- 5,141
- 290
We (and I think all) calculate the "PE" by the following formula : m*g*h
But my question is: Is there a way to calculate this "PE" in a horizontal launch?
That is (for example, somewhat "similar" to this calculation http://www.narutoforums.com/blog.php?b=25238&_ga=1.180577191.1221109783.1445711699): An object is cut into 4 equal parts , and said parts are thrown in different (but of equal distance) directions.
How can I calculate de PE of that?
But my question is: Is there a way to calculate this "PE" in a horizontal launch?
That is (for example, somewhat "similar" to this calculation http://www.narutoforums.com/blog.php?b=25238&_ga=1.180577191.1221109783.1445711699): An object is cut into 4 equal parts , and said parts are thrown in different (but of equal distance) directions.
How can I calculate de PE of that?