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[R1M1] CO-OP Tournament: Scarlet Witch/Devipelt vs. Weather Report /Apocalypse (ReDo) - GRACE

Froggytron

He/Him
1,648
854
Two teams are about to fight in round 1 match 1, the fearsome duo of Avengers Alliance vs. abused Cape and Mutant with destructive desire. Important rules to mention:
  • The battle will take place in an 'endless, metal cube planet', in an FU's pocket dimension observing arena, having regular terrain on the surface (lakes/mountains/forests)
  • Win conditions: At least one party member of team A/B remains standing while both opposing team members are defeated. Otherwise, it's classified as Incon, to the next round will advance the team with more participants left standing in a reasonable time, or the team which did better (if both teams have 2 or 1 participant left, unable to be defeated in a reasonable time)
  • Other rules are stated in the tournament hub, so check those for better understanding, SBA for anything else
  • As the AP and durability of the participants in this match are equalized, the results won't be written on their profiles!

Team A: 3 [Froggytron, VeneficaAuthor, AnAverageUsername]
Devipelt (key2)

Team B: []
Weather Report (Breaker state, key2)
Apocalypse (5-B attacks)
Inconclusive: []
 
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Good luck, using stills of characters to support each other before attacking may be the best strategy for a win
 
Given the mutual survivability of Hulk and Apocalypse, this match will probably initially go as two separate 1v1s to divide and conquer, since Weather Report's not going to want to risk getting close enough to Hulk to be punched with his guaranteed to hit attacks (though he may send Tier 17 Coin Lesser to wear the guy down and drain at his "value" overtime, which in Hulk's case might steadily drain his anger/gamma mutation to weaken him)

Coin and Apocalypse is probably at a net advantage so I'll leave that alone for the moment and give focus to Scarlet Witch vs Weather Report.

His Perception Manipulation and intangibility is going to help out in droves against her variety of ranged attacks, and he's definitely going to need to make a consistent habit of dodging with how dangerous her arsenal seems to be. He can also do this alongside harassing her with Matador, who can just automatically teleport out of the way of her offensive measures and potentially stab her somewhere it hurts, given her relatively low level of regeneration and thus a vulnerability to being shanked in the heart or through the eye. It would be tough for him to pull this off given she has forcefields, since his teleportation can happen up to three times automatically, he should be able to keep keep up the pressure while Weather Report slowly moves closer and eventually get in range to hit her with Jordan Peterson's effect, which she doesn't resist like Hulk does.
 
Given the mutual survivability of Hulk and Apocalypse, this match will probably initially go as two separate 1v1s to divide and conquer, since Weather Report's not going to want to risk getting close enough to Hulk to be punched with his guaranteed to hit attacks (though he may send Tier 17 Coin Lesser to wear the guy down and drain at his "value" overtime, which in Hulk's case might steadily drain his anger/gamma mutation to weaken him)

Coin and Apocalypse is probably at a net advantage so I'll leave that alone for the moment and give focus to Scarlet Witch vs Weather Report.

His Perception Manipulation and intangibility is going to help out in droves against her variety of ranged attacks, and he's definitely going to need to make a consistent habit of dodging with how dangerous her arsenal seems to be. He can also do this alongside harassing her with Matador, who can just automatically teleport out of the way of her offensive measures and potentially stab her somewhere it hurts, given her relatively low level of regeneration and thus a vulnerability to being shanked in the heart or through the eye. It would be tough for him to pull this off given she has forcefields, since his teleportation can happen up to three times automatically, he should be able to keep keep up the pressure while Weather Report slowly moves closer and eventually get in range to hit her with Jordan Peterson's effect, which she doesn't resist like Hulk does.
So which tea do you think takes this?
 
Given the mutual survivability of Hulk and Apocalypse, this match will probably initially go as two separate 1v1s to divide and conquer, since Weather Report's not going to want to risk getting close enough to Hulk to be punched with his guaranteed to hit attacks (though he may send Tier 17 Coin Lesser to wear the guy down and drain at his "value" overtime, which in Hulk's case might steadily drain his anger/gamma mutation to weaken him)

Coin and Apocalypse is probably at a net advantage so I'll leave that alone for the moment and give focus to Scarlet Witch vs Weather Report.

His Perception Manipulation and intangibility is going to help out in droves against her variety of ranged attacks, and he's definitely going to need to make a consistent habit of dodging with how dangerous her arsenal seems to be. He can also do this alongside harassing her with Matador, who can just automatically teleport out of the way of her offensive measures and potentially stab her somewhere it hurts, given her relatively low level of regeneration and thus a vulnerability to being shanked in the heart or through the eye. It would be tough for him to pull this off given she has forcefields, since his teleportation can happen up to three times automatically, he should be able to keep keep up the pressure while Weather Report slowly moves closer and eventually get in range to hit her with Jordan Peterson's effect, which she doesn't resist like Hulk does.
Can Weather Report send 'Tier 17 Coin Lesser to wear the guy down and drain value' even in key2 Breaker state, isn't it his key3 feat? Pardon if Im incorrect. Also, nobody has prior knowledge, has Weather R. some way to discover guaranteed hits before it's too late?
 
Can Weather Report send 'Tier 17 Coin Lesser to wear the guy down and drain value' even in key2 Breaker state, isn't it his key3 feat? Pardon if Im incorrect. Also, nobody has prior knowledge, has Weather R. some way to discover guaranteed hits before it's too late?
It's just his standard equipment he has, his clones are a direct result of using his breaker state in tandem with Jordan Peterson's corruption ability. He doesn't even have a key split, the tabbers are mostly there for convenience of distinction

On that note they're liable realize Hulk just isn't someone they want to mess with willy nilly when they try that and it doesn't seem to work, coupled with their obvious extreme musculature and ability to regenerate from even the potshots his Matador clone tries to get in, so it would just be better to leave it to Apocalypse and Tier 17 Coin
 
So Scarlet Witch's starting move is to put the chaos shields around herself and Hulk and lead with the probability field that grants buffs for herself and de-buffs for Apocalypse and Weather Report (There is a big list of what that entails). Not that it really matters immediately, but the first attack against them, after a shield application has been applied, it makes it so that that first attack heals them instead of doing damage, so I guess in this case, the first attack will do no damage to them, then later attacks will.


As for Hulk, he's most likely to go to straight up brawl the opponent, although in this key, he's the Grey Hulk so he's a bit more smart in his fighting approach rather than just outright smashing everything in a fit of rage.
 
Doesn't seem like there are any major curveballs to my original analysis, outside of a few hits not working initially

Hulk's definitely going to be on lock given he's got two opponents on him that are as or more skilled than him and both have means to constantly regenerate, if not going on the backfoot and eventually declining as he starts running out of "Value" thanks to Coin (Since he doesn't resist absorption and even if it did, it still can work on the likes of Justice Man at a slower rate anyways)

Scarlet Witch is going to have trouble putting down Weather Report, her probability manipulation would definitely get scary despite his small hitbox and the winds surrounding him, but he still has the perception manipulation and access to Matador to constantly disrupt her, who she can't really hit back thanks to his automatic teleportation. She could probably combine her probability manipulation to burn through all his teleports in a series of attacks, but that's going to require focus that draws her away from Weather Report himself, and he only needs to get close before Scarlet Witch gets corrupted by the Peterson aura and turns into his clone, and the fight's basically won from there

Precog throws a wrench in just approaching until it's too late, but that doesn't strictly depressurize her, and if the fight goes on for long enough, Apocalypse and Coin could win their end of the battle and come in to reinforce.
 
Hulk's definitely going to be on lock given he's got two opponents on him that are as or more skilled than him.
How skilled are they? Both Hulk and Scarlet Witch draw feats from the MCU, 616 comics and the game itself.
if not going on the backfoot and eventually declining as he starts running out of "Value" thanks to Coin (Since he doesn't resist absorption and even if it did, it still can work on the likes of Justice Man at a slower rate anyways)
I'd like clarification on this ability and how it works before commenting further.
but he still has the perception manipulation and access to Matador to constantly disrupt her
Ditto. Is it mind based, magic based etc?

and access to Matador to constantly disrupt her
What can Matador do exactly to disrupt her?

who she can't really hit back thanks to his automatic teleportation.
She can make herself and Hulk lucky, make her opponents unlucky and has probability manipulation that specifically increases her odds to hit the target, sounds like it'd be much easier to hit them.
he only needs to get close before Scarlet Witch gets corrupted by the Peterson aura and turns into his clone, and the fight's basically won from there
Also would like to know how this works. How long it takes, what type of attack it is etc. Also, it stands to reason that having precog would likely warn her of this.
 
Just gonna list most of the stuff she can do for convenience sake:
Auto-Win conditions:
  • Scarlet Witch has Multiversal+ Portal Creation: Not really used unless the fight is too difficult and can remove the opponent with a gesture.
Other abilities:
  • Probability Manipulation: Scarlet Witch can alter the probability that her attacks will be successful, alter her probability to make her dodge attacks, and bypass enemy defences. Her shield also never fails to activate or miss. (Passive)
  • Probability Field: Gives negative effects to the opponents giving the opponent a whole heap of debuffs:
    • Negative Effects for her enemies:
      • Biofeedback: Takes biological damage over time and will last until the opponent is stunned
      • Dark Void: Takes dark magic damage over time, also reduces the accuracy of the opponent
      • Deathfrost: Magic based attack, reducing speed, health and stamina over time
      • Radiation Exposure: Takes gamma radiation damage over time, also making them take additional damage from energy attacks
      • Soulfire: Magic based soul attack that burns the soul, removes any positive buffs
      • Athletes Foot: Gives the opponent an itchy foot
      • Bleeding: Opens up cuts on the opponents body (Irrelevant here)
      • Blinded: Makes the opponent blinded temporarily
      • Burning: Sets the opponent on fire, reducing the opponents defence
      • Chilled: Slows the opponent down and causes damage over time
      • Collapsing Infrastructure: Earthquakes form around the enemy
      • Cursed Mirror: Future attacks do not do damage, rather they heal instead Scarlet Witch (And her allies). Magical curse.
      • Dizzy: Makes the opponent experience dizziness, reducing their accuracy
      • Exposed: Enemy defence is reduced by a fair bit
      • Fried Circuits: Shuts down any machines temporarily
      • Halitosis: Gives the opponent a severe case of bad breath
      • Iso-8 Corruption: Gives the opponent Iso-8 corruption which reduces attack, defence, accuracy, and evasion and does damage over time
      • Poisoned: Makes the opponent poisoned, also reduces the opponents attack
      • Ravaged: Makes the opponent ravaged, also doing extra damage if bleeding, or bleeding internally (Probably not applicable here)
      • Slowed: Slows down the speed of a opponent by a fair amount
      • Stun: Stuns the opponents
      • Sudden Death: Puts the opponent in a near death state
      • Tenderized: Makes the opponent tenderised, allowing the to take extra damage from slashing attacks
      • Unlucky: Makes the opponent unlucky, as well as significantly reducing accuracy and evasion
      • Weakened: Significantly reduces opponents attack damage
      • Webbed: Covers the opponent in spider webs, reducing attack damage significantly and making so that enemies can't crit
      • Zap-8 Withdrawal: Significantly reduces attack damage, durability/defence, speed, stamina and accuracy.
    • Positive effects for her allies:
      • Cosmic Energy: Gives them cosmic energy, restoring stamina and increasing defences
      • Forcefield: Additional forcefield that absorbs damage
      • Recuperation: Significantly restores stamina over time.
      • Regeneration: Restores health and heals wounds
      • Teresing Boost: Restores a significant amount of health over time
      • Absorb Energy: Energy attacks restore health instead of doing damage
      • Agile: Increases speed significantly
      • Burst of Speed: Gives a temporary huge speed boost
      • Focused: Significantly increases accuracy
      • Fortified: Significantly increases defence/durability
      • Getting Angry: Gives her the ability to gain Hulk's "I get stronger the more angry I get"
      • Great Responsibility: Allows her to automatically protect an ally from an attack
      • Hulk Up: Gives the ability to get Hulk's "The more I take damage, the stronger I get". Increases attack and accuracy
      • Leather Jacket: Transmutes clothing
      • Magic Shield: Additional forcefield that soaks up attack damage
      • Phased: Makes her intangible, only allowing psychic to hit her. She also takes less damage from magic attacks, and has an increased chance to block them.
      • Pretty Cool Guy: Gives her 4th wall awareness, similar to Deadpool
      • Radar Sense: Gives her Daredevil's enhanced senses ability, also increasing accuracy and evasion capabilities
      • Remove Debuffs: Removes harmful effect statuses
      • Steel Curtain: Gives her Colossus' ability to heavily reduce damage taken
      • Strengthened: Significantly increases her attack damage
      • Stroke of Luck: Makes her lucky, and also increases her attack, speed, defence/durability, accuracy and stamina by a lot
      • Super Heroic: Increases her attack damage by a lot, as well as reducing damage by a lot
  • Hex Spheres: Her standard ranged attack. It can cause enemies attacks to backfire onto themselves.
  • Chaos Shield: As mentioned earlier, the first attack against it heals her instead of doing damage. If she applies it after say, she's on fire, then she gains resistance to fire and regenerative properties for a short amount of time. For another example, if she's being slowed down by some sort of debuff, after applying the shield, she would then actually gain a buff increasing her speed instead.
 
Just gonna list most of the stuff she can do for convenience sake:
Auto-Win conditions:
  • Scarlet Witch has Multiversal+ Portal Creation: Not really used unless the fight is too difficult and can remove the opponent with a gesture.
Other abilities:
  • Probability Manipulation: Scarlet Witch can alter the probability that her attacks will be successful, alter her probability to make her dodge attacks, and bypass enemy defences. Her shield also never fails to activate or miss. (Passive)
  • Probability Field: Gives negative effects to the opponents giving the opponent a whole heap of debuffs:
    • Negative Effects for her enemies:
      • Biofeedback: Takes biological damage over time and will last until the opponent is stunned
      • Dark Void: Takes dark magic damage over time, also reduces the accuracy of the opponent
      • Deathfrost: Magic based attack, reducing speed, health and stamina over time
      • Radiation Exposure: Takes gamma radiation damage over time, also making them take additional damage from energy attacks
      • Soulfire: Magic based soul attack that burns the soul, removes any positive buffs
      • Athletes Foot: Gives the opponent an itchy foot
      • Bleeding: Opens up cuts on the opponents body (Irrelevant here)
      • Blinded: Makes the opponent blinded temporarily
      • Burning: Sets the opponent on fire, reducing the opponents defence
      • Chilled: Slows the opponent down and causes damage over time
      • Collapsing Infrastructure: Earthquakes form around the enemy
      • Cursed Mirror: Future attacks do not do damage, rather they heal instead Scarlet Witch (And her allies). Magical curse.
      • Dizzy: Makes the opponent experience dizziness, reducing their accuracy
      • Exposed: Enemy defence is reduced by a fair bit
      • Fried Circuits: Shuts down any machines temporarily
      • Halitosis: Gives the opponent a severe case of bad breath
      • Iso-8 Corruption: Gives the opponent Iso-8 corruption which reduces attack, defence, accuracy, and evasion and does damage over time
      • Poisoned: Makes the opponent poisoned, also reduces the opponents attack
      • Ravaged: Makes the opponent ravaged, also doing extra damage if bleeding, or bleeding internally (Probably not applicable here)
      • Slowed: Slows down the speed of a opponent by a fair amount
      • Stun: Stuns the opponents
      • Sudden Death: Puts the opponent in a near death state
      • Tenderized: Makes the opponent tenderised, allowing the to take extra damage from slashing attacks
      • Unlucky: Makes the opponent unlucky, as well as significantly reducing accuracy and evasion
      • Weakened: Significantly reduces opponents attack damage
      • Webbed: Covers the opponent in spider webs, reducing attack damage significantly and making so that enemies can't crit
      • Zap-8 Withdrawal: Significantly reduces attack damage, durability/defence, speed, stamina and accuracy.
    • Positive effects for her allies:
      • Cosmic Energy: Gives them cosmic energy, restoring stamina and increasing defences
      • Forcefield: Additional forcefield that absorbs damage
      • Recuperation: Significantly restores stamina over time.
      • Regeneration: Restores health and heals wounds
      • Teresing Boost: Restores a significant amount of health over time
      • Absorb Energy: Energy attacks restore health instead of doing damage
      • Agile: Increases speed significantly
      • Burst of Speed: Gives a temporary huge speed boost
      • Focused: Significantly increases accuracy
      • Fortified: Significantly increases defence/durability
      • Getting Angry: Gives her the ability to gain Hulk's "I get stronger the more angry I get"
      • Great Responsibility: Allows her to automatically protect an ally from an attack
      • Hulk Up: Gives the ability to get Hulk's "The more I take damage, the stronger I get". Increases attack and accuracy
      • Leather Jacket: Transmutes clothing
      • Magic Shield: Additional forcefield that soaks up attack damage
      • Phased: Makes her intangible, only allowing psychic to hit her. She also takes less damage from magic attacks, and has an increased chance to block them.
      • Pretty Cool Guy: Gives her 4th wall awareness, similar to Deadpool
      • Radar Sense: Gives her Daredevil's enhanced senses ability, also increasing accuracy and evasion capabilities
      • Remove Debuffs: Removes harmful effect statuses
      • Steel Curtain: Gives her Colossus' ability to heavily reduce damage taken
      • Strengthened: Significantly increases her attack damage
      • Stroke of Luck: Makes her lucky, and also increases her attack, speed, defence/durability, accuracy and stamina by a lot
      • Super Heroic: Increases her attack damage by a lot, as well as reducing damage by a lot
  • Hex Spheres: Her standard ranged attack. It can cause enemies attacks to backfire onto themselves.
  • Chaos Shield: As mentioned earlier, the first attack against it heals her instead of doing damage. If she applies it after say, she's on fire, then she gains resistance to fire and regenerative properties for a short amount of time. For another example, if she's being slowed down by some sort of debuff, after applying the shield, she would then actually gain a buff increasing her speed instead.
Removing the opponent by making a gesture only would be Very High hax, it won't be possible in this tournament. Also, how does the 'Probability Field' work? Does it need to make some physical contact or is it unavoidable for the enemies (like if it just appears around them in a fragment of a second)? + Wanna make sure, she is unable to activate all buffs and debuffs at row right? That would be more OP than 200x clones with regen...
 
She needs to open a portal, then move it so that go through it or force them through it in some way. More of a last resort thing, or used to even the playing field.

Probability field covers the battlefield in magical runes, encompassing her and her enemy/enemies/allies. Not all of them are active at once, each one has a percentage chance to activate before the field disappears. Iirc each person gets randomly chosen 3 each time it's activated, so SW and Hulk would get three random buffs, with each enemy getting 3 random debuffs each, after which the field disappears.
 
How skilled are they? Both Hulk and Scarlet Witch draw feats from the MCU, 616 comics and the game itself.
And not like... Their own story?

Either way the most solid reference I can think of for Matador's skill is the fact he can match up to Connor Walsh, who was able to use the info analysis from his zone in conjunction with an extremely well placed knife to damage an Azazel, which is way out of his weight class. Coin's in the same ballpark, and they (might?) both be comparable to Justice Man and Vlad, the former of whom was able to parry a kick, revert that momentum and then use it to hit someone square on the chin to snap their neck with a roundhouse kick, the latter of whom can on a whim re-invent his fighting style with taekwondo kicks to compensate for having a broken arm and was able to disable Ruin Engine's leg by hitting their knee despite it being explicitly impossible for his level of strength to deal proper damage.

Not that it's particularly relevant, given Matador's main utility is his power (especially the automated defensive variant) and Hulk's mainly going to have to deal with the fact he has two separate opponents on his level of strength who can regenerate, so I think manpower's the major concern more than skill (which Coin probably beats him out in anyways, if not outright firepower since his sword lets him do serious damage to people in his weight class)
I'd like clarification on this ability and how it works before commenting further.
It's a bit weird, it's an augmentation of his initial Breaker State. Prior to his ST, he could turn into a vortex that sucks in valuable items such as money, gasoline, whatever has a monetary value, and he'd use that to give fuel to his armor that he can use to regenerate it or increase his armor Tier to become stronger. After the ST, he's locked into a fusion of his armor form and his breaker form, and it starts to ignore the Manton Limit (essentially something that makes powers only work on either organic or non-organic materials. For instance, he couldn't eat someone's organs with his breaker form normally unless they were already dead and thus didn't count), which allows him to funnel in the "value" of people nearby, essentially making them less and less good at whatever they primarily do. In a combat context, this would drain their combat skill and weaken their abilities overtime.
Ditto. Is it mind based, magic based etc?
It's a Master power so that's mind control, but the source of the power itself is a Shard, which is a piece of an entity's overall mass. It's more cosmic stuff than magic or a psychic ability. It makes it so that the precise distance that Weather Report is from a target is made extremely nebulous and they start hallucinating when they enter the storm itself.
What can Matador do exactly to disrupt her?
Teleport up to them and just throw a punch/knife her, he doesn't really need to do much to just give her something else to pay attention to. He's also definitely skilled enough to get a shot on something she's not going to recover from like her brain (via knifing her through the eye) or her heart.
She can make herself and Hulk lucky, make her opponents unlucky and has probability manipulation that specifically increases her odds to hit the target, sounds like it'd be much easier to hit them.
"Luck" is a bit nebulous without actual showings, especially when paired up against outright reliable factors. She can't really just get a lucky shot on Matador without a ton of work given he can teleport up to 3 times, and even if she happens to get a straight shot on Weather Report's hitbox, he can just dodge out of the way, it's not possible for a gas to just trip on something (on top of his skill in dodging stuff overall being so good that he can dodge through the electrons of an attack, with enough focus)
Also would like to know how this works. How long it takes, what type of attack it is etc. Also, it stands to reason that having precog would likely warn her of this.
It's primarily based in biological manipulation, and it was going to imminently corrupt weather report himself before he just went Breaker and ran out of organic material to properly infect.
 
I guess I should be arguing for Apocalypse here. Let's see...

I'm pretty sure one stat is not equalized here and that's Lifting Strength. About 3 Characters here have a Class M rating with Hulk's being a pyramid feat (and "likely higher" on Grey Hulk), Scarlet Witch has a 15,000 Metric Ton feat and Apocalypse has a 507,577.7 Metric Ton feat. That puts Apocalypse at about 34x advantage against Scarlet Witch and unknown against Hulk. Maybe lifting a pyramid is more impressive than being big? I'm not sure.

As abilities and skills. I thought Hulk and Scarlet would have a massive advantage, but I guess I missed my Ally having summons that just drain the value of those two things. So It's a lot more even than I thought. The opponents seem to have a lot of abilities that alter probability, but without any concrete examples for it I can't really judge how effective it is, though if they rely on it heavily to win then it's probably not a good wincon anyway.

Apocalypse should be somewhat able to resist effects that change or weaken him physically with his incredible regeneration and ability to manipulate his limbs, Fried Circuits should effect the robotic minions under Apocalypse's control (but were they gonna matter if they get absorbed for a better boost anyway?) and Apocalypse could potentially absorb Scarlet Witch's magic attacks like he did with Black Adam's Living Lightning (even if it did hit and significantly harm him). Scarlet Witch also has Precog in her Transian key, but Apocalypse could possibly counter that with his Telepathy.

As of right now, I can see Scarlet Witch and Hulk having a pretty decent advantage at the start of the fight. But as the battle progresses, Apocalypse and Weather Report would start to get the upper hand with the constant value draining and Apocalypse's way better and consistant amplification of strength though absorbsion.

I'm going to wait a bit longer before voting, to make sure I didn't miss anything or misunderstand anything.
 
So uhh... Devipelt's in this match now replacing Hulk?
Precisely

Important update. As some people 'don't handle arguing for 2 characters at the same time' well, there will be a small change in Bracket, to realize the main point of this tournament (especially the equalized part), to simply have fun.

As both character authors agree, Scarlet Witch will now be now teamed with Devipelt in match1 and Aledpaw with Hulk in match 4. Unfortunately, the current match1 will have to be restarted, but given that solid arguments for 3 of 4 members have been made, most of the previous arguing will still apply.

---So against Team-B now goes Team-A consisting of Scarlet Witch and Devipelt, match starts---
 
Ok, I might as well make a start.

Now I've watched that episode of Death Battle quite a few times because I enjoy that fight, so I'd imagine I have a pretty good understanding of how Apocalypse fights.

Devipelt's first move is to increase her attack and speed stats, although do bear in mind that her analytical prediction allows her to see into the future occasionally so there's that. Animazians stat boosts are pretty impressive.
"Speed Boosts make the user so fast that the opponent (which is comparable speed to the user before they boost their speed) is only able to land like 3-5 hits on the user within a 4 minute long fight,
Then Attack Boosts allow the user to take someone with durability as high as their AP (before the user’s AP is amped of course) down in about 5 hits.)"

Animazian Physiology gives her a small change to paralyze, not sure if the death hax would work though (it has worked on regen better than Apocalypse's by the way) considering Apocalypse continues to live as long as the Death Seed remains. Especially with her enhanced attack and speed, she could even destroy the Death Seed. When Apocalypse is giant though, that could be an issue. But Devipelt is also intelligent, she could target weak points of the body (like his eyes for example) and she's got universal teleportation too. Although she doesn't have any experience fighting anyone that tall besides getting into a spaceship around that size or larger so she could beat up people inside it, even target weak points of it in order to weaken the ship and yeah.

Not sure about Weather Report at the moment though.
 
Considering Devipelt's lack of resistance, they're going to be facing a ton of potential danger from Coin Lesser and the Jordan Peterson aura, as it means even getting close to fighting his opponents would result in either having their analytical skill absorbed (and possibly much quicker than it would otherwise, given that Coin's absorption works more effectively on more valuable stuff but I'm not 100% sure if that extends to the ST absorption like that) or being turned into a clone of Weather Report, and thus being used against scarlet witch like before

I'd say it probably already goes like I figured initially, Weather Report tries to assimilate Devipelt, to which he either just hightails it out of range after being tipped off by Scarlet Witch's precognition, or he just gets corrupted and they all gang up in Wanda. In the case of ranged, they'd let Coin handle Devipelt and try to amplify themselves by eating the guy's skill (or just generally hold out and survive thanks to regeneration and being a double-team) while harassing Wanda with Matador and trying to carefully close the distance until she's turned into a Peterson clone
 
You do raise some valid points. However, Devipelt with ranged attacks and Scarlet Witch with magic have hundreds of metres of range while Weather Report, Matador and Coin Lesser only have "several metres to tens of metres". Also if (I repeat, IF because you know, it's not perfect) Devipelt's precognition does kick in, she could use precognition before it gets absorbed. Also I'm curious to know how Scarlet Witch's precognition works too. Due to Devipelt's intelligence, she is not going to just enter an opponent that's a large tornado without being aware of what he's capable of. So I'm wondering if Devipelt can just get outside of even giant Apocalypse's range and just range spam them. Considering the attack amp, I'd imagine they would go down quickly and it's over for Coin Lesser once he gets paralyzed. And I've already talked about how Apocalypse can be taken down so yeah.

EDIT: Just realized Scarlet Witch's precognition is seeing only a few seconds into the future. I am a moron for missing that in the comments above. xD ^^^^
 
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Especially with her enhanced attack and speed, she could even destroy the Death Seed. When Apocalypse is giant though, that could be an issue. But Devipelt is also intelligent, she could target weak points of the body (like his eyes for example) and she's got universal teleportation too. Although she doesn't have any experience fighting anyone that tall besides getting into a spaceship around that size or larger so she could beat up people inside it, even target weak points of it in order to weaken the ship and yeah.
Yeah, I can mostly agree. Based on the arguments Colonel Krukov made before, Scarlet Witch can see a bit into the future and could keep Weather Report busy along with all his Coin Lesser summons, while Devipelt with high analytical precognition and boosted stats will go finish separated Apocalypse on the other side.
Probability field covers the battlefield in magical runes, encompassing her and her enemy/enemies/allies. Not all of them are active at once, each one has a percentage chance to activate before the field disappears. Iirc each person gets randomly chosen 3 each time it's activated, so SW and Hulk would get three random buffs, with each enemy getting 3 random debuffs each, after which the field disappears.
Also, Scarlet Witch owns Probability Field, which combined with her Supernatural Luck making her lucky will be very powerful there, choosing 3 most useful debuffs at Weather Report + all his Coin Lesser summons while boosting her and mainly Devipelt with the most useful boosts possible.

Devipelt with:
  • Burst of Speed: Gives a temporary huge speed boost
  • Strengthened: Significantly increases her attack damage
  • Focused: Significantly increases accuracy
Will be able (multiplying with her own speed and DMG boosts) to completely blitz Apocalypse along with destroying his Death seed. While Weather Report + all his Coin Lesser summons would likely get things like:
  • Sudden Death: Puts the opponent in a near-death state
  • Soulfire: Magic-based soul attack that burns the soul, removes any positive buffs
  • Unlucky: Makes the opponent unlucky, as well as significantly reducing accuracy and evasion
If Weather Report + all his Coin Lesser summons won't die by their HP being put at 1 and then KO'd by Soulfire (able to finish Weather Report's otherwise mostly invulnerable body), I think Scarlet Witch along with Devipelt will be able to finish them once Apocalypse is taken down, being 2v1. The strategy is heavily relying on open field and opponent-team separation but still seems highly powerful. This is my opinion by analyzing this match for several days, I will be leaning toward the Team-A side if no game-changing arguments will be made for Team B.
 
However, Devipelt with ranged attacks and Scarlet Witch with magic have hundreds of metres of range while Weather Report, Matador and Coin Lesser only have "several metres to tens of metres"
If they really play the lame game to just throw out range attacks until they die, note that Apocalypse is specified to have 5-B attacks here. The planet can't outright blow up, but they still have a few options they could do for just making the environment entirely untenable, like simply making a giant hole that they have to enter in order to actually get into range with Apocalypse, or, most prominently, just igniting the atmosphere with a laser. Weather Report's breaker state is inorganic and made of powerstuff, so it doesn't actually need oxygen to function (and them dodging through the electrons of an attack was something specifically done to an ally blasting away while they were in the crossfire, so he can just avoid the attack outright), and Apocalypse was rapidly flying around in the clash that detonated the moon, so it's obviously not impossible for them to handle space (despite the lack of self sustenance on his page, for some reason), while the same doesn't seem to be applicable to Devipelt and Wanda. It would kill off Weather Report's clones, but he also wouldn't really need them at that stage anyhow (If it comes to that, more likely they'd simply try altering the environment to their advantage so they can't just be rangespammed)
Also if (I repeat, IF because you know, it's not perfect) Devipelt's precognition does kick in
He doesn't have this ability, it's specifically described as analytical prediction and references the movements of opponents in combat. It's not something that would tip him off to a supernatural effect.
Due to Devipelt's intelligence, she is not going to just enter an opponent that's a large tornado without being aware of what he's capable of.
The main thing is that Perception manipulation makes it extremely difficult for them to tell how far away that tornado is, and they could easily find out the degree of this too late by entering the Peterson aura (which extends beyond the breaker state itself). Not sure if analytical prediction really helps with something like that.
Considering the attack amp, I'd imagine they would go down quickly and it's over for Coin Lesser once he gets paralyzed.
Not only does this seem to be a comically low chance to proc, but it seems to be done via a poison, and Coin's mostly armored (with this only becoming more exemplified as his armor grows into his wounds to cover them up)
If Weather Report + all his Coin Lesser summons won't die by their HP being put at 1
I genuinely don't think that would actually work, thinking it through.
  • Weather Report is inorganic, so they can't be nebulously crippled to near death
  • Coin and Apocalypse regenerate, so they can just ignore this
  • The Peterson clone is kept in the middle of Weather Report to project his power out, so it might be a factor if they do get a hit on them
  • Matador's main deal is automatically teleporting out of the way of attacks anyways, so it would just turn it into a no damage run in which he is extremely qualified.
The buffs flying all over the place really exemplify the range issue, but there are ways around that if they really want to play that game to it's natural conclusion.
 
Except all Apocalypse does with that is shatter a chunk off the Moon and attack Black Adam in space for a few seconds. It goes on for less than ten seconds. Otherwise, he spends all his time fighting on the ground. Even then Devipelt has the range to teleport to different locations if they're too chaotic.

Vaporizing the atmnosphere? The closest I could find to him doing that during his fight scene was making a shockwave (EDITED TO "a shockwave" instead of "the shockwave") which is probably what made the clouds darker. That could just be the sky turning dark and miserable because of all the destruction and stuff (EDIT, I rewatched the fight scene again just to make sure), Devipelt (also many characters from action media I've seen) has totally fought in those kind of environments before, you don't really need resistance to anything for that.

About the analytical prediction. First off uhh... why are you using male pronouns towards a female, let alone, TRANSGENDER female character? She goes by she/her. Secondly, uhhh... yes she can. And even if I haven't elaborated it enough in the profile page, I'm happy to show documents I wrote before this tournament even existed to prove that I just forgot so therefore I should've added them in the first place. Analytical Prediction is literally just precognition except instead of it being enhanced senses (like Spidey-Sense) you make these predictions with your brain simply because... you're super smart. That's probably why when you search it up, it comes up as precognition and it even loads to precognition when you click it on Devipelt's profile page.

Referring to the perception manipulation, it doesn't say on their profile pages that they have hundreds of range with anything so if they're hundreds of meters away, then it won't work on them. Unless just like me, you have a piece of writing you wrote proving it before the tournament even started. About the armour, Lessine has shown in Animazians time and time again to be capable of working on characters covered in armour because it's not thick enough to counter it. You need a forcefield where the edges are like half a meter or more (EDITED TO THAT INSTEAD OF "You need a forcefield that's like half a metre or more") (think of something like Steven Universe's forcefield bubble) to counter it. It's also works on robots too if that means anything.
 
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Keep in mind any additions to any profiles following the beginning of a match needs to be reviewed before it can be allowed, unless it’s spelling corrections
 
I genuinely don't think that would actually work, thinking it through.
  • Weather Report is inorganic, so they can't be nebulously crippled to near death
He still lives through... meaning he can be shot at 1 HP with life manip Scarlet Witch owns
  • Coin and Apocalypse regenerate, so they can just ignore this
Not if they imminently get hit by more than 10x speed boosted Devipelt, turning them from 1HP to 0HP, making them death
  • The Peterson clone is kept in the middle of Weather Report to project his power out, so it might be a factor if they do get a hit on them
... the finishing blow of Devipelt turning his 1HP to 0HP
  • Matador's main deal is automatically teleporting out of the way of attacks anyways, so it would just turn it into a no damage run in which he is extremely qualified.
10x speed of Devipelt on an open field would really combat this, furthermore with her superior Analytical Prediction that literally says "She can has predict exactly where, when her opponents will strike next, including teleportation and is able to know where people will teleport next". If Weather Report can TP 3x times continuously at maximum, with 1HP he gonna be eliminated in no time.

As Apocalypse's regen is based on Death Seed (which apox. 10x faster Devipelt could demolish in time) and he needs more time to consume powers/people etc, I see no realistic option for team B to survive other than to escape/avoid and be defeated a bit later.

So I will vote Team A consisting of Scalet Witch and Devipelt FRA
 
10x speed of Devipelt
Ummmm... I said Devipelt's speed is this

"Speed Boosts make the user so fast that the opponent (which is comparable speed to the user before they boost their speed) is only able to land like 3-5 hits on the user within a 4 minute long fight,"

Where did 10x speed come from? I highly doubt what I described is 10x speed. 10x speed is a stomp and I doubt that would even be allowed in this tournament.

Keep in mind any additions to any profiles following the beginning of a match needs to be reviewed before it can be allowed, unless it’s spelling corrections
Agreed and it's my bad for not including more. But like I said, I have notes I wrote before the tournament I'm happy to show whenever you guys want in order to prove that I'm not making things up just to win the match. (EDIT: As I've said before, it only happens occasionally like Spidey Sense, so it's not perfect and therefore Team B's still got a chance to win).
 
Ummmm... I said Devipelt's speed is this

"Speed Boosts make the user so fast that the opponent (which is comparable speed to the user before they boost their speed) is only able to land like 3-5 hits on the user within a 4 minute long fight,"

Where did 10x speed come from? I highly doubt what I described is 10x speed. 10x speed is a stomp and I doubt that would even be allowed in this tournament.


Agreed and it's my bad for not including more. But like I said, I have notes I wrote before the tournament I'm happy to show whenever you guys want in order to prove that I'm not making things up just to win the match. (EDIT: As I've said before, it only happens occasionally like Spidey Sense, so it's not perfect and therefore Team B's still got a chance to win).
I trust you, you’re able to make the necessary adjustments once grace ends if you like!
 
Also no offense, but I feel like maybe you guys jumped on the bandwagon of voting a little too soon. I’m not sure about starting grace period yet.
 
Where did 10x speed come from? I highly doubt what I described is 10x speed. 10x speed is a stomp and I doubt that would even be allowed in this tournament.
Well, it's based on Scarlet Witch boosting already self-stat-boosted Devipelt. If Devipent can for example boost her speed and attack
3x times, then gets these effects from Probability Field (already having luck factor used to gain best boosts), Devipelt gets:
  • Burst of Speed: Gives a temporary huge speed boost
  • Strengthened: Significantly increases her attack damage
  • Focused: Significantly increases accuracy
I took the phrase "huge speed boost" as a 3-4x or higher speed boost. That boosting already 3x speeded Devipelt would result in at least 9-12x speed boosted Devipelt (multiplying factors), giving Devipelt speed to blitz Weather Report. That's also why Im voting already, together with the Analytical Prediction contering TP it's just massive wincoin against him. Apocalypse also doesn't stand much chance there.
 
Definitely think we should wait from any comments from the other team.
 
That is grace. We will stay wait 24 hours, but this match cannot be added due to equalized stats
Well technically the grace passed 24 hours there... so if no further reminders are present, I think we can close this match tonight
Definitely think we should wait from any comments from the other team.
Yeah, but we also cannot wait infinitely either. But let's give it a few more hours then
 
Sorry for leaving this alone but I'm really not liking the air here, and it's no additions anyways so it's less of a big deal than normal that things end in loss for reasons I disagree with
First off uhh... why are you using male pronouns towards a female, let alone, TRANSGENDER female character? She goes by she/her.
Should probably leave this addressed though; I honestly just didn't look at the gender section (and in general I'm pretty bad at remembering or getting this stuff right), I didn't mean any offense by it
 
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