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Slight Xeno Goku fix

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The notion that he defeated Final Form Demigra in SSJ is false. He defeated him in base. SSJ1 is a game mechanic avalible to the player of the arcade game if we can't defeat him in base.
 
I suppose that should be corrected then.
 
if i could add, the reasoning on his resistance to time stop should be removed. Xeno Goku never fought hit and it's redundant seeing as he now has a more accurate time manip resistance reasoning.
 
Hst master said:
if i could add, the reasoning on his resistance to time stop should be removed. Xeno Goku never fought hit and it's redundant seeing as he now has a more accurate time manip resistance reasoning.
But... he resisted far stronger time manipulation from other Demon Gods. The justification shoudl probably be changed. And I don't see how he wouldn't scale to SSJB Goku even if you take away the Demon Gods. I mean, they are the same Goku just with a diverge after Battle of Gods
 
Yeah but it's otherwise redundant. Plus people get generally confused and say that he can only resist Hits time skip. And like I said, he already has resistance to time manip in general from the Demon Gods.
 
I'm honestly not sure if resisting Hits Time Skip should give a Time Stop Resistance anyways, all you have to do is have a higher AP than Hit himself and you're pretty much good to go.
 
I agree with you there, Zenkaibattery1. I also want to talk to you in PM's about some things concerning Xeno Goku and Vegeta, if that's alright.
 
So is somebody experienced with editing willing to correct the issue brought forth in the first post?
 
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