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@Lina
"Where in the calculations and the calculation guide pages does it state that rule? Scaling objects, such as lightning and bullets from the background in cutscenes as well as during gameplay are considered to be fair game."
You seem to be missing the idea that the background has to move and be active in some way. If it looks frozen, it makes the developers look really lazy.
"Where in the calculations and the calculation guide pages does it state that rule? Scaling objects, such as lightning and bullets from the background in cutscenes as well as during gameplay are considered to be fair game."
You seem to be missing the idea that the background has to move and be active in some way. If it looks frozen, it makes the developers look really lazy.