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I'm not sure anyone will get what I'm saying but I'll give it a shot.
Basically, what I'm talking about is the fact we treat characters whose items and powers are variable in video games. What do I mean by this? Essentially, I'm talking about characters who can find and or discover new abilities outside of the story. For example, The Player (Minecraft), Terraria, and Link have all the items and weapons they can gain, story, crafting, or otherwise. Crono, however, doesn't have any in game items, like the time hat and whatnot. Similarly, all Pokémon and Digimon have all possible moves acquirable even through breeding and fusion, but SMT demons not having things from fusions, or (also from SMT) characters like Nanashi (Shin Megami Tensei) or Abel (Shin Megami Tensei) having all possible powers from demon whisper or power copying. Is this a oversight, or just something I'm overthinking a bit?
Basically, what I'm talking about is the fact we treat characters whose items and powers are variable in video games. What do I mean by this? Essentially, I'm talking about characters who can find and or discover new abilities outside of the story. For example, The Player (Minecraft), Terraria, and Link have all the items and weapons they can gain, story, crafting, or otherwise. Crono, however, doesn't have any in game items, like the time hat and whatnot. Similarly, all Pokémon and Digimon have all possible moves acquirable even through breeding and fusion, but SMT demons not having things from fusions, or (also from SMT) characters like Nanashi (Shin Megami Tensei) or Abel (Shin Megami Tensei) having all possible powers from demon whisper or power copying. Is this a oversight, or just something I'm overthinking a bit?