• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Halo: Master Chief and Spartans' revisions and downgrades

Status
Not open for further replies.
So do bullets and they don't instantly pierce energy shields like these cracked knives do consistently.
While this is indeed true, tbf, energy shield are defensive and are meant to being effective against anything that will harm the user.


Also bullets are propelled so of course the piercing wouldn’t been as effective as a metal knife going into melee status
 
Speaking of nutty scaling, we really should give Spartans and Elites a "Higher with knives/energy daggers" rating since they consistently one-shot much stronger enemies than them in Halo Reach and 4 via Assassinations.
I am iffy about this. Part of me wants to push for this...but I just can't.
Before anyone gets uppity about it being Game Mechanics or whatever Emile while literally on death's door one-shots an Elite Zealot with his Kukri
This is legit, but pretty much any character is technically "higher" with blades. A 10-A could do some damage to a 9-B with piercing damage, and two 9-A/8-C's could one-shot the other with a knife in the right place.
and Chief stabs the Didact's eye out with his own knife so Spartan Knives are consistently really OP for some reason.
Massive outlier. I think we should forget that entire fight altogether, the Didact doesn't even use constraint fields in that shitty sorry excuse for a comic.
 
While this is indeed true, tbf, energy shield are defensive and are meant to being effective against anything that will harm the user.


Also bullets are propelled so of course the piercing wouldn’t been as effective as a metal knife going into melee status
That would still give these guys a higher rating with them regardless since they're more effective than just punching. Also since War Games (Multiplayer) in Halo 4 is canon we can also use that to note these crazy ass knives can one-shot Spartan IVs through their shields and armor so more consistency.
 
Actually now you mention it, I recall Emile stabbing that Elite in the Neck while he was dying.

Same can applies for the assassinations as they tend to hit vital spots to kill their opponent in one go
 
Actually now you mention it, I recall Emile stabbing that Elite in the Neck while he was dying.

Same can applies for the assassinations as they tend to hit vital spots to kill their opponent in one go
He still had to pop the shield first to do any damage and during gameplay on Heroic difficulty (the canon difficulty) you can't pop a Zealot's shields with one punch like you can other Elites.
 
He still had to pop the shield first to do any damage and during gameplay on Heroic difficulty (the canon difficulty) you can't pop a Zealot's shields with one punch like you can other Elites.
Game Mechanics is a mixed bag as it helps with the story yet at the same time, we talked about a in-game cutscene where we see an Elite getting stabbed in the neck by a knife. Also he shotgun a different Elite before he stabbed the other one too
 
Melee weapons really shouldn't be tiered by default, since at the end of the day. It's all about the person using them that determines the potency. Exception is of course mystical or weapons made of various adamantium knock offs and what not.
 
He still had to pop the shield first to do any damage and during gameplay on Heroic difficulty (the canon difficulty) you can't pop a Zealot's shields with one punch like you can other Elites.
As I recall there is no "Canon Difficulty". If you are referring to Bungie calling Heroic "the way Halo is meant to be played" that most likely means the recommended difficulty for a rewarding challenge.

Melee weapons really shouldn't be tiered by default, since at the end of the day. It's all about the person using them that determines the potency. Exception is of course mystical or weapons made of various adamantium knock offs and what not.
We are on the same page here. Though Cinder's point is that Knives, energy daggers, and energy swords can instantly pop through shields.

I am conflicted on that point. Halo is infuriatingly inconsistent with shields and melee strikes. Sometimes shields don't flare at all in response to melee strikes, other times they seem to deflect melee strikes as with Master Chief vs Atriox.
 
Another thing worth noting, is that Shields in Halo kind of have a common weakness where it's mostly programmed to react to heat. This basically means it that it can significantly reduce damage from plasma weapons or fast paced projectiles (Due to the sheer friction of fast paced objects generating heat), but against attacks that are on the slow but heavy side, the protection it grants. While there is still some defense enhancement, it's relatively minimal compared to attacks of heat or fast projectiles. Spartan shields modeled their technology from the Covenant, who in turn modeled technology after the Prometheans and Sentinel shields.

We are on the same page here. Though Cinder's point is that Knives, energy daggers, and energy swords can instantly pop through shields.

I am conflicted on that point. Halo is infuriatingly inconsistent with shields and melee strikes. Sometimes shields don't flare at all in response to melee strikes, other times they seem to deflect melee strikes as with Master Chief vs Atriox.

Yeah, blades are plasma, so I can also sort of see merit. But sort of is a key word.
 
I kind of wish we knew just how proficient in hand to hand Spartans and Elites are, that would make any potential skill scaling much easier.
 
Are there any other feats worth my attention to calculate?
Not unless you wanna some shenanigans like that one UNSC nuke that destroyed a moon or whatever it was that blew up.

Either way I still think we should give the Spartans and Elites a higher rating with their knives/energy daggers.
 
Not unless you wanna some shenanigans like that one UNSC nuke that destroyed a moon or whatever it was that blew up.
I think that was already calculated somewhere.
Either way I still think we should give the Spartans and Elites a higher rating with their knives/energy daggers.
I somewhat share Medeus' position on this. I may be willing to agree when it comes to energy daggers or the energy sword, but as I mentioned previously, pretty much any character in fiction is technically "higher" with sharp weapons, or hot and sharp weapons.

Also see Medeus' thoughts on energy shields, and how they are seemingly less effective against melee strikes.

Another thing worth noting, is that Shields in Halo kind of have a common weakness where it's mostly programmed to react to heat. This basically means it that it can significantly reduce damage from plasma weapons or fast paced projectiles (Due to the sheer friction of fast paced objects generating heat), but against attacks that are on the slow but heavy side, the protection it grants. While there is still some defense enhancement, it's relatively minimal compared to attacks of heat or fast projectiles. Spartan shields modeled their technology from the Covenant, who in turn modeled technology after the Prometheans and Sentinel shields.
 
I think that was already calculated somewhere.

I somewhat share Medeus' position on this. I may be willing to agree when it comes to energy daggers or the energy sword, but as I mentioned previously, pretty much any character in fiction is technically "higher" with sharp weapons, or hot and sharp weapons.

Also see Medeus' thoughts on energy shields, and how they are seemingly less effective against melee strikes.
We have numerous examples of them either no-selling or blocking melee strikes as shown with Fal face tanking those Giant Hunters which should easily upscale the regular ones or Master Chief getting slammed into the ground by Atriox without his shield popping or him literally getting yeeted by the Harbinger through a tree and smashing into a rock without his shield flashing either.
 
I somewhat share Medeus' position on this. I may be willing to agree when it comes to energy daggers or the energy sword, but as I mentioned previously, pretty much any character in fiction is technically "higher" with sharp weapons, or hot and sharp weapons.
Tbf, on this, Piercing Damage is still relied on AP and I think striking strength as now I think about it, you still striking a opponent with your hand + arms. It is simply harming a opponent, but in cases where it one shots kills a enemy, then it is a matter of striking a vital spot to provide the kill.
 
Also, I not agreed with “Higher with energy daggers, knifes, and energy swords” on that regard as both opponents are still comparable in AP. The problem lies if they don’t strike any vital spots to guarantee a lethal kill, then it backfired miserably
 
Also, I not agreed with “Higher with energy daggers, knifes, and energy swords” on that regard as both opponents are still comparable in AP. The problem lies if they don’t strike any vital spots to guarantee a lethal kill, then it backfired miserably
It's not like the shields are weaker in specific areas, they're full body forcefields.
 
We have numerous examples of them either no-selling or blocking melee strikes as shown with Fal face tanking those Giant Hunters which should easily upscale the regular ones or Master Chief getting slammed into the ground by Atriox without his shield popping or him literally getting yeeted by the Harbinger through a tree and smashing into a rock without his shield flashing either.
You are right, also that boulder feat from Tanaka showed her shields flaring after ramming through the boulder.

Then we have other times like with Spartan Team Red who actually do have energy shields where their shields don't flare at all. But then again, they used an early version inferior even to the MKV.

I am still inclined towards DDM's explanation, but I could see later armors, the Gen 3 especially lacking this weakness outright.

Also off note, the Fal Chavamee calc is actually Class K, not Class 100 since it is 129 tons in LS.

Also, I not agreed with “Higher with energy daggers, knifes, and energy swords” on that regard as both opponents are still comparable in AP. The problem lies if they don’t strike any vital spots to guarantee a lethal kill, then it backfired miserably
I agree. Though we can use some assassination animations for AP justifications. Master Chief can punch out the Warden Eternal's joins, and DDM calculated the Warden surviving the Incineration cannon at 8-C+. IIRC DOOM once used similar AP justifications back when it was 7-C.
 
It's not like the shields are weaker in specific areas, they're full body forcefields.
Even without the shield and their weaknesses, the problems still ties to the whole “strike at an enemy’s vital points”. Let me elaborated on the “vital points”.

If the knifes fails to hit the throat, the heart, or you know any vital organs, then it won’t guaranteed a lethal kill hence why I agree with DarkDragon regarding melee weapons in general as melee weapons still needs AP when wielding by a user and all that.

That is not factoring in, how we rate the shields as well. It could been that the shields has been improved over time as it has been years or decades since we have to consider this
 
Even without the shield and their weaknesses, the problems still ties to the whole “strike at an enemy’s vital points”. Let me elaborated on the “vital points”.

If the knifes fails to hit the throat, the heart, or you know any vital organs, then it won’t guaranteed a lethal kill hence why I agree with DarkDragon regarding melee weapons in general as melee weapons still needs AP when wielding by a user and all that.

That is not factoring in, how we rate the shields as well. It could been that the shields has been improved over time as it has been years or decades since we have to consider this
You can literally stab Elites and Knights through their shields in completely armored body parts like their heads in Halo 4 and one-shot them despite Master Chief's tech barely changing between 3 and 4, especially considering the fact that the Knights have superior shields to Spartans and the Storm Covenant have had several years to update their tech which they clearly have.
 
You can literally stab Elites and Knights through their shields in completely armored body parts like their heads in Halo 4 and one-shot them despite Master Chief's tech barely changing between 3 and 4, especially considering the fact that the Knights have superior shields to Spartans and the Storm Covenant have had several years to update their tech which they clearly have.
Hmm, then it seems more of a weakness to the shields in those cases as it is not like energy shields doesn’t have weaknesses as it shows how they seems to offer little protection against melee stuff compared to other things. The only exception will been Halo Infinite cutscenes with a fight between Atroix and MC
 
Hmm, then it seems more of a weakness to the shields in those cases as it is not like energy shields doesn’t have weaknesses as it shows how they seems to offer little protection against melee stuff compared to other things. The only exception will been Halo Infinite cutscenes with a fight between Atroix and MC
There's also Fal no-selling a Hunter punching his entire body and he has the most out of date Elite armor in the verse since it hasn't changed since his death, even when Thel got it.
 
There's also Fal no-selling a Hunter punching his entire body and he has the most out of date Elite armor in the verse since it hasn't changed since his death, even when Thel got it.
I didn't calc that for a reason. Even highballing the speed of the Hunter's arm, I got 36 Kilojoules. But that is irrelevant since the launching feat is vastly more impressive.

Besides, a Hunter that big is obviously vastly stronger than its smaller counterparts so it doesn't even matter.
 
I didn't calc that for a reason. Even highballing the speed of the Hunter's arm, I got 36 Kilojoules. But that is irrelevant since the launching feat is vastly more impressive.

Besides, a Hunter that big is obviously vastly stronger than its smaller counterparts so it doesn't even matter.
Exactly, so it anything it's more impressive than I made it sound.
 
There's also Fal no-selling a Hunter punching his entire body and he has the most out of date Elite armor in the verse since it hasn't changed since his death, even when Thel got it.
I should still specifically mentioned the melee weapons rather than pure Melee.

As pure melee is obviously striking strength as well IIRC.

Still a good feat nonetheless
 
My two most recent calculations still await evaluations. The Wraith recalc in particular will be important since if the Mortar is upgraded, that will further strengthen the AP/Dura for Hunters.
 
My two most recent calculations still await evaluations. The Wraith recalc in particular will be important since if the Mortar is upgraded, that will further strengthen the AP/Dura for Hunters.
I just realized this feat might not mean much but doesn't a Knight blitz and one-shot two Elites piloting Ghosts in Halo 4?
 
Status
Not open for further replies.
Back
Top