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You're misunderstanding the feat.given the calc is basically calcing a move that blitzed Tats' own attack
The shot where we see all the rock explosions is an after shot. We all see them go off, meaning that it was frozen in the time it took to reach where it was.Why are you even calcing it that way tho.
Wouldn't it make more sense to calc the explosion's width, and divide it by the distance the beam moved on that panel, after all, the explosion itself didn't actually occur till it was hit obviously.
If it was me, I'd take the distance between the rock and the beam on panel (which you seemed to have done already by angsizing the distance between the two rocks?), but from there, given we know the explosion must have covered the whole distance we seen in the time it took the beam to sweep that distance between the two, just divide the beam's movement by that explosion, to get the beam sweep speed.
You seem to be using frozen snail speed stuff, but imo that doesn't check out, correct me if I'm wrong in understanding your calc tho.
Assuming it's frozen is unfounded, and I'd argue outright impossible as there would be no visible explosion to begin with it was actually frozen compared to it.
Well if that method is feasible then why not give it a try?
The Ninja Calc has a far better demonstration of frozen explosions, there are literall panels with the ninjas moving while the same explosion is, purposely, designed in the same wayThe shot where we see all the rock explosions is an after shot. We all see them go off, meaning that it was frozen in the time it took to reach where it was.
Similar to this calc: https://vsbattles.fandom.com/wiki/User_blog:USklaverei/Damn_fast_ninjas
Yeah, calc doesn't look valid to me.I can't give my okay on this so long as the calc is disputed.