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Why thoElixirBlue said:If Doppo doesn't lead with Pressure Points or one shot,
The dude has had his eye gauged out and even that only slightly phased him.LSirLancelotDuLacl said:Doppo lives in a world where people actually go for the eye as a standard possible tactic in a battle, and has massive pain resistance. I am not even sure is gonna get him the first time, but it isn't getting him a second time.
Which means nothing to him. If having it ripped out doesn't cause a problem, a hand closing in to it will not, either.ElixirBlue said:Except Mirio isn't aiming to hurt his eye, only covering it with his own body as he phases through it.
Mirio Supersonic+ to Doppo's Supersonic+ to possibly Hypersonic+ so faster is an immediate no.ElixirBlue said:Mirio is also 3x faster, can phase through Doppo's attacks that effect parts of his body Doppo is hitting while still landing a blow on Doppo at the same time, and can phase through the ground and pop up instantly anywhere Mirio plans out.
How do you scale to 1.1 while being Supersonic+? The mininum is 2.5.KGiffoni said:Mirio Togata scales to Mach 3.08, Orochi to Mach 1.1
It seems so.BakiHanma18 said:I think that's 6 for Doppo, and 2 for Lemillion, right?
Seiken to the chin as soon as he becomes tangible to hit DoppoApiesDeathbyLazors said:So, how does Doppo get past intangibility?
Then Seiken whatever connectsApiesDeathbyLazors said:Mirio has selective intangibility. He can leave most of his body intangible while making only the soles of his feet and front of his fists tangible for instance.
This most definitely counters Mirio's speed Amps especially at close range where his CQC options are limited and Doppo is far more skilled and his speed will let him land hits before going IntangibleSchnee One said:Skill and Speed Amps