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The first match of round 2! After a raucous first round, both of these impressive teams meet for a chance to reach the final round of the 'equalized bracket'! Scarlet Witch/Devipelt are coming off a victory over Weather Report and Apocolypse, while GGesom/Cinner are coming off a win vs Painis Cupcake and Batman! The team to advance will face off against the winner of Frisk/Papyrus vs Dr Hecate/Frogman4 in the equalized finale!
Important rules to mention:

  • The battle will take place in an 'endless, metal cube planet', in an FU's pocket dimension observing arena, having regular terrain on the surface (lakes/mountains/forests)
  • Win conditions: At least one party member of team A/B remains standing while both opposing team members are defeated. Otherwise, it's classified as Incon, to the next round will advance the team with more participants left standing in a reasonable time, or the team which did better (if both teams have 2 or 1 participant left, unable to be defeated in a reasonable time)
  • Other rules are stated in the tournament hub, so check those for better understanding, SBA for anything else
  • As the AP and durability of the participants in this match are equalized, the results won't be written on their profiles!
  • Each fighter can summon at maximum 5 equally strong clones/summons within 2 minutes

Team A: []

Scarlet Witch (Transian, key2)
Devipelt (key2)

Team B: []

Cinner (Key4)
GGesom (Key2, Full Knowledge Remembered)
Inconclusive: []
 
GGesom, seeing the horrifying arsenal of Scarlet Witch and Devipelt, would cast his GGe Maze2 right away:
  • GGe Maze2 - A big and advanced move of GGesom costing lots of stamina. In an almost instant moment, he creates a gigantic labyrinth around him and the opponent, from the hardened ground below (the labyrinth has a ceiling). Breaking the walls gives powerful electric shocks to their breaker (walls are charged with electricity while altering). The maze can even generate second and third floors.
It's questionable if 10x speed boost Devipelt with her analytic precognition could reach him before it's finished, but given that it basically transmutes the ground they are standing on into the maze palace, she will likely get stuck between Team B and Scarlet Witch in the maze corridors.

With his air mastery, GGesom will start wind currents flowing in the maze corridors in a spinning fashion (also switching their flowing direction repeatedly), this could ram Team A members into the walls if they don't react quickly. Given that the ground was made of hard metal, breaking the maze walls won't be easy, giving GGesom and Cinner a good amount of time to plan a better strategy.
 
Cinner would be put off by GG breaking out what seemed to be an ultimate attack right away and ask him what’s going on here. He’s ready to help form a strategy that’ll give them a chance.
 
I will attempt based on previous matches featuring these characters

Colonel has said - "So Scarlet Witch's starting move is to put the chaos shields around herself and teammate and lead with the probability field that grants buffs for herself and de-buffs for the enemy team"

There is also the possibility any of these are used
  • Probability Manipulation: Scarlet Witch can alter the probability that her attacks will be successful, alter her probability to make her dodge attacks, and bypass enemy defences. Her shield also never fails to activate or miss. (Passive)
  • Probability Field: Gives negative effects to the opponents giving the opponent a whole heap of debuffs:
    • Negative Effects for her enemies:
      • Biofeedback: Takes biological damage over time and will last until the opponent is stunned
      • Dark Void: Takes dark magic damage over time, also reduces the accuracy of the opponent
      • Deathfrost: Magic based attack, reducing speed, health and stamina over time
      • Radiation Exposure: Takes gamma radiation damage over time, also making them take additional damage from energy attacks
      • Soulfire: Magic based soul attack that burns the soul, removes any positive buffs
      • Athletes Foot: Gives the opponent an itchy foot
      • Bleeding: Opens up cuts on the opponents body (Irrelevant here)
      • Blinded: Makes the opponent blinded temporarily
      • Burning: Sets the opponent on fire, reducing the opponents defence
      • Chilled: Slows the opponent down and causes damage over time
      • Collapsing Infrastructure: Earthquakes form around the enemy
      • Cursed Mirror: Future attacks do not do damage, rather they heal instead Scarlet Witch (And her allies). Magical curse.
      • Dizzy: Makes the opponent experience dizziness, reducing their accuracy
      • Exposed: Enemy defence is reduced by a fair bit
      • Fried Circuits: Shuts down any machines temporarily
      • Halitosis: Gives the opponent a severe case of bad breath
      • Iso-8 Corruption: Gives the opponent Iso-8 corruption which reduces attack, defence, accuracy, and evasion and does damage over time
      • Poisoned: Makes the opponent poisoned, also reduces the opponents attack
      • Ravaged: Makes the opponent ravaged, also doing extra damage if bleeding, or bleeding internally (Probably not applicable here)
      • Slowed: Slows down the speed of a opponent by a fair amount
      • Stun: Stuns the opponents
      • Sudden Death: Puts the opponent in a near death state
      • Tenderized: Makes the opponent tenderised, allowing the to take extra damage from slashing attacks
      • Unlucky: Makes the opponent unlucky, as well as significantly reducing accuracy and evasion
      • Weakened: Significantly reduces opponents attack damage
      • Webbed: Covers the opponent in spider webs, reducing attack damage significantly and making so that enemies can't crit
      • Zap-8 Withdrawal: Significantly reduces attack damage, durability/defence, speed, stamina and accuracy.
    • Positive effects for her allies:
      • Cosmic Energy: Gives them cosmic energy, restoring stamina and increasing defences
      • Forcefield: Additional forcefield that absorbs damage
      • Recuperation: Significantly restores stamina over time.
      • Regeneration: Restores health and heals wounds
      • Teresing Boost: Restores a significant amount of health over time
      • Absorb Energy: Energy attacks restore health instead of doing damage
      • Agile: Increases speed significantly
      • Burst of Speed: Gives a temporary huge speed boost
      • Focused: Significantly increases accuracy
      • Fortified: Significantly increases defence/durability
      • Getting Angry: Gives her the ability to gain Hulk's "I get stronger the more angry I get"
      • Great Responsibility: Allows her to automatically protect an ally from an attack
      • Hulk Up: Gives the ability to get Hulk's "The more I take damage, the stronger I get". Increases attack and accuracy
      • Leather Jacket: Transmutes clothing
      • Magic Shield: Additional forcefield that soaks up attack damage
      • Phased: Makes her intangible, only allowing psychic to hit her. She also takes less damage from magic attacks, and has an increased chance to block them.
      • Pretty Cool Guy: Gives her 4th wall awareness, similar to Deadpool
      • Radar Sense: Gives her Daredevil's enhanced senses ability, also increasing accuracy and evasion capabilities
      • Remove Debuffs: Removes harmful effect statuses
      • Steel Curtain: Gives her Colossus' ability to heavily reduce damage taken
      • Strengthened: Significantly increases her attack damage
      • Stroke of Luck: Makes her lucky, and also increases her attack, speed, defence/durability, accuracy and stamina by a lot
      • Super Heroic: Increases her attack damage by a lot, as well as reducing damage by a lot
  • Hex Spheres: Her standard ranged attack. It can cause enemies attacks to backfire onto themselves.
  • Chaos Shield: As mentioned earlier, the first attack against it heals her instead of doing damage. If she applies it after say, she's on fire, then she gains resistance to fire and regenerative properties for a short amount of time. For another example, if she's being slowed down by some sort of debuff, after applying the shield, she would then actually gain a buff increasing her speed instead.
Peppypony has said this - "Devipelt's first move is to increase her attack and speed stats, although do bear in mind that her analytical prediction allows her to see into the future occasionally so there's that. Animazians stat boosts are pretty impressive.
"Speed Boosts make the user so fast that the opponent (which is comparable speed to the user before they boost their speed) is only able to land like 3-5 hits on the user within a 4 minute long fight,
Then Attack Boosts allow the user to take someone with durability as high as their AP (before the user’s AP is amped of course) down in about 5 hits.)"
 
After a recommendation from Cinner, GGesom acknowledges their best course of action is a quick hit-and-run strategy.

By use of currents in the maze and GG's buffs applied on both himself and Cinner (Air de-hit, Earth lightning rod, Bioelectrical thorns, Body gasoline, Void body), they could attempt quick dashes through maze corridors, landing just 1+ attack at Team A members and dashing away as quickly possible. It will be hard with precognitions and speed boosts of the opponents, but with GG's damage reduction/avoidance methods and by setting elemental traps while getting away from them, they could cause some damage.
 
Cinner could sprinkle some quick rock attacks from GG to take out the chaos shields since they only apply to first attack. It may also trip up the other team when the next attack is something else
 
Cinner has his own 5x AP and Speed amp in Pure Form. And since he knows the danger of Scarlet Witch, he’ll tap into it at the start. And GG has the amps mentioned
 
Ok so sorry I took WEEKS to respond to this. I'm honestly questioning whether I want to do this tournament anymore. Especially since I've got a 6,000 (EDIT: 6,000 word essay, gah I always make spelling/grammar mistakes jesus christ) essay to deal with and I'm struggling to keep on top of Christmas presents. Also (don't take this as me trying to criticize the way people write their OCs, it's fine if you want to do this) but especially considering my autism, it's even more overwhelming when my characters opponents (EDIT: And Scarlet Witch) have so many powers and abilities listed on their profile pages.

I MAY back out of the tournament but don't count on it.
 
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Ok so I read through some stuff and it doesn't seem too bad (EDIT: I meant too bad when it comes to reading stuff). I'm leaning towards Scarlet Witch and Devipelt's team at the moment with the speed amp (EDIT: stat amp) (also probability hax from Scarlet Witch) although the maze should balance things out a bit. Plus Devipelt's intelligent (also occasional analytical prediction could help) so mazes she should be good at figuring her way out of pretty well.
 
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Cinner and GGesom have their own amps on their side. GG can feed Cinner rocks to launch like bullets and Cinner can attack with extreme force. I also think both Cinner and GG should be skilled enough to overwhelm Witch who has nothing to imply she’s nearly as effective when forced into close quarters and who may not get her stat boosts due to the luck aspect of her powers. The rock strategy could take out the shields, and from there GG sets up traps and Cinner sneaks amped attacks while avoiding those from Devipelt and whatever RNG gives Wanda.

GGesom should be able to give sufficient knowledge of his maze to Cinner who will use that and exploit the other team’s lack of knowledge by using the area to avoid detection until needed and lead them to traps.

Body gasoline – makes blood burn, exponentially raising dashing speed and reaction time.
Void body – can make physical attacks go through targeted body parts. This activates automatically before taking an attack causing imminent death.
 
although the maze should balance things out a bit. Plus Devipelt's intelligent (also occasional analytical prediction could help) so mazes she should be good at figuring her way out of pretty well.
Also worth mentioning, GGesom can constantly reshape the maze layout with his boosted earth manipulation in key2. Maybe Scarlet could see the next shapes beforehand with precognition, but Devipelt should get confused (if constantly separated from her), while Cinner will know the next shape in advance. Both Cin and GG will dash at walls soon to be reshaped, while Devipelt could get constantly surprised. PS: good luck with the giant essay
 
No, I don’t want to do this anymore.

I want to back out the tournament. I thought I’d be able to manage this, but clearly I can’t considering how long it’s been.

Sorry for holding off the tournament for so long, that’s all on me. Or maybe I’m being too hard on myself there I don’t know.
 
I want to back out the tournament. I thought I’d be able to manage this, but clearly I can’t considering how long it’s been.
Don't worry, I saw it later too, the tourney simply turned out to be too demanding. It still was a great experience!
 
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