonic Runner have Sonic not knowing the likes of Erazor Dijinn and Merlina, and having the Werehog be playable.
 
More good news from behind the scenes!

- Not only is the new verse page all but complete, but all the relevant profiles that have both Game and IDW profiles (Blaze, Silver, Metal Sonic, etc.) have now had their stuff merged into their main profiles except for Sonic himself Metal Sonic has 8 damn keys now lol.
--Since only a few Game characters had IDW profiles, expect for many more of the main profiles to be given further references and justifications from IDW over time. It's gonna be a process, but hipefully one that has the Sonic profiles looking cleaner by the end of it.

- The IDW characters have had their profiles adjusted, having their stats now reflect their placement in the timeline (Modern Era), with additional scans and references added along the way which strengthen their scaling.

- The (Game Continuity) has been changed to (Main Continuity) and all of the links have been adjusted, courtesy of ElixirBlue's insane work ethic.

All-in-all, this CRT is almost fully complete. Thank you to everybody who gave their input on this, nothing empowers the community more than being heard. And you all were definitely heard!
 
I thought that Metal Madness and Metal Overlord are the same as Master Overlord, isn't it redundant?
Metal Madness required nine characters to hit specific weak points just to slow him down, Metal Overlord required three super forms to fight him plus he could only be harmed via super team bursts (which also defeats him) and Master Overlord is PiS incarnate.
 
More good news from behind the scenes!

- Not only is the new verse page all but complete, but all the relevant profiles that have both Game and IDW profiles (Blaze, Silver, Metal Sonic, etc.) have now had their stuff merged into their main profiles except for Sonic himself Metal Sonic has 8 damn keys now lol.
--Since only a few Game characters had IDW profiles, expect for many more of the main profiles to be given further references and justifications from IDW over time. It's gonna be a process, but hipefully one that has the Sonic profiles looking cleaner by the end of it.

- The IDW characters have had their profiles adjusted, having their stats now reflect their placement in the timeline (Modern Era), with additional scans and references added along the way which strengthen their scaling.

- The (Game Continuity) has been changed to (Main Continuity) and all of the links have been adjusted, courtesy of ElixirBlue's insane work ethic.

All-in-all, this CRT is almost fully complete. Thank you to everybody who gave their input on this, nothing empowers the community more than being heard. And you all were definitely heard!
Nice work! Just coming here to note that Super Neo is still missing the basic super form abilities like invulnerability, probably because it wasn't in the IDW page
 
Metal Madness required nine characters to hit specific weak points just to slow him down, Metal Overlord required three super forms to fight him plus he could only be harmed via super team bursts (which also defeats him) and Master Overlord is PiS incarnate.
I know Shadow is the character with the Vegeta inspirations, but Metal Sonic is honestly the one with his jobbing genes with how often he folds.
 
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