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The high ball would make Atomic relativistic+ and the low end high hypersonic. I think someone might want to take a look at it and maybe do a re-calc.
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It's like electricity. And it seems we have little evidence that these lightning bolts are natural. But I can try to calculate it a little later.I found something interesting: Bomb proclaims that orochi's beams were lightning, as well as the fact that Flash's hair starts to rise the moment it comes in contact with the lightning. Would this yield anything?
Oh, okay. Then it should work (Although it could still be electricity). I'll do the calc a little later.I think it should be usable. The way it interacts with Flash's hair implies it behaves like lightning, as well as Bomb stating that it was lightning as well
I even came up with a calculation plan. There will be no Relativistic Atomic Samurai, but perhaps it will be very close to Sub-Relativistic (Or it will be Sub-Relativistic).The high ball would make Atomic relativistic+ and the low end high hypersonic. I think someone might want to take a look at it and maybe do a re-calc.
Then, I need all the scans that prove that these are lightnings (And natural ones).I guess try using both lightning and electricity and see which method the CGMs find preferable
Sonic's speed multiplication
Sonic is capable in his technique capable of consistently being FTE for Post-G4 Genos. He creates as many as 4 afterimages in his perception. The speed of Genos is Mach 63.45. This means that Sonic's speed is at least 1.5 times faster, that is, Mach 95.17 (By the way, he lacks only 5% to be an MHS. 1.5 times is the minimum for FTE, so can we assume that he is with this technique MHS?). Then, Sonic showed that he can be much faster than before. He creates as many as 10 afterimages in Genos's perception, which shocked him. It means that this technique is much faster than the previous one and is the peak of Sonic's skills, which he kept specially for Saitama. That is, this technique is at least 1.5 times faster than the old one, because it is supposed to be much faster. This means that his speed with this technique is Mach 142.7 (MHS).
Suiryu and Garou
In the official anime, OVA, whose script was written by ONE and who are canon, Suiryu and Garou got into a fight in the VR game. As it was said, this game completely copies your movements and only at the end of the fight Garou hit so fast that the machine could not record his movements. Throughout the fight, they both reacted and dodged each other, and even hit each other. Both screamed as they fought at full strength.
As we later saw, after the loss, Garou wanted to see Suiryu, but did not know where he was. This tells us that they didn't actually beat each other. They were in different rooms. That is, their AP does not scale to each other. But their speed must scale. It would have been impossible for them to fight calmly and even get into courage if the program recorded their movements several times slower than they are.
But King defeated Suiryu. This is due to the fact that Suiryu tried to study the enemy at the beginning of the battle. As we can see, Suiryu literally stands still at the beginning of the fight, even the "standing" animation of his avatar goes on while King runs towards him. Suiryu tried to study the enemy, but because of this, King attacked first. King is a professional gamer. He won because he knows which combos to use and all he has to do is press the buttons on the controller. His avatar attacks as fast as the program recorded him. Plus, it's a pretty comedic moment.
So, this does not in any way disprove that Suiryu must scale to Human Garou in speed.
@Antvasima Here need to check the calculationOne feat. Three calcs. Different speed classes
The Sea King leaps while the raindrops are slowed down. This feat has 3 versions of the calculation. @USklaverei, @El_Beyonder and mine.
My calculation:
It uses the distance from the manga, which was calculated by the USk in the first version of the old calculation. My calculation uses a timeframe from the anime to figure out how much the raindrops are slowed down.
I got a result of 44 Mach (High Hypersonic).
USk calculation:
He uses the timeframe from the anime like me, but now he takes the distance traveled by the Sea King from ANIME.
He got a result of 7 Machs (Hypersonic).
Beyonder calculation:
It uses the timeframe from the anime, but the distance from the manga. He seems to be using a different angular dimension method that gives him a little more than the manga's distance traveled.
He got a result of 50.45 Mach (High Hypersonic+).
Which one should use?
As said before, we don't multiply stats like that unless stated otherwise. We can just rate Sonic as High Hypersonic+ normally, higher with Four Shadows and far higher with Ten Shadows techniques. There's a reason why Blast wasn't rated as FTL despite being much faster than Flashy Flash (Certainly at least 2x faster than him since he could blitz his reaction and one of his fastest combos).Sonic's speed multiplication
Sonic is capable in his technique capable of consistently being FTE for Post-G4 Genos. He creates as many as 4 afterimages in his perception. The speed of Genos is Mach 63.45. This means that Sonic's speed is at least 1.5 times faster, that is, Mach 95.17 (By the way, he lacks only 5% to be an MHS. 1.5 times is the minimum for FTE, so can we assume that he is with this technique MHS?). Then, Sonic showed that he can be much faster than before. He creates as many as 10 afterimages in Genos's perception, which shocked him. It means that this technique is much faster than the previous one and is the peak of Sonic's skills, which he kept specially for Saitama. That is, this technique is at least 1.5 times faster than the old one, because it is supposed to be much faster. This means that his speed with this technique is Mach 142.7 (MHS).
I can agree that their speed scales to each other though.Suiryu and Garou
In the official anime, OVA, whose script was written by ONE and who are canon, Suiryu and Garou got into a fight in the VR game. As it was said, this game completely copies your movements and only at the end of the fight Garou hit so fast that the machine could not record his movements. Throughout the fight, they both reacted and dodged each other, and even hit each other. Both screamed as they fought at full strength.
As we later saw, after the loss, Garou wanted to see Suiryu, but did not know where he was. This tells us that they didn't actually beat each other. They were in different rooms. That is, their AP does not scale to each other. But their speed must scale. It would have been impossible for them to fight calmly and even get into courage if the program recorded their movements several times slower than they are.
But King defeated Suiryu. This is due to the fact that Suiryu tried to study the enemy at the beginning of the battle. As we can see, Suiryu literally stands still at the beginning of the fight, even the "standing" animation of his avatar goes on while King runs towards him. Suiryu tried to study the enemy, but because of this, King attacked first. King is a professional gamer. He won because he knows which combos to use and all he has to do is press the buttons on the controller. His avatar attacks as fast as the program recorded him. Plus, it's a pretty comedic moment.
So, this does not in any way disprove that Suiryu must scale to Human Garou in speed.
But the Sea King in a wet form is 1.5 times faster than in a dry one, because Sonic perceived his dry version in a very strong slow mo, and barely escaped from the wet one.As said before, we don't multiply stats like that unless stated otherwise. We can just rate Sonic as High Hypersonic+ normally, higher with Four Shadows and far higher with Ten Shadows techniques. There's a reason why Blast wasn't rated as FTL despite being much faster than Flashy Flash (Certainly at least 2x faster than him since he could blitz his reaction and one of his fastest combos).
I agree with KinAs said before, we don't multiply stats like that unless stated otherwise. We can just rate Sonic as High Hypersonic+ normally, higher with Four Shadows and far higher with Ten Shadows techniques. There's a reason why Blast wasn't rated as FTL despite being much faster than Flashy Flash (Certainly at least 2x faster than him since he could blitz his reaction and one of his fastest combos).
I can agree that their speed scales to each other though.
Except now he is not because that upscaling standard got removedBut the Sea King in a wet form is 1.5 times faster than in a dry one
Then I have sad news. High Hypersonic+ in OPM is canceled. The last hope is only for the Wet Sea King by Beyonders.Except now he is not because that upscaling standard got removed
Anyway, what should I use?I'm going to do one calculation here. But for that I need to find the size of Orochi's fist. As we can see, there are two scans for this. But the size of the fist on them is different. Which one should I take? The result will change dramatically.
@Andytrenom @Sir_Ovens @DarkDragonMedeus @AKM samaSonic's speed multiplication
Sonic is capable in his technique capable of consistently being FTE for Post-G4 Genos. He creates as many as 4 afterimages in his perception. The speed of Genos is Mach 63.45. This means that Sonic's speed is at least 1.5 times faster, that is, Mach 95.17 (By the way, he lacks only 5% to be an MHS. 1.5 times is the minimum for FTE, so can we assume that he is with this technique MHS?). Then, Sonic showed that he can be much faster than before. He creates as many as 10 afterimages in Genos's perception, which shocked him. It means that this technique is much faster than the previous one and is the peak of Sonic's skills, which he kept specially for Saitama. That is, this technique is at least 1.5 times faster than the old one, because it is supposed to be much faster. This means that his speed with this technique is Mach 142.7 (MHS).
Suiryu and Garou
In the official anime, OVA, whose script was written by ONE and who are canon, Suiryu and Garou got into a fight in the VR game. As it was said, this game completely copies your movements and only at the end of the fight Garou hit so fast that the machine could not record his movements. Throughout the fight, they both reacted and dodged each other, and even hit each other. Both screamed as they fought at full strength.
As we later saw, after the loss, Garou wanted to see Suiryu, but did not know where he was. This tells us that they didn't actually beat each other. They were in different rooms. That is, their AP does not scale to each other. But their speed must scale. It would have been impossible for them to fight calmly and even get into courage if the program recorded their movements several times slower than they are.
But King defeated Suiryu. This is due to the fact that Suiryu tried to study the enemy at the beginning of the battle. As we can see, Suiryu literally stands still at the beginning of the fight, even the "standing" animation of his avatar goes on while King runs towards him. Suiryu tried to study the enemy, but because of this, King attacked first. King is a professional gamer. He won because he knows which combos to use and all he has to do is press the buttons on the controller. His avatar attacks as fast as the program recorded him. Plus, it's a pretty comedic moment.
So, this does not in any way disprove that Suiryu must scale to Human Garou in speed.
@Mr._Bambu @Therefir @Ugarik @DemonGodMitchAubin @Jasonsith @Wokistan @Armorchompy @KieranH10 @Migue79One feat. Three calcs. Different speed classes
The Sea King leaps while the raindrops are slowed down. This feat has 3 versions of the calculation. @USklaverei, @El_Beyonder and mine.
My calculation:
It uses the distance from the manga, which was calculated by the USk in the first version of the old calculation. My calculation uses a timeframe from the anime to figure out how much the raindrops are slowed down.
I got a result of 44 Mach (High Hypersonic).
USk calculation:
He uses the timeframe from the anime like me, but now he takes the distance traveled by the Sea King from ANIME.
He got a result of 7 Machs (Hypersonic).
Beyonder calculation:
It uses the timeframe from the anime, but the distance from the manga. He seems to be using a different angular dimension method that gives him a little more than the manga's distance traveled.
He got a result of 50.45 Mach (High Hypersonic+).
Which one should use?
Question. Where is the 1.5x coming from?Sonic is capable in his technique capable of consistently being FTE for Post-G4 Genos. He creates as many as 4 afterimages in his perception. The speed of Genos is Mach 63.45. This means that Sonic's speed is at least 1.5 times faster, that is, Mach 95.17
The 1.5x multiplier comes from the old upscaling standard. Tho I've been told 1.5x is gone and there is no current standardQuestion. Where is the 1.5x coming from?
How do I know, when one FTE character for another or is listed as much faster, it is considered that his speed is at least 1.5 times higher?Question. Where is the 1.5x coming from?
No, we don't do that anymore.How do I know, when one FTE character for another or is listed as much faster, it is considered that his speed is at least 1.5 times higher?