One of these is a set in stone event in the main story, one of them is a questionably existent, questionably canon mode with absolutely zero context that you unlock after you beat the side mode proper. There is an obvious difference between the two and that difference is why one can be considered canon and one can't. You claim the endless mode is "one instance", i rebuke it by saying that there is absolutely no proof that said instance exists in the world of the game and is not just a fun, apocryphal mode added in (which is the explicit reason it got rejected, mind you), whereas it is unquestionable that in Mario 64, Bowser is defeated by throwing him into small bombs.
..So again, picking and choosing. One location of one game is more valid than one location of another game because game mechanics. You can just say that if that is how you want to approach what you will and won't consider for the verse.
That's how it was last time too. I don't think it's a good approach, but it certainly is one.
... Stretch. You were the one who asked me why I thought the developers added the Scarescraper as a physical place. I answered, because I thought you were trying to prove some point, rather than whatever this is, and I noted, anyways, that I couldn't know, and that it didn't matter. From this, you seek to claim that I pretend to know the developer's intent, and that it is a big part of my argument, when I explicitly said the exact opposite.
You framed the first argument through 'developers deliberately choice.'
You said to 'construct your arguments around the ones made in it' (it being the blog). So I worked with your point, and complied with the request to be arguing around the ones made in your blog.
I simply did what you asked.
Additionally, I
did make a point. I tried to state it very clearly. I try to with all points I make, but as always, maybe I could be more clear and succinct.
Maybe you consider it a 'stance,' or 'view,' but the point I made was that the product is distinct from the developer. Once it's out, it is the sum of it's contents. The creator(s) are just that. Creators. I didn't claim you pretend to know the developer's intent. You
don't know the developer's intent.
I don't know the developer's intent.
Nobody can get into the heads of other people (yet). The best any of us can guess as to intent is 'fun,' being a game.
I can link
death of the author again if you just didn't feel like reading that point in it's full. The term for that point is literally 'Death of the author' for future reference.
But like the last thing, if you don't feel like reading the point, and want to just say that actually, I made no point to even respond to, I guess that's an alright approach to counterarguments as well. It's your prerogative as a moderator to chose what you will and won't engage with.
In my arguments, I am not making any presumption to know what the developers intended by putting something in a game- it is simple fact that a specific set-piece does not fit our definitions of game mechanics, and that is that. Your efforts to make that relate to some baseless assumption about the Scarescraper are not something I have to acknowledge.
Oh yeah, right there. That's fine. Your prerogative to pick and choose as a moderator.
I address that in point 10 of my blog. Any verse's ratings will always be inconsistent, especially one as big as this one's, but that does not allow one to ignore all anti-feats, and I do think that my new rating is a massive improvement in terms of consistency, even though it isn't, because it cannot be, perfect.
I was trying and go one by one. I want to approach the arguments and downgrade in good faith.
If they're layered to a point where I have to literally address multiples, or every one all at once... I guess that's inherently kind of too steep to do, huh?
As for point 10, with verse ratings and consistency: If that's the case, would then the notion that, given the legitimate feats and canon in which Mario consistently has cosmic level feats (you don't even have to agree tier 3, but at least tier 4, especially considering a certain mainline series with a cosmological term in it), at least the downgrade could be 'varies from tier 9/8/7 to 4-3?'
See, I think Mario's only gotten more consistent with the cosmic tiering as more and more years of content is released, and lore about stars, star stuff, etc. is introduced and commonly used. But that's just me I guess. And other supporters of the verse. For everyone, then, wouldn't a 'varies' make more sense than a straight downgrade?