- 15,681
- 13,182
Where is it then?
not like it scales to anyone that isn't already High 8-C but either way, cars are big, that much ice adds up fast
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Where is it then?
I agree with this.
Eh, hollowness was already applied. 25% is probably enough.couldnt you just find a hexagonal prism volume calculator online or something and do that.
should also subtract lombardi's volume from the calc as well
8-C*8-B.
Isn't that bad eh
Issue is that we cannot really quantify the volume of that, they're a bunch of big snowflakes passing on Berdly's body.I had an idea. We can find the hollowness of the cylinder. Each passing second, it needs to be at least as hollow as Berdly's body volume, we can give a slightly higher estimate, and keep the calculation, since there's nothing really wrong about it other than assuming it's solid, right?
We can quantify the minimum required hollowness for it to pass through Berdly and add an estimative through that.Issue is that we cannot really quantify the volume of that, they're a bunch of big snowflakes passing on Berdly's body.
It's not even ice, those are snowflakes with space between each of them.
What I mean is that it's not compact ice like the 8-A+ calc implies, but it's like trying to give to a bunch of iron dust the same "density" as compact iron when is clearly not the same.We can quantify the minimum required hollowness for it to pass through Berdly and add an estimative through that.
Snowflakes are crystals of ice. And the 8-A+ calc only uses the temperature change, so the material should not matter given how Snowflakes are also made out of water/ice, and it's literally enough to freeze a person within seconds.
I can make it, there is no reason to downplay this feat when creating this abundant amount of snowflakes at this temperature is still something absurd.
True! I will work around that.What I mean is that it's not compact ice like the 8-A+ calc implies, but it's like trying to give to a bunch of iron dust the same "density" as compact iron when is clearly not the same.
I doubt that, I'll probably find something around 45-60%! Let math do it's magic! My method will work, I hope.But if you still want to, you need to find like... 80% hollowness?
Turns out you were right, assuming 75% hollowness is safer.What I mean is that it's not compact ice like the 8-A+ calc implies, but it's like trying to give to a bunch of iron dust the same "density" as compact iron when is clearly not the same.
But if you still want to, you need to find like... 80% hollowness?
Shouldn't you sum it with Berdly's ice block?Turns out you were right, assuming 75% hollowness is safer.
Anyway, it is still very much a solid rating.
Noelle's Snowgrave Calculation (Rework)
vsbattles.fandom.com
It seems to be a byproduct of this amount of energy. Out of the 80 tons packed in it, Berdly's body absorbed around one ton and was frozen! I supposed I could add the extra ton to the final result, if you wish so!Shouldn't you sum it with Berdly's ice block?
You definitely should, Boros' calc for example takes both the melting of the surface and the evaporation of the oceans despite both being separated calcs, as they both happen in the same feat.It seems to be a byproduct of this amount of energy. Out of the 80 tons packed in it, Berdly's body absorbed around one ton and was frozen! I supposed I could add the extra ton to the final result, if you wish so!
I did so, now it's slightly higher! What do you think?You definitely should, Boros' calc for example takes both the melting of the surface and the evaporation of the oceans despite both being separated calcs, as they both happen in the same feat.
The volume you are getting, it's for the entire screen or just the column that appeared to freeze Berdly?Turns out you were right, assuming 75% hollowness is safer.
Anyway, it is still very much a solid rating.
Noelle's Snowgrave Calculation (Rework)
vsbattles.fandom.com
I am sorry if I was confusing, I am using the original calculation's pixelscaling and results for volume, then applying the corrections! I stated on my calculation as well, but it appears I haven't been able to communicate this properly.The volume you are getting, it's for the entire screen or just the column that appeared to freeze Berdly?
Yeah, that sounds reasonable.Okay, we still need to finish this.
I probably wouldn't use Sans015 calc as the blizzard is likely composed mostly of air rather than thick snow, and the section that freezed Berdly is far smaller than the whole screen.
And Sans is using a density for snow after it fell to the ground, imagine a 400 kg/m^3 dense object hitting the landscape at 20 meters per second, that sounds more like a tsunami than a blizzard.
We should probably just apply Psychomaster35's calc.