• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Mad Dummy Revision

ArbitraryNumbers

VS Battles
Retired
4,652
1,328
If the Mad Dummy can withstand the energy its body generates without exploding, then its durability should be the same as its AP.

Really not much else to say. In VS matchups we'd constantly have to bring up how Mad Dummy one-shots itself with every attack, and that clearly doesn't happen here.

If any Undertale characters are treated similarly with their durability, apply this same revision to them as well.
 
I agree with scaling his durability from his AP since the whole fight in a pacifist run is you redirecting his attacks back at him and him literally tanking his own Small Town level attacks without much, if any, harm.
 
Back
Top