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Rescaling Part 1-A - The Big Changes
Definition of Several
For reference, even I don't exactly agree with this section, but DemonGodMitchAubin made a good point about the definition of several on MHA content revisions.A common definition of several is 3-4, but it's also "more than two but not many", or just an inexact and small amount. In fact, some dictionaries state that it's more than 1, or even 3. You can pretty much use any definition you want to get anything between 1 and 5, which makes our Full Counter scaling very unreliable.
Let's go through the descriptions chapter by chapter.
22 - Guila says it more than doubles the power of attacks.
115 - It's stated that Albion's attack increased several-fold.
184 - Estarossa says more than double.
238 - Chandler says several here.
331 - Full Counter doubles the size and power of attacks.
Functionally, more than 2 typically means 3 or more, but technically it can mean an infinite amount of numbers between 2 and 3. Given that Nabaka outright says double at one point (I might not have made this section otherwise), I think we should low-ball our Full Counters to a 2x increase.
Honestly, this makes way more sense because
A) we currently scale Meliodas' Prime Base form above his Post-Time Skip Demon Form, despite Diane stating outright that his power is comparable to the Ten Commandments
B) it's also more logical for Elizabeth to be capable of harming Zeldris Demon King (who was stated not to be significantly inferior to Meliodas Demon King at his very weakest level), harming Assault Mode Meliodas and being overpowered by multi-commandment Estarossa after recovering her Goddess powers
And C) If we assume everyone's 100 gigatons here (via Infinity and Limit Breaker boosts), the final Full Counter is 5.12 Teratons, which is vastly more consistent with calculations of destroying Britannia outright.
Edit: For anyone wondering, using the actual diameter of the UK IRL (the edge of Stac an Dunain to St Lawrence) as our radius gets 64 teratons.
Drole, Derieri and Critical Over Galand Rescaling
Bear with me, this is important for later.Firstly, while Drole is far inferior to Meliodas, it's probably not an 8x gap. Drole power is described as being on a similar level to Diane, whose physical strength is on par with Demon Meliodas. The guy was fighting Meliodas with a Sacred Treasure and being constantly healed/torn apart so he couldn't fight in concert with Gloxinia, so it's reasonable that he was being overwhelmed so heavily.
This doesn't mean Drole is physically on par with Meliodas, though, this is just his overall fighting ability with magic and earth manipulation. In terms of physical ability, he's in an unknown place between Unsealed Base Meliodas and Derieri/Godless Zeldris.
Secondly, I've seen a lot of people downscaling Derieri (not that I'm saying it's a bad thing, mind you) because we don't have any feats with Combo Star. So I'll try to use some creative scaling here with Critical Over Galand.
I argued against this in the past, but I looked into the raws. What Melascula says is
This translates very roughly to
- "Critical Over" is a simple and powerful magical power that raises the force of Galan to the limit
Escanor is someone with a lot of magic, such as energy blasts like Cruel Sun, and pride in himself (I believe this is partially what constitutes spirit, but could be wrong). A similarly prideful character like Galand with virtually no magical attacks has 3,000 (1,000 magic and 2,000 spirit). So it's likely that his overall combat power is in the same overall league as Derieri, a largely physical fighter whose strength is 48,000 and whole power level is 52,000.
This is all substantiated by the fact that Drole has a very low physical strength compared to his overall power level, and Derieri having a power level exceeding Escanor's with a physical strength overall comparable to her overall combat class.
So, we can conclude that Derieri surpasses Drole's physicals to a similar extent to Demon Meliodas, which is very likely because Derieri's physical strength far surpasses Drole and is close to Demon Meliodas'.
Part 1-B - New Full Counter Scaling
I just want to mention here that I'm not trying to invalidate our entire Full Counter scaling, merely picking some holes so that we can tighten our scaling.Taking something 2 as strong as yourself doesn't require twice your own durability, but it's also a very different animal if a character destroys an enemy capable of at least withstanding their own attack. For example, if Meliodas vaporized Galand, who withstood his own Full Counter, it's reasonable to claim that he's 2x stronger than Galand.
Invalid Full Counters (+ Diane stuff)
Twigo took damage from his Full Counter, so his durability should just scale to his physical strength, with the Full Countered attack acting as justification.Escanor's Full Counter is very questionable. While the Perfect Cube does redirect attacks back at its user, Meliodas had already Full Countered the Cruel Sun before hand, causing it to explode into the side of the arena. I do think the bulk of the blast was redirected towards them considering the location of the cloud in the last image (roughly the centre, which is a little bit further out than where Meliodas and Escanor were), but he would have only withstood a large portion of it due to his lack of surface area.
Edit: Also, there's the fact that this Escanor could still harm Meliodas with normal punches.
Albion didn't really tank its own attack. Its mouth was heavily damaged, and Albion is later obliterated by its own blasts. However, it's reasonable to say someone like Post-Training Diane is well over 2x stronger than Albion (12.6 megatons) because she one-shot an Albion, whereas Full Countered attacks that were going to harm or kill Arthur did little.
New Scaling
Derieri tanked her own Full Countered attack without using her darkness as protection. Post-Timeskip Meliodas heavily damaged her, even to the point of punching out her ribs. Since we've established why Derieri isn't too far from Meliodas, we can replace the Assault Mode Full Counter with Derieri's Full Counter.This means Estarossa and Post-Time Skip Meliodas start off as just under 6.6 gigatons.
As for the rest, there's so many transformation multipliers that I think we should discuss everything else.
Part 2 - BoS Characters
I've made a new calculation that was accepted for Red Demons, which isn't an outlier because of this new Ban calculation. Anything on par with a Red can be bumped up to 1.5 megatons.The Sins/Red & Gray Hendrickson
Ban, of course, scales to the Red Demon. His overall power level is far higher, and he was obliterating it with a weapon. For reference, this isn't a Sacred Treasure, and Ban does about the same damage to Red Demon Hendrickson with a weapon as he does without (blood and lost teeth).As we established in the previous thread (and was agreed to), Meliodas is several times higher than Ban. Because of the inconsistencies, I took a loot at the raws. The Kanji is 数発, which translates to several blows. With our new definition, this places him at 3 megatons. Diane is far superior to Meliodas to the point of rivalling him at human size, so Small City level+ seems reasonable. This may not seem like enough for an upscale, but she began overwhelming Meliodas after growing slightly, so the difference isn't marginal.
King is superior to the Sins even while suppressing his power (he didn't use his full power until the Helbram fight), so he's at least Small City level+. This is because, unlike them, he constantly kept his Sacred Treasure.
Gowther's much more complicated. At the very least, we know he's far stronger than the likes of Guila and easily cut off 2nd Drole's head, who could at least make the Dawn Roar (whose leader is as strong as Ban) struggle, but is comparable to a character that had her neck easily snapped by Ban. I think at most Small City level is reasonable.
Now for Hendrickson (see why base Hendrickson isn't comparable to Meliodas without weaponry below). Red Demon Hendrickson was on par with the Sins, even being harmed by Ban and fighting on par with Meliodas, while Gray Hendrickson has the power of a Demon more powerful than Howzer and Gilthunder's weaponry (see below) after they'd grown stronger since the Kingdom Infiltration arc. So he's way higher than 6 megatons. City level seems reasonable.
Lower Holy Knights
We've agreed to drop the Baste calculation, and I've done some new calculations here, so I'll look at some values for Ruin and lower Holy Knights.Let's ignore the statements that 10 Holy Knights are comparable to a Sin, because 1 Holy Knight would also = 1,000 Knights, who pretty much only have Street level to Wall level feats. I'm pretty sure it's exclusively based on all Sins exceeding 300, while Sins exceed 3,000.
Helbram normally has a power level of 1,400 (which is considerably lowered by his shapeshifting powers and Hendrickson's first resurrection), but a portion of 20 Holy Knights' power allows him to outlcass a casual King (who was still grossly above Red Demon Blood-amped Guila and Jericho w/Sacred Treasure-like weapons) and initially overwhelm Berserk Meliodas. A fraction of Hendrickson's strength did allow Helbram to one-shot Meliodas after he was being overwhelmed, but it's worth noting that they don't actually give him their full strength until his rematch with King, in which he was already on par with a Holy Knight Captain with just a handfull of Knights before they substantially amp his power with the full extent of their abilities.
Also, the anti-magic force protecting Camelot Castle (which has a military force rivalling Liones) were able to stop a single attack from Albion by using all of their strength. A second would have at least damaged Arthur.
It's not like the Weird Fangs don't have their own feats. Ruin was able to make Meliodas bleed, and both he and Friesia managed to barely survive a beating from Meliodas and Diane.
So, imo, the Weird Fangs and low-level Holy Knights could easily be in the Large Town level range, but they're far inferior to the Sins (like 1 Sin = a dozen or more average Holy Knights). The Weird Fangs are a very elite group of Holy Knights in the Ruby Category. This is substantiated by the fact that they have power levels well over 400, while baseline Holy Knights exceed 300. However, they're below Platinum, Diamond and Emerald ranks like the Dawn Roar, Pleiades of the Azure Sky and Gilthunder.
On another note, Ochre Demons can harm a somewhat injured New Holy War Arc Howzer, with it being implied that the Demon would have have killed him if Elaine didn't intervene. So we can at least put the strongest Ochres, who have a power level between the highest and lowest values of a Red Demon, somewhat near Howzer's durability. So these new ratings are consistent with what we've seen from Holy Knights.
High-level Holy Knights
We know the power levels of Red Demons, but not the specific values. This is a problem, as it's stated that Denzel is too weak to harm a Red Demon (probably a huge exaggeration, but I checked the raws and the line is apparently a little more accurate than this), suggesting that even most high-level Holy Knights without Sacred Treasures are inferior a Red Demon, which makes at least some sense because even Ban had a very difficult time winning even with a weapon, and it's implied a Red could have killed Slader well after he'd done training in Istar (his power had at least grown enough to take down a Copper Demon with no damage alongside Simon and East Liones' Holy Knights).Which brings me onto another point. The weapons that high-level Holy Knights have are similar in quality Sacred Treasures. For example, Howzer's able to channel tornadoes through his blade because it's a Sacred Treasure, although the characters don't actually need Sacred Treasures to channel their powers through weaponry. Even later into the series, all of their power levels are far inferior to the Sins, but the likes of Gilthunder and Hendrickson are directly on par with Meliodas due to their weapons.
Guila's case is similar, but slightly different. She didn't have a Sacred Treasure until the Vaizel Arc, but she's able to somewhat harm Meliodas and kind of fight him, but her physical strength is massively below his (and even inferior to Dogedo), she's clearly at a disadvantage on purely physical terms, and he was weakened by constant explosions.
Something like Large Town level to Small City level physically makes sense, while they get Small City level/Higher with weaponry. In Guila's case she'd get Large Town level physically due to her physical strength being similar to Ruin's entire power level, and Small City level+ with weaponry due to being able to moderately harm Diane.
Apprentices
On this note, I may as well go after the Holy Knight apprentices.This calculation here doesn't really make much sense. Shear strength is a material's ability to resist parts its internal volume from moving against itself—effectively, it's the maximum force something can take before its structure falls apart. This isn't internal volume, however, just one large fragment that Twigo cut out. If we use a quarter of the surface area of an ellipsoid multiplied by the area of the width of a sword (0.7112 cm), we get Building level for pulverization.
The perspective on the original calculation is very bad, but it's also not that inaccurate because it's similar to what we see when Elizabeth is standing in front of the shockwave.
Fortunately, we have 2 calcs exceeding 20 tons of TNT, so they're still City Block level.
Potential Speed Upgrade
I don't agree with this myself because of how inconsistent it is, but I promised to include it in the CRT.In one of the databooks, it's stated that Gowther fires light. This is the text.
瘡蓋の記憶(リライト・ライト)
魔力消費量:★★
神器から光の魔力を放ち、撃たれた者の記 憶を一時的に改竄する催眠術のような技。
ゴウセルの身体に埋め込ま れ、腕から発現する光の弓 矢。瘡蓋の記憶、などの一 斉掃射が可能になる。光とはいえ実体は存在して おり、武器による相手の攻撃 を受け止めることもできる。
I can't do an exact translation, but it's stated that he fires either light (the intangible form of his attacks) or can fire light with physical presence (another reason why I don't agree). It specifically mentions that Diane was also dodging light arrows in chapter 113.
Diane's Golems
Drole's Golems never withstood any attacks from the Spirit Spear. Basically, Drole's proxy was underground while Gloxinia's was vaporized. I'd say they still upscale because Drole's proxy almost knocked out Diane and prepared to impale her.Why Meliodas' Attack Likely Isn't Vaporization
This isn't to say there's no way at least part of the crater was vaporized, just that a substantial portion wasn't.Sketches
Just to get this out of the way, the sketches are non-canonical. They're just storyboards for the anime.Setting that fact aside, people use this chapter as justification of vaporization. I don't know why that is either, but I think it's this panel. However, that's the effects of dragons obliterating Danafor. It may also be Meliodas stating that fires raged for some length of time, but this doesn't actually suggest that Meliodas vaporized Danafor, only that it had some heat-based aspect.
As for the destruction itself, it matches up closely with what we see in the Istar arc.
Now, let's address the anime that these storyboards were adapted into.
Season 3 Episode 4
There's a massive number of problems with this scene.First and foremost. There's a big puff of what appears to be steam, but a massive amount of molten rock that produces smoke is at the bottom of the crater. A large portion of the surface is also shattered beforehand. Assuming this is 100% vaporization is completely illogical.
Secondly, it doesn't line up with any canonical portrayal except the storyboards. In fact, it doesn't even line up with the storyboards either because there's no tendrils or explosion of darkness.
Lastly, this is non-canonical. I can see why it's being used as evidence, but with both this and the storyboards being non-canonical, it doesn't really hold up to scrutiny.
Chapter 181
This panel here is used as evidence, but the problem is that steam really don't look like this in Seven Deadly Sins. It's most likely darkness and fire attacks/darkness-based fire attacks.- Dragon attacks.
- Meliodas' God Ripper.
- Meliodas' amped punch.
- A Tyrant Dragons' flame breath.
- Hawk's Red Demon attacks.
- Zeldris' attacks.
- Albions' attacks.
- Meliodas DK's hermit.
- Meliodas' God Ripper.
- Zeldris DK's God Slayer.
Original Demon's Storm
Some people are planning to recalculate this, so I'm going to show why it's not necessarily the best idea.The storm appears to thin out as it gets closer to Camelot.
- Stars are seen above the building.
- There's a night sky from Zeldris' perspective.
- Night sky to Escanor and Merlin's right.
- More starry night sky.
- A night sky despite clouds being entirely visible in this panel.
- Ditto for this panel.
- When Escanor is launched, there's swathes of land that the storm doesn't cover.
- There are blatantly no clouds above Camelot here, here, here and here.
As for the biggest inconsistency, Ban is with the other Sins in chapter 292, who were near the edge of the storm after they defeated Mael and waited for Gowther to appear the whole time. Yet, the clouds proceed to disappear utterly even before Mael parts them. He later very quickly goes to the assault team, suggesting they weren't too far from the Assault Team, who were almost directly between Liones and Camelot, and there's no clouds there either. But then there's clouds right back where Mael and Gowther are as well as the Sins (who've began to approach Camelot) in the next chapter.
So the storm is massively inconsistent in size, position and uniformity. It actually gets even worse when they get closer to Camelot.
Splitting Meliodas
My suggestion here is that we split Meliodas into multiple profiles.This includes Pre-Curse
Meliodas from 3,000 years ago was, at first, a monster who'd crush any Goddess he could. He then turned to their side, and was killed by the Demon King, who proceeded to grant him Immortality. This version had the commandment of Love in the past, but no Immortality.
Post-Curse
This covers the incarnation of Meliodas who'd lost most of his abilities after some (unknown) amount of time. Basically, the one that we see in the series, and the one who returns from Purgatory after defeating the Demon King.
Post-Time Skip
This is Meliodas after he was killed by the Ten Commandments. He's lost most of his emotions and scarified even more to become Assault Mode. At the end of it all, he's possessed by the Demon King and killed by the Sins.
I'll make a sandbox for each when we've discussed all the ratings.
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