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Minor Garmadon Justification Scaling Change

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This is probably minor. So I know we recently got a new 4-C value accepted for Ninjago, but I have some concerns about Garmadon Mega Weapon's key justification and scaling that were barely treated back there

UES Stuff
We know the Golden Weapons channel the power of the Elements they shoot, so their stats (like Strength/Dura/AP) all scale to the same thing. We also see that when they don't physically glow when they are powerless (better shown here), becoming weaker overall. We also have a official page about it, which proves that EP users suffers from a loss in physical stats when they loose power
Its shown that when Elemental Masters loose their power, they become significally weaker, like as shown with Cole loosing his super-strength upon the loss of his powers, which was also shown in Season 4. On the contrary, upon gaining a increase in power with the Spinjitzu Burst, clearly channeling his element throught his body, Cole could easly defeat the Skull Sorcerer, something he couldn't do in his base form.

Another example of this is Wu, who can harm the Ninjas with both Creation Blasts and with physical blows in a similar amount of power

Garmadon Mega Weapon key stuff
We saw Garmadon being able to wisthand their power without any problem, while it killed a human level fodder on the spot. We later on see the Ninjas such as Kai fight on par with him on 3 occassion (here, here and here). My issue with these feats is that this should be used as a justification for Kai's scaling and Garmadon's justification should be updated to his ability to wisthand the GWs power, which both profiles are currently missing

Credits to @Lloydblitzed for providing me clips

Agree:
Disagree:
Neutral:
 
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