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Basically, this is for the removal of Non-Physical Interaction from all Pokemon profiles (Within reason) and intangibility from ghost types (Once again, within reason). I'm terrible at making CRTs so I'll just quote some of the comments on the thread that inspired this.
To summarize,
Ghost Types can get hit by natural sand and hail, and it makes no sense for those to have non-physical interaction.
The few times we see actual ghosts throughout the series, they are shown to be completely different from ghost types.
Ghosts are commonly seen interacting with physical objects
Ghost's immunities to Fighting and Normal are likely no different from Fairy's immunity to Dragon or Ground's immunity to Electric.
Let me put it this way, certain Pokemon getting hurt is an inconsistency. Unless you wanna say natural storms have NPI as well. This simply shows that even Spirit-like Ghost mons can enter a non-intangible form (as we know these beings can grab and make contact with Physical objects. |
...getting hurt by sand is a GM. Doesn't make Weather Damage as a whole a GM. |
The thing is, immunities in Pokemon are completely arbitrary. Is there any reason for Fairies to be immune to Dragon Types? Is there any reason at all that Jigglypuff can take a Draco Meteor without a scratch? Is there a reason that you can't hit a Dodrio with an Earthquake? No. No there isn't. They simply have an extreme resistance to those powers, and this is no exception. |
I also agree with Smashor, weaknesses in pokemon are purely arbitrary and most of them do not work outside game mechanics. |
No, the spirits are physical |
Ghost Types can get hit by natural sand and hail, and it makes no sense for those to have non-physical interaction.
The few times we see actual ghosts throughout the series, they are shown to be completely different from ghost types.
Ghosts are commonly seen interacting with physical objects
Ghost's immunities to Fighting and Normal are likely no different from Fairy's immunity to Dragon or Ground's immunity to Electric.