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for 2-C or for low 2-C?Yeah, that would need a different key. Apsolutely not in base.
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for 2-C or for low 2-C?Yeah, that would need a different key. Apsolutely not in base.
Low 2-C, 2-C should be handled on its own threadfor 2-C or for low 2-C?
ok so youLow 2-C, 2-C should be handled on its own thread
I agree with Low 2-C, it just apsolutely needs to be in an "end of game" key or something along those lines. Cause Low 2-C normal enemies is stupid.ok so you
disagree with the original post?
ok well, calling it stupid is a bit of a weird argumentI agree with Low 2-C, it just apsolutely needs to be in an "end of game" key or something along those lines. Cause Low 2-C normal enemies is stupid.
Ok but how does that contradict low 2-C? It doesn’t actually serve as an anti feat at all, and what the animatronics are made of doesn’t matter, since they’re still low 2-C levelI called it stupid because their other feat is either sheer size or harming metal animatronics that var from steel to I believe Titanium.
That's what scaling suggests.
Ok but here’s the problemI think that early map enemies shouldn't scale to Low 2-C since you can easily beat them with a few hits even when you're at low levels. I think that the only normal enemies that should scale are the endgame enemies mostly enemies from Pinwheel Circus/Funhouse and the Glitch World because they're really a pain to beat even in high levels.
I lost my braincells reading thatOk but here’s the problem
even if the early enemies were 19 trillion times weaker than endgame, they would still have to be low 2-c since that’s how being 4D works
Ok, so animdude and everybody above him is definitely low 2-C, and the animatronics that can beat him are low 2-C
And I think we can all agree that security is low 2-C as well
Now, you say the circus enemies are low 2-C and this makes sense, however
Graveyard enemies are not that much breaker than them, why are they not low 2-C as well? Same goes for worlds 4-1 being comparable to eachother
oh yeah, now I remember why we were talking about early enemiesIn a separate key, sure. Not for the one that get one-shot by Scott and the like.
Due to levels being game mechanicswhy are they not low 2-C as well? Same goes for worlds 4-1 being comparable to eachother
There is, the scale to what harms them. Metal on robots are objectively 9-C to 9-B. And also...oh yeah, now I remember why we were talking about early enemies
fine, let me ask this then
for example, level 10 animtronics don't one shot early enemies, level 50 animatronics do
I think we still haven't heard a reason for why the animatronics at that level should be infinitely weaker than level 50 ones
if you're gonna say they aren't low 2-c then you have to explain that, or else there's legit no reason for why they should be tier 9
...
You don't scale to things that one-shot you. The feat was done by something that one-shots them.
dude, this argument literally implies that endgame animatronics are 9-B due to being made of the same metal.There is, the scale to what harms them. Metal on robots are objectively 9-C to 9-B. And also...
I'm not scaling them to animatronics that one shot them, this has already been said before...
You don't scale to things that one-shot you. The feat was done by something that one-shots them.
ok I don't have much to say about that except it being another one of the wiki's useless rules and standardsDue to levels being game mechanics
I do completely understand that the gap between them is massive, but I'm not trying to argue at all that they're close in any wayYes, because they have higher feats end game.
Except they kinda do. Most end game animatronics are going to be one-shotting anything coming from the first or second areas, you clam EVERYTHING is Low 2-C by claiming your scaling works, which it doesn't. Once again, the feat that's Low 2-C in the first place was performed by Animdude, a Top-tier, you'd be scaling the bottom-tiers to him. I'm fine with Low 2-C as long as it is in a separate key. Your logic is A>B>C. But when A completely ***** all over B and certainly murders C we find some problems. Problems that say we can't scale to Animdude at all because the guy who literally performed the feat one-shots the people your trying to scale to him.
And while the FNAF World profiles could use the touch-up of removing the Unknown and doing legitimate scaling with the durability due to metal and calculating the size of the bigger early-game bosses. Cause the 9-B feats early game are harming each boss. Which would make Low 2-C, even if acclible, an outlier.
that's fair I guess, though I'd prefer not to overallBut it's clear neither of us will concede so it's best to call staff to take a look at this.
No.
You talking about these guys?
if goku beat up an an ant and outran an crippled tortoise would that be an outlier? It's only an outlier if you can prove anti feats, in this example, it would be goku LOSING the fight to an elderly hippo (that would actually be the outlier in that situation but ignore that part of the analogy)Which is completely contradicted by the 9-B feats the Animetronics have early game. Destroying rocks (not casual), harming the bosses, of which there are like 3 (not casual), and harming eachother (not casual).
I'm arguing outliers here now.
there doesn't need to be a feat because the feat is simply scalingHow about all of the rock and metal enemies in the caves.
As for the early bosses being Low 2-C what feats do they have on that level? What feats do the Early Animatronics have on that level? What feats do the mid-game Animatronics have on that level? Here's the answer: none.
Animdude is the only character who holds a Low 2-C feat in the verse, and he is the ONLY one to do so. Everything else is 9-B due to size that should still get calculated.
While yes, I do agree with scaling late game Animatronics like Funtime Foxy and Springtrap to Animdude, anyone who ain't found in the funhouse has no feats to scale.
again, the feat is simple power scalingLevels, once again, are game mechanics, and your argument can be solved by "at this part of the game they can harm beings with 9-B feats, and at this part of the game they can harm beings with a Low 2-C feat" because Lore.
Said verses also didn't have said feat performed by someone leugues above most of the other characters. There comes a point where the scaling your trying to put into place literally isn't supported by ANYTHING. You need FEATS. There are no tier 2 feats for the bottom, low, and mid tier characters. Only 9-B shit.
Bro what?again, the feat is simple power scaling
"because lore" is not gonna work here, since there is absolutely nothing that occurs for the animatronics to get an infinite amount stronger, or even stronger at all EXCEPT for levels
if you're gonna want a different key, then there needs to be some kind of power up, training, time skip, etc
but literally all we have to go off on is levels, and nothing else except for levels.
and if you're gonna go the route that we can use levels, but we can't use the actual values of the level up's boost
well one, that's kinda just an example of dumb wiki standards, they REALLY need to get that fixed
but also, if we're just gonna use levels themselves, and a team of level one animatronics can beat animdude, then wouldn't the wiki just assume that level 1 animatronics should compare to eachother, and funtime foxy level one would be comparable to level one freddy?
but of course, there is always the option of nitpicking harder, and creating another rule that animatronics found in pinwheel funhouse are simply stronger
and yet, even so, that would have to mean anything capable of killing them is also low 2-C, since anything lower than low 2-C cannot harm a universal+ character without using hax
if you're bad enough at the game, a level 80 springtrap can die to the attacks of a fazbear hills gearrat, which would make it low 2-C
I can and will quite literally argue things such as this, because there exists not a single anti feat to contradict it and prove outliers
animatronics being made of "metal" is not an anti feat because bouncer is literally a snowman, is freddy fazbear just snow level+? Some enemies can use waterhose, which is an ohko at 30% health. Is freddy fazbear water level?
is security now 9-B for being made of metal? Is porkpatch undercooked meat slice level+ for being a pig? Chica's magic rainbow is a rainbow which is made of lights and clouds, and I know we're not arguing that the magic rainbow is air level+
Of course these things aren't true, which is why we're back to the basic facts
anything that can kill a low 2-C thing absolutely must be low 2-C (or has hax, which don't apply here of course, for most enemies at least)
everything thing in the game is capable of killing an endgame character, even if it's unlikely for them to do so
you're right that there aren't feats, which means there are also literally no anti feats and we have to go with scaling, and you said yourself that scaling makes everything low 2-C
game mechanics being unusable on the wiki doesn't change anything, since as long as A character can kill B low 2-C character and there are no anti feats, then A absolutely must be low 2-C
thanks for completely missing the pointBro what?
The end game characters are the only ones who can DAMAGE Animdude. Not every ******* character because the low-mid tiers would do SHIT against Animdude. Is it THAT HARD to understand?
I'll bring a quote from game mechanics pagethanks for completely missing the point
anyways I'll explain it again I guess
wether they can damage animdude or not is irrelevant, if they can damage something that can damage something that can damage something that can damage animdude, they're still gonna be low 2-C no matter much weaker (on a finite scale) they are than animdude