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Regarding Upscaling

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I mean as I've said many times before now, I'm fine with 1.33x

But not everyone can agree to one solution...
 
I mean, if you think 1.1x is too low, doing it by the +-derived method has one tier with a 1.17x mutliplier. Although this is above 1.1x (85 out of 100 instead of 91 out of 100).

And if you think 1.33x is too high, many tiers reach that multiplier with a +-derived method.
 
I can agree with the + method being inconsistent. I'm still against anything below 1.25x though
 
I also agree with the + method being inconsistent. Just go with the 75 out of 100 method (AKA 1.33x) that M3X recommended beforehand.
 
I can agree with the + method being inconsistent. I'm still against anything below 1.25x though
Would 1.25 be an acceptable compromise for the rest of you?
 
However, I am concerned about that such a low multiplier might not even allow us to upscale characters such as The Rhino from Spider-Man, despite that he is canonically several times stronger.
 
However, I am concerned about that such a low multiplier might not even allow us to upscale characters such as The Rhino from Spider-Man, despite that he is canonically several times stronger.
Does Rhino seriously not have any feats of his own? He needs to rely on multiplying Spider-Man's rating by a random figure in order to have an accurate rating?
 
Rhino is comparable to Mettle who has his own 7.2 ton feat, which Spiderman does not scale too
 
Post-Flashpoint Bane is also High 8-C via upscaling, which is an odd constant
 
Does Rhino seriously not have any feats of his own? He needs to rely on multiplying Spider-Man's rating by a random figure in order to have an accurate rating?
Rhino is comparable to Mettle who has his own 7.2 ton feat, which Spiderman does not scale too
I am not sure if The Rhino has any significant feats of his own, unless he has caused minor earthquakes at some point.

Anyway, thank you for the information.
 
I'm just gonna remind that the least number of people in the thread actually agreed with keeping a specific multiplier. Just because most of the people don't have anything else to say after already giving their opinions, I don't think they should be ignored.

However, I am concerned about that such a low multiplier might not even allow us to upscale characters such as The Rhino from Spider-Man, despite that he is canonically several times stronger.
And this is exactly the problem with this method. We all want the limit to be high or low enough to make the scaling of the characters we are familiar with more accurate. And due to fiction's inconsistent nature and our different interpretations, we will never settle for a fixed multiplier. Some will feel it's too high, some would feel it's too low.

Either just be consistent and remove upscaling altogether, rating everyone as "higher", or just look at everything on a case-by-case basis while being strict about it.
 
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Yeah, I'm still of the opinion there shouldn't be one, I just stated that if there must be, it should be between 1.5 and 1.25
 
Yeah, I'm still of the opinion there shouldn't be one, I just stated that if there must be, it should be between 1.5 and 1.25
Do you mind telling me what those figures are based on?

What makes 1.25 valid and not 1.24? What makes 1.5 valid and not 1.6?
 
Do you mind telling me what those figures are based on?

What makes 1.25 valid and not 1.24? What makes 1.5 valid and not 1.6?
Well, I do remember reading 150 joules to the head will kill the average dude 90% of the time, if that helps. But no, they're arbitrary, which is why I wouldn't want there to be a set limit at all.
 
Either just be consistent and remove upscaling altogether, rating everyone as "higher", or just look at everything on a case-by-case basis while being strict about it.
Does anybody here have any suggestions for how we could word a rule regarding the second option?
 
I would still appreciate input regarding my follow-up to AKM's comment.
 
I'd like to know what situations would be made worse on the profiles if we were either very strict with upscaling or made upscaling virtually non-existent. I'm struggling to think of any.
 
I'd like to know what situations would be made worse on the profiles if we were either very strict with upscaling or made upscaling virtually non-existent. I'm struggling to think of any.
I think 1.33x is strict enough, I see no problem with upscaling and don’t even find it something that needs to be strict
 
I agree with Mitch. It would be frustrating to never be allowed any flexibility to upscale characters no matter how much superior they are shown to be compared to ones relatively close to the lower border of a higher tier.
 
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I feel like I need to ask this again, what should be allowed for upscaling? Strictly one shotting?
 
Personally I think that, with this being case-by-case, a feat being incredibly casual could be considered upscaling material
 
Personally I think that, with this being case-by-case, a feat being incredibly casual could be considered upscaling material
Do you have any examples where we currently have to upscale someone for a casual feat?
 
Do you have any examples where we currently have to upscale someone for a casual feat?
None currently, but I don't see how that's an argument. Statistically speaking there's a good chance we'll either eventually have one or already have one, and these rules shouldn't be made solely to deal with pre-existing problems, but to prevent future similar problems from existing
 
I agree with Mitch and Armorchompy.
 
If we keep this "but I don't agree with X or Y" and keeping disagreeing with small stuffs, we'll never get this finished. If this continues, it's better to simply close this and pretend nothing happened. Just agree with a 1.33 multiplier and let's finish this for God's sake
 
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Or we could try a staff vote to see which one people actually want.
 
I haven't read the entire thread, and I know I'm late to the discussion.

It shouldn't be black and white. For example, if character A pushes to their absolute limit to lift an object that's 5 kg away from baseline Class 5 and character B effortlessly overpowers them, I'd say there's more than a reasonable enough case for upscaling B to Class 5. If character B is just vaguely stronger, then I'd say we rate them 'Class 1, possibly Class 5'.

This is the reason why Frieza is Small Star level+, despite falling short of that rating by less than 6%, as Goku is far superior to a feat First Form Frieza performed with relatively little effort. However, scaling someone like Frieza to something like Star level is another matter, as there's no concrete numbers to support Goku being just over twice the strength of First Form Frieza, despite the massive amount of evidence in its favour.

Basically, it should be case-by-case. All or none just seems illogical here, and it seems everyone agrees currently.

Edit: I misremembered some stuff. Math has been fixed.
 
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I haven't read the entire thread, and I know I'm late to the discussion.

It shouldn't be black and white. For example, if character A pushes to their absolute limit to lift an object that's 5 kg away from baseline Class 5 and character B effortlessly overpowers them, I'd say there's more than a reasonable enough case for upscaling B to Class 5. If character B is just vaguely stronger, then I'd say we rate them 'Class 1, possibly Class 5'.

This is the reason why Frieza is Small Star level+, despite falling short of that rating by ~7%, as Goku is far superior to a feat First Form Frieza performed with relatively little effort. However, scaling someone like Frieza to something like Star level is another matter, as there's no concrete numbers to support Goku being almost twice the strength of First Form Frieza, despite the massive amount of evidence in its favour.

Basically, it should be case-by-case. All or none just seems illogical here, and it seems everyone agrees currently.
Good point, and I'm pretty sure the majority have already agreed that getting rid of upscaling is not gonna happen, so basically we're left to decide which form of upscaling we need to go with.
 
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