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CHAMPIONS! ONE AND ALL! WELCOME! TO THE MOUNTAIN OF FLAMMARION, THE GLIMMERING KING!
WHERE ONLY THE BADDEST, BRAVEST WARRIORS AROUND EVEN STEPPING FOOT IN THE SOIL OF MY HOLY GROUNDS.
THE PEOPLE OF THIS WORLD HAVE GROWN DESPERATE TO SEE ME DIE, AND SO THEY HAVE TURNED FOR THE AID OF FILTHY OTHERWORLDERS.
WHOEVER IS FIRST TO SUCEED SHALL GAIN POWER BEYOND THEIR WILDEST DREAMS!
HOWEVER, MANY OF HAVE TRIED. SHOULD YOU FAIL…YOU WILL BE SWALLOWED BY THE MISTS OF THIS PLACE AND BE FOREVER FORGOTTEN!
BE WELL.
— A LETTER SENT BY FLAMMARION, THE GLIMMERING KING! PLEASE DO NOT REPLY.
(Intro Over)
Hello everyone! FLAMMARION is a PvE focused roleplay where the overall objective is to scale the mountain of the Glimmering King, and kill them. It is a race to the top! Whoever manages to climb the four peaks of the mountains, and kills Flammarion first wins!
There are four realms to pass before you make it to the top, which each have their own guardian that controls that territory in the name of their glimmering king.
In order to progress, you must kill each boss, and climb to the next realm.
However! The first to kill the realm’s area boss gains complete control over that territory! They can warp it to whatever fits their character’s magic type, and install obstacles to halt rival players from climbing the mountain.
It is mandatory that the first to kill the boss of the realm places their own guardian to protect the land. Should it be defeated by a rival player, they lose control over the turf.
Gaining Turf also allows characters to gain a one time use, charge ability of their choice that can get more power as each realm is taken.
The magic cap for starting characters is level four.
Charge abilities start at level 5 magic, with them extending the cap by one for every realm taken by a players. For example, conquering one realm extends the cap to six, two to seven, three to eight, etc.
Character Template:
Name:
Appearance:
Magic/ Character Theme:
Characters: ( UP TO TWO CHARACTERS ONLY. THEY SHOULD NOT HAVE ANY ABILITIES HIGHER THAN LEVEL FOUR)
WHERE ONLY THE BADDEST, BRAVEST WARRIORS AROUND EVEN STEPPING FOOT IN THE SOIL OF MY HOLY GROUNDS.
THE PEOPLE OF THIS WORLD HAVE GROWN DESPERATE TO SEE ME DIE, AND SO THEY HAVE TURNED FOR THE AID OF FILTHY OTHERWORLDERS.
WHOEVER IS FIRST TO SUCEED SHALL GAIN POWER BEYOND THEIR WILDEST DREAMS!
HOWEVER, MANY OF HAVE TRIED. SHOULD YOU FAIL…YOU WILL BE SWALLOWED BY THE MISTS OF THIS PLACE AND BE FOREVER FORGOTTEN!
BE WELL.
— A LETTER SENT BY FLAMMARION, THE GLIMMERING KING! PLEASE DO NOT REPLY.
(Intro Over)
Hello everyone! FLAMMARION is a PvE focused roleplay where the overall objective is to scale the mountain of the Glimmering King, and kill them. It is a race to the top! Whoever manages to climb the four peaks of the mountains, and kills Flammarion first wins!
There are four realms to pass before you make it to the top, which each have their own guardian that controls that territory in the name of their glimmering king.
In order to progress, you must kill each boss, and climb to the next realm.
However! The first to kill the realm’s area boss gains complete control over that territory! They can warp it to whatever fits their character’s magic type, and install obstacles to halt rival players from climbing the mountain.
It is mandatory that the first to kill the boss of the realm places their own guardian to protect the land. Should it be defeated by a rival player, they lose control over the turf.
Gaining Turf also allows characters to gain a one time use, charge ability of their choice that can get more power as each realm is taken.
The magic cap for starting characters is level four.
Charge abilities start at level 5 magic, with them extending the cap by one for every realm taken by a players. For example, conquering one realm extends the cap to six, two to seven, three to eight, etc.
Character Template:
Name:
Appearance:
Magic/ Character Theme:
Characters: ( UP TO TWO CHARACTERS ONLY. THEY SHOULD NOT HAVE ANY ABILITIES HIGHER THAN LEVEL FOUR)