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From what I've been told, Jotunheim is a hollow planet
For planet-shaking feats, that'd be irrelevant. The Earthquake formula only concerns itself with area affected and the distance between the epicenter and the furthest noticeable point (As in, the furthest feel-able point).

Using Enceladus and Magnitude 4 nails you 340-ish megatons of TNT (7-A)
 
For planet-shaking feats, that'd be irrelevant. The Earthquake formula only concerns itself with area affected and the distance between the epicenter and the furthest noticeable point (As in, the furthest feel-able point).

Using Enceladus and Magnitude 4 nails you 340-ish megatons of TNT (7-A)
Oof
 
For planet-shaking feats, that'd be irrelevant. The Earthquake formula only concerns itself with area affected and the distance between the epicenter and the furthest noticeable point (As in, the furthest feel-able point).

Using Enceladus and Magnitude 4 nails you 340-ish megatons of TNT (7-A)
Consistent with our ratings.
 
Apparently contest of champion feats are usable
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A 1 kilton explosion created a Mag 2~ earthquake that could be felt 350 miles away and picked up on seismic graphs on other continents.

The original nuclear weapons detonated on Japan generated earthquakes thst could be detected in Nevada and Hawaii as well. So large scale earthquake calculations are largely highballed.
 
Mcoc should not be used for scaling. At all. Whatsoever.

Firstly its one-sided recognition. Secondly, this is a game where rocket raccoon can defeat Dormammu. Even if you were to argue that's just gameplay mechanics, mcoc' scaling canonically revolves around how much ISO-8 you have pumped into you. The more ISO-8 you've absorbed the stronger you are.
 
Mcoc should not be used for scaling. At all. Whatsoever.

Firstly its one-sided recognition. Secondly, this is a game where rocket raccoon can defeat Dormammu. Even if you were to argue that's just gameplay mechanics, mcoc' scaling canonically revolves around how much ISO-8 you have pumped into you. The more ISO-8 you've absorbed the stronger you are.
Personally I agree with this sentiment as well I don't think we should use a random mobile game for scaling either at the very least I'd think a CRT should be done with sufficient evidences provided for why that should even work in the first place
 
Mcoc should not be used for scaling. At all. Whatsoever.

Firstly its one-sided recognition. Secondly, this is a game where rocket raccoon can defeat Dormammu. Even if you were to argue that's just gameplay mechanics, mcoc' scaling canonically revolves around how much ISO-8 you have pumped into you. The more ISO-8 you've absorbed the stronger you are.
Then shouldn’t we just use lore and story feats?
 
That’s sounds more like a gameplay thing then actual lore like having to get kratos rage bar up in order to use Spartan rage temporarily.ok, I mean doesn’t kitty have a pretty op hax ability?
Its not gameplay, its literally the plotline. Kitty's hax is just phasing, which shouldn't be much of an issue for Nimrod considering his entire design is to be the ultimate sentinel and thus the ultimate mutant killer.
 
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