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Compromise solutions are fake because they imply one side isn't 100% objectively wrong here.

I know for a fact Ant doesn't agree to the Tier 2 stuff he just doesn't want someone to get angry.
 
Even if we reject Low 2-C, I think there's a point in Ant's proposal of an "at least" tier that's below 4-A
 
Matthew:

Medeus and Gyro seem to consider at least part of the Low 2-C feats as legitimate.

I do prefer to try to keep this community peaceful, yes, but if I thought that there was no merit to these claims, I would say so.
 
Vehemently disagree with a varies Tier that is just there to appease Blaze. None of the Tier 2 feats he proposed are legitimate save for one outlier, and the point of a varies key isn't to pretend that 4-A is the weakest Mario is when that's a pretty big high end interpretation on its own.
Ok. Let's count. Grand Star and Black Jewel, definitely legit, Paper Mario, Sammer Kingdom, Dream Team and Origami King.
 
Ok. Let's count. Grand Star and Black Jewel, definitely legit, Paper Mario, Sammer Kingdom, Dream Team and Origami King.
There is also the feat where Bowser survived the epicenter of the Low 2-C blast, and was only shaken by it. (Though if he stayed too much longer, he probably would've died)
 
I mean using all 200 games as an argument is strange since that includes games like Mario Party, Typing, Kart, etc where Mario’s tier doesn’t really change anything.

It doesn’t really matter how many games exist for him when many of them lack anti-feats and even in the mainline games, most of them can be explained as gameplay mechanics.
 
Matt, Ryu, Dino, Eficiente, and AKM seem to be in complete disagreement.
Well, I suppose that the staff consensus is against changing the Mario statistics then. I would have been fine with a compromise solution though.
 
I mean using all 200 games as an argument is strange since that includes games like Mario Party, Typing, Kart, etc where Mario’s tier doesn’t really change anything.

It doesn’t really matter how many games exist for him when many of them lack anti-feats and even in the mainline games, most of them can be explained as gameplay mechanics.
Mario Party has plenty of anti-feats and so does Kart, to an extent.
HOW? How is he portrayed below 4-A? Should he have 4-A in every game he appears in?
If we agree that Mario's power level fluctuates, then the fact that he often does not have anything close to that should be an indicator that he is often weaker than 4-A.
 
I mean, this is like an open secret and I'll be riddled by flaming arrows for saying it, but often Mario is depicted as around tier 9.

I'm not saiying he must have that tier, it's just that 4-A isn't always the standard like it may be for some comicbook superhero, and the developers may have made feats unwillingly while thinking of everything else.
 
I mean, this is like an open secret I'll be riddled by flaming arrows for saying it, but often Mario is depicted as around tier 9.

I'm not saiying he must have that tier, it's just that 4-A isn't the standard like it may be for some comicbook superhero
Thank you, holy shit. I'm not saying we should make him 9-B or anything, I don't think he'd ever go under, like, High 8-C, but that is his usual depiction.
 
A reminder this is a low 2-C upgrade thread, having a variable tier that is also below the pre-establish 4-A tier as a compromise isn't a fair solution from my PoV.

At least 4-A possibly/likely low 2-C OR At least 4-A normally, potentially low 2-C at max are compromises since it's not a clean upgrade yet it still implies Mario can be above 4-A (without amps).

Varies from _ to 4-A up to low 2-C at most (without amps) isn't much of a compromise since it's simultaneously an upgrade and a downgrade (which isn't the purpose of this thread) but I dunno I can't speak for the Mario supporters, so who knows they might accept it?

Also please avoid bringing up blatant game mechanics!
 
A reminder this is a low 2-C upgrade thread, having a variable tier that is also below the pre-establish 4-A tier as a compromise isn't a fair solution from my PoV.

At least 4-A possibly/likely low 2-C OR At least 4-A normally, potentially low 2-C are a compromise since it's not a clean upgrade yet it still implies Mario can be above 4-A (without amps).

Varies from _ to 4-A up to low 2-C at most (without amps) isn't much of a compromise since it's simultaneously an upgrade and a downgrade (which isn't the purpose of this thread) but I dunno I can't speak for the Mario supporters, so who knows they might accept it?

Also please avoid bringing up blatant game mechanics!
Our goal isn't to be faithful to the purpose to the thread, our goal is to be accurate to the verse we're representing.

And yes, getting hurt by something 9-B is usually a game mechanic, but when there's 100 examples of it per every tier 2 feat we should start reconsidering that.
 
It's like an unspeakable secret and addressing everything not-related to cutscenes is like a horrible blasphemy, but it's not like the developers fill the game with street level/low tier stuff just to spite and downplay the cosmic being that Mario is.

I agree that game mechanics exist, but often the entirety of a game is just ignored because it's not possible that a million of elements contradict a shady feat that gives tier 4 to the plumber.

And again, I'm not arguing for the downgrade, I'm speaking of the overall depiction of Mario that the games and the developers chose to give in the first place.

So a "varies" makes sense
 
Our goal isn't to be faithful to the purpose to the thread, our goal is to be accurate to the verse we're representing.

And yes, getting hurt by something 9-B is usually a game mechanic, but when there's 100 examples of it per every tier 2 feat we should start reconsidering that.
This honestly feels like a textbook example of derail with the combination of changing the initial purpose of CRT and bringing up game mechanics as "evidence".
 
I tallied up all the votes (god this was painful)

Agree: Rtxthegamer, Starsprite53, PlozAlcachaz, Lord_JJJ, Bruhtelho, ShadowGamerOmega, NotAMarioFan(lol), Adem_Warlock69, Tllmbrg, Ican’tthinkof1goodname, ZeroTC01, Smashssf2, InfiniteDay, ShrekAnakin, Da_Lunge_Fish, The_real_cal_howard, GiverOfThePeace, liluzivert, MikeBro25, Aria64_SP (I think), TheRexor28, 00potato (I think), GyroNutz, DarkDragonMedeus (I think??), AshenCrow777, JJSliderman, GoCommitDi,

Leaning Towards Agree: Sadistic_Sleuth,

Neutral: Milly_Rocking_Bandit, Moxxaccinocapuccino, Antvasima, SamanPlatou (Agrees with a “varies” tier),

Leaning Towards Disagree:

Disagree: Matthew_Schroeder, Armorchompy, Ryukama, WeeklyBattles, I'm_Blue_daba_dee_daba_die (I think), Dino_Ranger_Black, Eficiente, Dino_Ranger_Black, AKM Sama

I didn't bother taking into account who made, or didn't make arguments.
 
4-A durability means 9-B attacks don't hurt you. Therefore, if they are hurt by 9-B attacks, it is an anti-feat.

You're focusing too much on the item and not on the user.you know how hitting someone with a weapon is your feat since your arm was what caused it, not the weapon.
Again,this is a game mechanics,mario doesn't get hurt much by bob-ombs in platformers anyways
 
You're focusing too much on the item and not on the user.you know how hitting someone with a weapon is your feat since your arm was what caused it, not the weapon.
Again,this is a game mechanics,mario doesn't get hurt much by bom-ombs in platforms anyways
"I'm talking about stage hazards, mostly"
Well, damn, 9-C Mega Man, he's one shot by spikes
Mega Man has many more feats relative to his anti-feats.
 
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