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So as per Kal's permissio, I'm doing a Revision/Proposal thread for the Acausality page due to the confusion among the people in here about Acausality.
So first of all, Time Paradox Immunity should be removed and integrated into the Acausality page. How are we gonna do it? Simple really. I propose that the Acausality page should be edited and categorized into five types at the very least.
So yeah, feel free to give your inputs and suggestions on this and if you agree or disagree.
So first of all, Time Paradox Immunity should be removed and integrated into the Acausality page. How are we gonna do it? Simple really. I propose that the Acausality page should be edited and categorized into five types at the very least.
- Type 1: Time Paradox Immunity: Characters with this type of Acausality are rendered immune to changes in the past and standard temporal paradoxes, but remain just as vulnerable in the present and can be affected by normal Causality Manipulation and similar abilities.
- Type 2: Temporal Singularity: Characters with this type of Acausality do not exist in either the past or the future, only the present. This means they cannot be affected by changes to the past, while also making them resistant to Precognition that works by viewing the future, as they do not exist within it, and Fate Manipulation, for the same reason.
- Type 3: Temporal Permanence: Characters with this type of Acausality are incredibly difficult to kill, as other versions of themselves - from other points in time or from other universes - can survive the destruction of the "original" and act in their place. This also grants them immunity to changes in the past.
- Type 4: Irregular Acausality: Characters with this type of Acausality operate on a different and irregular system of cause and effect to normal Causality. This grants them resistance to abilities such as Causality Manipulation, Fate Manipulation, and Precognition, among others.
- Type 5: Causality Transcendence: Characters with this type of Acausality are not bound by normal causality and cannot be interacted with normally because of this, making it virtually impossible to affect them through most means.
So yeah, feel free to give your inputs and suggestions on this and if you agree or disagree.