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Missing items and moves?

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I'm not sure anyone will get what I'm saying but I'll give it a shot.

Basically, what I'm talking about is the fact we treat characters whose items and powers are variable in video games. What do I mean by this? Essentially, I'm talking about characters who can find and or discover new abilities outside of the story. For example, The Player (Minecraft), Terraria, and Link have all the items and weapons they can gain, story, crafting, or otherwise. Crono, however, doesn't have any in game items, like the time hat and whatnot. Similarly, all Pokémon and Digimon have all possible moves acquirable even through breeding and fusion, but SMT demons not having things from fusions, or (also from SMT) characters like Nanashi (Shin Megami Tensei) or Abel (Shin Megami Tensei) having all possible powers from demon whisper or power copying. Is this a oversight, or just something I'm overthinking a bit?
 
Pokémon can learn more than 4 moves, they aren't good examples here.
 
That isn't the point. The limit doesn't matter, since everyone else I mentioned is in the same boat. No one canonically has move restrictions
 
I'm not understanding. So for Digimon, All Digimon have all abilities from all possible evolutions? If so, that won't happen for them. But maybe I am misunderstanding.
 
Dragonmasterxyz said:
I'm not understanding. So for Digimon, All Digimon have all abilities from all possible evolutions? If so, that won't happen for them. But maybe I am misunderstanding.
I'm not sure I get what you're trying to say.
 
Alot of characters get all possible abilities while some don't. I'm trying to understand why that is.
 
I'm pretty sure with the likes of Link and Pokemon, they are Composited. Not all files are composite.
 
Digimon are Composited, and they already get inherited skills. But they do not get inherited skills from every Digimon that has ever formed them. Otherwise we'd end up with Angemon or Daemon with Lucemon powers or Barbamon with Zeed's powers. We have guidelines for Digimon inherited skills.
 
So what are the guidelines for moves and power copying? And I still kind of see a problem with items and such.
 
What would it be for Digimon? I kind of wanted to see if it was similar to SMT fusion in order to make guidlines. Should we just assume the player gains all items for video games in that case?
 
With Digimon fusions (Like WarGreymon and MetalGarurumon to Omegamon), the fused form gains the abilities of its previous forms.
 
Oof. In SMT multiple different demons can fuse, so 2 pairs can have the same result. Seems like that would work for special fusions.
 
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