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Doesn't Mario already resist half the stuff you put. I think the resistances that come from Mario Maker are just game mechanics
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Forum move? That's why I haven't seen too much activity, I might need to be more informed on this predicament.GyroNutz said:With the forum move and all, this will have to be put on hold for now. Feel free to continue the discussion in the general discussion thread you made though.
This is an indexing wiki first and foremost, as many others have said. It doesn't matter what is and isn't helpful or pointless when it comes to abilities, you add it anyways.Foxthefox1000 said:What's the point of having something listed that isn't helpful?
Yeah, I'm exaggerating but I still don't like adding something that apparently is pointless.
It is simply illogical. There's no "Mario dies but gets revived by Luigi a few days later" while there is "Mario can't die due to Fate Manip"? When he has died? When the same Fate Manip never did a thing for him getting damage, losing, being captured and knocked out? Why makes those events play out with the result of Mario saving Peach but dying is something tha Fate Manip just has to stop? That comes out of nowhere, it's more consistent if the Fate Manip just has Mario saving Peach some time after dying.GyroNutz said:There's no "Mario dies but gets revived by Luigi a few days later". It's not a jump in logic to say that the fate manip prevents Mario from dying when that'd be the only logical outcome if he lost to Bowser. I do agree that it doesn't make Mario unbeatable, as even in canon, he's lost/been captured/been knocked out before.