Sonic
Genos has a speed of at least Mach 63.45. But Sonic is capable of
creating as many as 4 afterimages in his eyes. But later on, he shows that he is capable of creating
10 afterimages for Genos. As we know, when a character is sequentially depicted for another in slow mo or moves for him at FTE speed, we multiply his speed by 1.5 times, as we did with the wet Sea King, because he was close in speed to Sonic, but before he moved for Sonic in slow motion.
Earlier, I thought along this logic:
If he create 2 afterimages for Genos, then it would already be FTE and there would already be a difference of 1.5 times. So 4 afterimages is 2 times more afterimages, hence 2 times faster (3 times faster than Genos). And 10 afterimages are 2.5 times more than 4 afterimages. Consequently, he is 7.5 times faster than Genos, that is, Mach 475.87. Or perhaps 10 times faster than Genos, as he leaves 10 afterimages for him.
But as I was told, we can only multiply once by 1.5 times.
This means that a technique that leaves 4 afterimages in Genos's eyes is 1.5 times faster than Genos (Mach 95.17). But a technique that leaves 10 afterimages is marketed as much faster than a technique with 4 afterimages. This means that it is at least 1.5 times faster than this technique (Mach 142.76). This means he is faster than Genos by a total of 2.25 times faster. This is a pretty mundane result. Be that as it may, after the first multiplication of 1.5 times, Sonic only needs to be 5% faster to be an MHS. As much as the 10 afterimage technique is faster, it must be fast enough to be MHS grade.
Iaian and Evil Nature Water
Iaian has a speed of Mach 42.3. But Evil Spring Water has a speed of Mach 63.45. We cannot scale all of Iaian's speed through this Water, because it is on a different level (Dragon, Monster Association Officer) and that would be Outlier. But we can scale his reactions to Water. We did that with
Fubuki.
Iaian
is shown to be consistently capable of
responding to
it. As well as
characters comparable him in speed.
Suiryu
There is an anime
OVA. In it, Suiryu and Human Garou
fought inside the VR game.
This game completely copies their movements. They are
quite comfortable fighting against each other and it is hard for them.
The program can keep up with their movement speed (Except for the most
recent hit).
All OVs are written from ONE's script. This means that the abilities of all characters are canonical.
This tells us that Suiryu and Garou are equal in speed and fighting skills. Because they react to each other and the game completely copies their movements.
To show fully open combat, the anime inserts their real bodies instead of their avatar models.
But, is AP scalable? We do not know. Perhaps they don't really touch each other. They fight each other from a distance. BUT! They often
scream in pain when they hit each other. Also,
they can push each other away with blows, because of him they fly back. And even push each other.
Perhaps they really hit and touch each other?
There is one factor that has led some to oppose this scaling. King defeated Suiryu. But this is due to the fact that King plays with a gamepad, and does not attack with his body. And he knows the combo.
Does Suiryu scale in speed to Human Garou? Does AP Suiryu scale to Human Garou?
That's all for now. Also, I would like my
calculation with the Atomic Samurai to be approved in the comments. It is very important. It was already accepted in this discussion, but I need it to be accepted in the comments as well due to some problems with USk.