• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
especially if it only turns off 40% of their brain
Pretty sure turning off 40% of the brain would amount to more than just intelligence loss iirc. Some parts of the brain are necessary to function, aren't they? 🤔
Asuna has also fought people who remember her time abilities befre, like haruka, so this won't be very new to her at all, especially if frogman & hecate can't travel to the 4th dimension to fight her there. Knowing about it will still help frogate but i don't see why asuven wouldn't benefit from this either.
Frogate can also take a breather and plan if she decides to do so. Hecate's brain seems vastly superior to Asuna, so it seems like it would be more of a detriment.
There is no big four, every verse is big in it's own way, these 4 just happen to be popular
It's my person Elite Four of FC/OC verses on the Wiki. It just feels right to me.
 
Pretty sure turning off 40% of the brain would amount to more than just intelligence loss iirc. Some parts of the brain are necessary to function, aren't they? 🤔
It's pretty vague, but in general i think this is referring to brain power more than anything, otherwise frogmen wouldn't struggle at all against any enemy that doesn't reist it 👀
Frogate can also take a breather and plan if she decides to do so. Hecate's brain seems vastly superior to Asuna, so it seems like it would be more of a detriment.
The difference is that asuna would be travelling through time as this happens. Frogate can't really plan in the same way if they are in the past. They definitely have better brains but i do think this is still useful for asuven if either one of them gets a breather from fighting, especially once asuna has deciphered how their powers work and what magic types/skills that she can feasibly make could best counter them. I'm not saying they'll be more tactical/successful this way lol, but i do think it'd make asuna's Power Creation more efficient at the very least.
 
Pre-Limit Break asuna was able to defend against a full-power haruka. Considering that asuna was using all her amps to minimize the gap as much as possible during that fight, the gap would have been about 1,685x at bare minimum. So i think asuna has experienced way worse than a 50x gap, lol (She was relying on precog and strategy until she could adapt, but reacting consistently to that would still be very impressive)
Relying on precog only works against enemies which can't counter it, to which I've already proven Hecate is more than able to hit enemies who have it.
Asuna could do the same with her own TK to stop hecate. She is a good degree into Class Z as well so she shouldn't give hecate a very easy time doing this either 👀
Hecate has pretty much negged tk ever since Mk. 1, simply having equal LS to her doesn't mean it's gonna work since she just outright resists the ability and Frogman can apply his own Class Z TK with his mind for a triple defense against this
Frogman would need to be able to keep with asuven to try this, which isn't a guarantee based on what i've said below. Plus, it's not like asuna is limited to one riftway at a time. She can summon dozens of them at once to redirect attacks, and using [Barrier of Chaos] as a temporary safe haven to take a breather is always an option if either of the duo is struggling 👀
Leaving Javen alone is not exactly wise, even for a moment, both Hecate and Frogman have ways to beat him a lot easier if Asuna isn't around
Epic

Asuna's ally, javen, can though, and he has unfathomably more of an AP advantage than frogman and the spagmatrons 👀 Yeah, frogman can rewind the digi-shilds back, but he can't do this forever as it's made clear on his profile that he can't spam this for very long at all, so this isn't a very reliable strategy at all, and Asuna, being an expert at deciphering her enemies weaknesses, would definitely notice this and take advantage of it by using more time magic if this occurs 👀
Combat Stage 4 can easily do it enough times though, especially when he can just be fed more and more energy from Hecate to replenish his stamina and put off the cooldowns as long as possible. Individual Frogman clones can also repeatedly rewind as others gain energy/recharge if necessary. You're forgetting that Hecate is capable of so much more when Frogman is on her side...
It's also stated that the effect gets worse with each use, making it even faster. It's pretty vague on Laser Frogman's profile what exactly a "Short Break" means, but if it's any longer than a couple of seconds, then frogman's rewind will be out of range of reversing the spagmatrons, and from there he can say goodbye to his best defense. That's not really a strategy i think will work well for him long-term here. Asuna can also always counter the rewinds with her own, well, rewinds, so if there is any gap in their defense at all, asuna will definitely take the chance one way or another, even if the opportunity to do this is short.
He wouldn't need the short break when Hecate can feed him this energy. it would go like this: Frogman/Frogman clone rewinds, other clone blasts Hecate (absorbs the energy), transfers it back to Frogman, repeat. they can do this basically as long as they need to, and every rewind Frogman can just leave out the 'Hecate feeding energy' part since he can pick and choose what gets rewound and what doesn't, creating essentially limitless stamina
How would the frogmen surround their opponents with red laser projectiles to begin with? I don't think there's any evidence of frogman being able to do this with an opponent that would be as massively faster as asuna & javen would be, especially without any higher reactions i can see in this key. From their perspective they would have plenty of time before frogman would tell the spags to use this, even if the speed stealing thing was immediate. Simply put, there is a lack of feats outside of fighting opponents that are just "speed superior" without any further elaboration. Not to mention Asuna can see this coming with precog, which will still prove useful in some form even if frogman & hecate have seen it before (Though, again, there's a whole lot more than just precog stuff for asuna, lol)
How is Javen any faster? Either way he's susceptible to RL Speed Stealing too. Plus you are attempting to argue they can mitigate something stacked hundreds of times over that neither resist, I don't think this is a very big advantage that Asunaven would have. Plus in Stage 4, the effectiveness, speed, and range of it is waaay higher, and it is explicitly for Frogmen to be able to handle enemies that do exactly what Asuna is doing here, in fact, it works even better if the enemy is that much faster. Purple Skeletons are unable to snipe FU Androids with speed amps/superior speed in general thanks to RL Speed Stealing

According to Froggy in Hecate vs Gunnix, FU Android’s have reactions far surpassing body movements due to their mind in the soul Crystals, and Stage 4 well surpasses even the experienced Gunnix (and this is Combat Stage 4, even further beyond), they can instantly summon/create layered defensive plans which also convert to offense within the same moment, and this is much further enhanced when combined with Hecate's raw smarts. Plus, FU Androids and Frogmen themselves passively grow in intelligence over thousands of years, sharpening their already advanced minds to a point beyond mastery, at Stage 4's point being 26,000 years of this development, plus having a mental link to Hecate, he actually possesses reaction time potentially thousands of times beyond his body movement speed, easily enough to compensate:
  • 1st+ Level Intelligence: Gifted, higher with time, Preparation long-term passive (Original intelligence of the artificial FU soul generated into the crystal, which from that moment starts growing together with the Soul Crystal
I think the impact of the differences between the minds is being HUGELY underestimated lol

Plus (yet again) Blood Sea Soldiers are still able to be hit by golden fire lasers despite having precog stacked among other options too, including Asuna's favorite option, portals (also summoned by the dozens), and with Frogman successfully copying those effects... the odds Asuna avoids Laser Storm is dangerously low. Frogman using superior mind/precog can also tell the Spagm's in advance, use a rewind when Asuna uses speed amps (reverting her speed to what it was prior) while keeping the command action, therefore wielding RL Speed Stealing Mode as normal (ignoring the fact that it should work anyway since that's what it's designed for)
I forgot to mention this earlier, but it is also possible that asuna could just... Break the digi-shilds without having them absorb her magic. The digi-shilds are clearly described as being similair to forcefields, which asuna can negate if she is physically superior. Considering that the spagmatrons are High 7-A and Asuna is at least High 6-A, their odds aren't great... 👀
  • Forcefield Negation (Via [Final Smash] Skill. As a byproduct of overpowering magical abilities, provided asuna can become stronger than the target, she can break through defensive skills that would otherwise prove extremely difficult to break through, such as haruka's [Barrier of Despair].)
Of course, frogman can always rewind, but that's still another rewind spent on recovering the digi-shilds, and not the spagmatrons themselves when they can be nuked by [Barrier of Chaos] at any time.
I explained why using extra rewinds isn't a problem for Frogman as long as Hecate is around. Plus you are forgetting that there'd be thousands
Asuna has good resistances against mind manipulation already, and this seems to be described as Limited. Javen has the same thing and also exponentially higher AP. I don't think i could put into words how large the gap is lol, There's no way they won't be able to counter or get [Playback] off, especially if it only turns off 40% of their brain, which might affect javen given his intelligence is a bit inconsistent, but not asuna who is genius in battle iq, she'll still be smart enough to use it 🗿..
The point is that her reaction time is affected, and with how intelligent Hecate and Frogman are, they have higher odds of getting her before playback than not (they can use portals, warping, etc in 99.9% perfect ways). Plus it says that mind immunity only slows it down, this can harm the thinking/reactions of even mindless creatures/purple skeletons with magical mind protections 🗿 If Frogman were to use his far faster reaction and guide Laser Storm in such a way, hitting her prior is more than possible, especially since the effects sticks around and after some minutes will make Asuna basically mindless, but...
Asuna & Javen have numerous ways they could respond to this 👀 Being hundreds of times faster on it's own may not be enough given the numbers of the storm according to the drawing and the anti-dodge tech of the lasers, but there are many things asuven are yet to use...

Not only would skills such as [Intangible] make asuna pretty much untouchable for a brief period without a good degree of NPI (PoW magic can affect ghost-like beings, and using this, asuna was unable to be affected by haruka's attacks, time limit is around 10 seconds-ish) Asuna can also use [Fortune] to nudge the odds in their favor whenever they are in an especially dire situation, which, due to asuna's much higher XP level, should be more effective & potent, and likely a reduced cooldown, especially overtime where Reactive Evolution would kick in for asuna. Other than Limited Probability Manipulation that i've seen on Both Hecate & Spagmatrons profile (Both of which are either entirely defensive or only with specific digi-shilds) Neither of them actually bypass this in any written way, meaning this can definitely be used without interruptions, which is obviously huge for asuven 👀

Asuna can also block these sorts of hits if needed as well. Because hecate & frogman aren't massively superior in AP, this should prove useful too 👀 As well as having shockwaves, though this would be primarily for the red laser rain, blasting it away with pure AP.
  • Attack Reflection, Damage Reduction, & Limited Invulnerability (Via Blocking and parrying. Similair to a video game, adventurers can do this to physical blows, provided they are at a similar or greater level of power than their attacker.)
  • Shockwave Manipulation (Asuna's limit break also unleashed a shockwave that "Engulfed" The entirety of the grand colloseeum.)
While asuna can't divert the golden rays from hecate, javen definitely has the LS & AP to do so, and with his Explosive Aura the lasers being diverted is very likely. They've never faced something of this magnitude from a stick figure of all things before, and with both asuna and javen doing this at once the effect would be maximised. Of course, asuna can always send the lasers through riftways too as another layer of defense.

As for what they'd do on the offensive, I imagine Asuna & Javen would join forces to combat this sort of threat. By combining their power into a beam thanks to asuna's Power Bestowal & Empowerment, They would have more than enough AP to divert the red laser cloud thanks to asuna's AoE and javen's range, all the while defending with a wide variety of abilities on top of their impressive agility, speed amps, and asuna's precognition. Their clones can also join the effort, either adding to the attack, or aiding in defending them against hecate & frogmans onslaught, either by creating 4-A forcefields, or, in the case of asuna's clones, potentially using [Reversal] to try and hit back at hecate & frogman if they are unable to avoid any attacks, giving Asuven another offensive option in such a dangerous situation. If aimed at either hecate or frogman, it would definitely discourage them from using conventional means to attack, as they could constantly take damage at least in some form this way.

  • Enhanced Attack Reflection (Via [Reverse] Skill. While it is only active for a few seconds at a time, It can redirect 50% of any physical damage landed on asuna back towards an aggressor, though this is not able to redirect certain skills, such as [Negate], which do not physically impact her.)
There's obviously more than that, but this is long as is and i wanna keep it short lol. I imagine asuna would call this something like [Giga Counter] or something that sounds awesome to her, lol

I am yet to cover my new ideas for the star strategy...
...there is all of this to go through. First of all, the fortune strat relies on a big if. You say that the cooldown is 'likely' to be lower, but this isn't confirmed, and still, judging by the limitations of the PoW magic system, that cooldown probably isn't THAT much lower anyway. Even if it's all the way down to five seconds, that's like an eternity, and all Frogman and Hecate need to do is curve the Laser Storm around for the duration, and then all of a sudden there's no more fortune helping her and still a million+ blasts around. Dodging a blast doesn't mean it'll just disappear into thin air. Keep in mind as well, that even narrowly avoid these blasts is still gonna deconstruct you, you have to be in the clear of them, and with the sheer numbers I don't know how Asuna or Javen especially would handle that. These abilities don't care about his 4-A durability. Red Laser's undeniability (against anything ignoring it with 100%) would also kick in and at least some small % would still affect them, even through intangibility.

A simple High 6-A shockwave isn't going to help so much either, this would count against the anti-dodge tech which would can brute force it and Hecate's own air manip would be a good counter, since she has masterful control over it she can force funnels into the shockwave through which the Laser Storm can enter, and don't forget Frogman's attack has the same properties as the Golden laser now so all million+ blasts posses this homing capability. Frogman can also block Riftways with Red Laser Portals (which in the entire FU story show to negate other portal/teleportation means, Red Laser Undeniability applies) and Hecate's golden lasers can automatically dodge spawned portals from Blood Sea Soldiers. You also neglected to respond to it, but I've also already countered the javen aura:

Hecate is more than able to deal with passive enemy auras, since the Mk. 2 has the ability to actually literally steal enemy auras, like afterwards they just don’t have the aura anymore and she has it. In the Mk. 2, you had to look into its eyes, but the golden mech can sort of just do it immediately, especially if Javen uses it early when they would be close together. Ap difference won’t matter since Javen doesn’t resist that.


Now for the fun part. Since Asuna and javen have methods to survive the immense Golden Laser Storm combo and their large beam attack here, Frogman with his precog organ (which further connects with Hecate, basically giving them both precog), allows them both to see the capabilities of both teams clones in an even more clear way not just information on what they can do, but now, how they can do it as well), revealing their hellish combinations of abilities and power which even puts Stage 4 and Hecate on the ropes. As the laser Storm surges and Asuna and Javen fire their cannon, Frogman and Hecate prepare another offensive

Frogman using precog generates portals around his sides, further through the portals, Frogman casts:
  • Hands hidden from the world - Red Saber blade re-animates as several giantic hands, which cannot be traced by any sense (like sight, hearing, 6th sense). The hands cause an extremely lower 'Decay Burning' effect as a trade for undetection. Sending AoE attacks (like sand waves) to notice "where particles disappear" seems as the only way of locating them.
This attack is even totally invisible to precog, Asuna won't detect it at all 👀The very moment exiting the portals slam down with all their might, further through the other portal casting a red saber 'Multi-Blade' alongside the hands which would slice through them and inflict decay burning, being similarly undetectable as KEY Spells thanks to a resistance to Information Analysis + Clairvoyance + Precognition (key Red Laser Spells used by Frogmen even in past/future scans seemed censored and altered to Red Stickmen analytical machines) and it was further argued here about how they can hardly be viewed even by someone with FAR better precog than Asuna (and since I keep bringing them up as similar, well surpassing Blood Sea Soldiers as well to a point it isn't even funny, according to all things known and all feats, Asuna's precog will not work for these attacks).

Since Asuna needs to travel through the dimension of time for playback, and she has zero feats or mentions or implications at all in any previous Asuna thread that a clone could do this/take her place would the main one be killed, this looks like a pretty reliable wincon. Even with reversal, if it automatically sends 50% of damages back, Frogman easily survives (even if not, his main consciousness just switches to a different clone) and Frogman could rewind Hecate would she die, so this wouldn't work.
It's still pretty disadvantageous for them though if they can't actually stop her from using it, which isn't a guarantee from what i know. While she's in the dimension of time asuna has time to take a breather, as well as plan out what to do next. Asuna obviously still isn't as smart as them either, but the time she'll get will definitely help especially if she has no time to do so mid-fight 👀 Asuna has also fought people who remember her time abilities befre, like haruka, so this won't be very new to her at all, especially if frogman & hecate can't travel to the 4th dimension to fight her there. Knowing about it will still help frogate but i don't see why asuven wouldn't benefit from this either.
Actually, now that you mention it...

When the 'Red Laser ability pool' for 10-Evolution-Lines got established, the strongest spells called 'R.L. KEY masteries' adjusted to use this defensive feature offensively. The biggest examples of this are the adaptiveness of '2-Second-Rewind' to the targets it facing head-on, able to use 3.5rd dimension properties to rewind 3rd dimension targets, but would they be 3.5rd dimension instead (like Dragon Purple Skeleton Mages), '2-Second-Rewind' would adjust full 4th dimension properties for it.

Frogman can rewind any playback with this, as well do it even when Asuna exists in this '4th dimension', greatly reducing the usefulness of the thing, since she will no longer be able to use that time for planning and even fixing mistakes would be far more difficult, especially with Frogman's rewind being a KEY spell and possessing resistance to Information Analysis + Clairvoyance + Precognition (key Red Laser Spells used by Frogmen even in past/future scans seemed censored and altered to Red Stickmen analytical machines)
Asuna has encountered speed gaps like this before lol, especially since this is in brief bursts i don't see this helping very much at all, it might work on javen but asuna has many ways to protect him 👀

That could be useful, but frogate will still have many of them supporting asuven which still benefits the latter duo, plus if need be, asuna's clones can use [Reversal] as described above to land hits if all other methods of getting through the spagmatrons don't work. I can see frogate simply avoiding them, but this is extremely difficult with their speed and therefore reactions to diverting beams and whatnot, and trying to do this will only slow them down even if they succeed. Frogman in particular will struggle with this because his laser storm has lots of projectiles to move out of the way...
Golden Hecate's speed boost would be way beyond that gap, this is an ability she had in Mk. 1. Plus Reverse wouldn't be that useful, Hecate and Frogman can always just retake control of Golden Fire Lasers and Laser Storm, and if it simply transfers damages automatically Frogman's precog will inform him and Hecate and they would come up with a new way to use it instead, avoiding this transfer stat is childs play for their brains. Plus RL Speed Stealing Mode is still gonna work with a well-timed rewind, Asuna's speed amps simply won't be that useful. Frogman does indeed have the reactions, the rewind strat, and the brains to ensure it works.
Frogate can also take a breather and plan if she decides to do so. Hecate's brain seems vastly superior to Asuna, so it seems like it would be more of a detriment.
It is unquestionably so, Frogman and Hecate's combined planning and mental might is easily hundreds of times stronger, likely even into the thousands considering Frogman's 26,000 year passive development of the mind and Hecate's feats, when combined, is just too large of a gap. It's to the point where it's pretty funny tbh, I don't see any method Asunaven could possibly plan around Hecate and Frogman when they have this big of an advantage 🗿 especially with the above revelations pertaining to playback, it feels like the tide has turned
 
Relying on precog only works against enemies which can't counter it, to which I've already proven Hecate is more than able to hit enemies who have it.

Hecate has pretty much negged tk ever since Mk. 1, simply having equal LS to her doesn't mean it's gonna work since she just outright resists the ability and Frogman can apply his own Class Z TK with his mind for a triple defense against this

Leaving Javen alone is not exactly wise, even for a moment, both Hecate and Frogman have ways to beat him a lot easier if Asuna isn't around

Combat Stage 4 can easily do it enough times though, especially when he can just be fed more and more energy from Hecate to replenish his stamina and put off the cooldowns as long as possible. Individual Frogman clones can also repeatedly rewind as others gain energy/recharge if necessary. You're forgetting that Hecate is capable of so much more when Frogman is on her side...

He wouldn't need the short break when Hecate can feed him this energy. it would go like this: Frogman/Frogman clone rewinds, other clone blasts Hecate (absorbs the energy), transfers it back to Frogman, repeat. they can do this basically as long as they need to, and every rewind Frogman can just leave out the 'Hecate feeding energy' part since he can pick and choose what gets rewound and what doesn't, creating essentially limitless stamina

How is Javen any faster? Either way he's susceptible to RL Speed Stealing too. Plus you are attempting to argue they can mitigate something stacked hundreds of times over that neither resist, I don't think this is a very big advantage that Asunaven would have. Plus in Stage 4, the effectiveness, speed, and range of it is waaay higher, and it is explicitly for Frogmen to be able to handle enemies that do exactly what Asuna is doing here, in fact, it works even better if the enemy is that much faster. Purple Skeletons are unable to snipe FU Androids with speed amps/superior speed in general thanks to RL Speed Stealing

According to Froggy in Hecate vs Gunnix, FU Android’s have reactions far surpassing body movements due to their mind in the soul Crystals, and Stage 4 well surpasses even the experienced Gunnix (and this is Combat Stage 4, even further beyond), they can instantly summon/create layered defensive plans which also convert to offense within the same moment, and this is much further enhanced when combined with Hecate's raw smarts. Plus, FU Androids and Frogmen themselves passively grow in intelligence over thousands of years, sharpening their already advanced minds to a point beyond mastery, at Stage 4's point being 26,000 years of this development, plus having a mental link to Hecate, he actually possesses reaction time potentially thousands of times beyond his body movement speed, easily enough to compensate:
  • 1st+ Level Intelligence: Gifted, higher with time, Preparation long-term passive (Original intelligence of the artificial FU soul generated into the crystal, which from that moment starts growing together with the Soul Crystal
I think the impact of the differences between the minds is being HUGELY underestimated lol

Plus (yet again) Blood Sea Soldiers are still able to be hit by golden fire lasers despite having precog stacked among other options too, including Asuna's favorite option, portals (also summoned by the dozens), and with Frogman successfully copying those effects... the odds Asuna avoids Laser Storm is dangerously low. Frogman using superior mind/precog can also tell the Spagm's in advance, use a rewind when Asuna uses speed amps (reverting her speed to what it was prior) while keeping the command action, therefore wielding RL Speed Stealing Mode as normal (ignoring the fact that it should work anyway since that's what it's designed for)

I explained why using extra rewinds isn't a problem for Frogman as long as Hecate is around. Plus you are forgetting that there'd be thousands

The point is that her reaction time is affected, and with how intelligent Hecate and Frogman are, they have higher odds of getting her before playback than not (they can use portals, warping, etc in 99.9% perfect ways). Plus it says that mind immunity only slows it down, this can harm the thinking/reactions of even mindless creatures/purple skeletons with magical mind protections 🗿 If Frogman were to use his far faster reaction and guide Laser Storm in such a way, hitting her prior is more than possible, especially since the effects sticks around and after some minutes will make Asuna basically mindless, but...

...there is all of this to go through. First of all, the fortune strat relies on a big if. You say that the cooldown is 'likely' to be lower, but this isn't confirmed, and still, judging by the limitations of the PoW magic system, that cooldown probably isn't THAT much lower anyway. Even if it's all the way down to five seconds, that's like an eternity, and all Frogman and Hecate need to do is curve the Laser Storm around for the duration, and then all of a sudden there's no more fortune helping her and still a million+ blasts around. Dodging a blast doesn't mean it'll just disappear into thin air. Keep in mind as well, that even narrowly avoid these blasts is still gonna deconstruct you, you have to be in the clear of them, and with the sheer numbers I don't know how Asuna or Javen especially would handle that. These abilities don't care about his 4-A durability. Red Laser's undeniability (against anything ignoring it with 100%) would also kick in and at least some small % would still affect them, even through intangibility.

A simple High 6-A shockwave isn't going to help so much either, this would count against the anti-dodge tech which would can brute force it and Hecate's own air manip would be a good counter, since she has masterful control over it she can force funnels into the shockwave through which the Laser Storm can enter, and don't forget Frogman's attack has the same properties as the Golden laser now so all million+ blasts posses this homing capability. Frogman can also block Riftways with Red Laser Portals (which in the entire FU story show to negate other portal/teleportation means, Red Laser Undeniability applies) and Hecate's golden lasers can automatically dodge spawned portals from Blood Sea Soldiers. You also neglected to respond to it, but I've also already countered the javen aura:

Hecate is more than able to deal with passive enemy auras, since the Mk. 2 has the ability to actually literally steal enemy auras, like afterwards they just don’t have the aura anymore and she has it. In the Mk. 2, you had to look into its eyes, but the golden mech can sort of just do it immediately, especially if Javen uses it early when they would be close together. Ap difference won’t matter since Javen doesn’t resist that.

Now for the fun part. Since Asuna and javen have methods to survive the immense Golden Laser Storm combo and their large beam attack here, Frogman with his precog organ (which further connects with Hecate, basically giving them both precog), allows them both to see the capabilities of both teams clones in an even more clear way not just information on what they can do, but now, how they can do it as well), revealing their hellish combinations of abilities and power which even puts Stage 4 and Hecate on the ropes. As the laser Storm surges and Asuna and Javen fire their cannon, Frogman and Hecate prepare another offensive

Frogman using precog generates portals around his sides, further through the portals, Frogman casts:
  • Hands hidden from the world - Red Saber blade re-animates as several giantic hands, which cannot be traced by any sense (like sight, hearing, 6th sense). The hands cause an extremely lower 'Decay Burning' effect as a trade for undetection. Sending AoE attacks (like sand waves) to notice "where particles disappear" seems as the only way of locating them.
This attack is even totally invisible to precog, Asuna won't detect it at all 👀The very moment exiting the portals slam down with all their might, further through the other portal casting a red saber 'Multi-Blade' alongside the hands which would slice through them and inflict decay burning, being similarly undetectable as KEY Spells thanks to a resistance to Information Analysis + Clairvoyance + Precognition (key Red Laser Spells used by Frogmen even in past/future scans seemed censored and altered to Red Stickmen analytical machines) and it was further argued here about how they can hardly be viewed even by someone with FAR better precog than Asuna (and since I keep bringing them up as similar, well surpassing Blood Sea Soldiers as well to a point it isn't even funny, according to all things known and all feats, Asuna's precog will not work for these attacks).

Since Asuna needs to travel through the dimension of time for playback, and she has zero feats or mentions or implications at all in any previous Asuna thread that a clone could do this/take her place would the main one be killed, this looks like a pretty reliable wincon. Even with reversal, if it automatically sends 50% of damages back, Frogman easily survives (even if not, his main consciousness just switches to a different clone) and Frogman could rewind Hecate would she die, so this wouldn't work.

Actually, now that you mention it...

When the 'Red Laser ability pool' for 10-Evolution-Lines got established, the strongest spells called 'R.L. KEY masteries' adjusted to use this defensive feature offensively. The biggest examples of this are the adaptiveness of '2-Second-Rewind' to the targets it facing head-on, able to use 3.5rd dimension properties to rewind 3rd dimension targets, but would they be 3.5rd dimension instead (like Dragon Purple Skeleton Mages), '2-Second-Rewind' would adjust full 4th dimension properties for it.

Frogman can rewind any playback with this, as well do it even when Asuna exists in this '4th dimension', greatly reducing the usefulness of the thing, since she will no longer be able to use that time for planning and even fixing mistakes would be far more difficult, especially with Frogman's rewind being a KEY spell and possessing resistance to Information Analysis + Clairvoyance + Precognition (key Red Laser Spells used by Frogmen even in past/future scans seemed censored and altered to Red Stickmen analytical machines)

Golden Hecate's speed boost would be way beyond that gap, this is an ability she had in Mk. 1. Plus Reverse wouldn't be that useful, Hecate and Frogman can always just retake control of Golden Fire Lasers and Laser Storm, and if it simply transfers damages automatically Frogman's precog will inform him and Hecate and they would come up with a new way to use it instead, avoiding this transfer stat is childs play for their brains. Plus RL Speed Stealing Mode is still gonna work with a well-timed rewind, Asuna's speed amps simply won't be that useful. Frogman does indeed have the reactions, the rewind strat, and the brains to ensure it works.

It is unquestionably so, Frogman and Hecate's combined planning and mental might is easily hundreds of times stronger, likely even into the thousands considering Frogman's 26,000 year passive development of the mind and Hecate's feats, when combined, is just too large of a gap. It's to the point where it's pretty funny tbh, I don't see any method Asunaven could possibly plan around Hecate and Frogman when they have this big of an advantage 🗿 especially with the above revelations pertaining to playback, it feels like the tide has turned
I'll try replying to this hopefully today 👍
 
Also, I know this was a much weaker Javen, but wasn't Javen's imagination powers overcome by someone much dumber and less versatile than Combat Stage 4 Laser Frogman
Yeah, stage 4 frogman is probably a million times better at everything than the base android is and that’s not even an exaggeration, Javen’s lower intelligence does his team no favors. I also highly doubt he’ll be able to keep track of what’s going on.

That also begs the question of whether or not Javen can actually use clones with any real effectiveness. If all he has is the ability to punch hard, he’ll be doomed even with the 4-A stat line since frogman and Hecate can very easily deny him, and Asuna can’t hold his hand through the entire fight while still maintaining her own efficiency, and unlike frogman and Hecate she can’t telepathically combine minds with him either. With all these moving parts his brain is probably going to become mush, and at that point most imagination manifestations would probably be fruitless. If frogman’s mind manip ability is focused on Javen, it’ll be even more extreme since he’s already way below Asuna, who is way, waay below both of Hecate and frogman. Javen would basically become like a regular dude in intelligence

But adding into that it’s also specifically noted in his profile that he needs to believe the thing to manifest it, and with frogman’s empathic manip inflicting the right emotions and conceptual fear alongside everything flying around (not to mention that frogman has a natural ‘aura of respect’, so Javen might see him as a superior), he could just make it impossible to generate stuff and at that point Javen’s usefulness is nearly zero and it would be a 2v1 before long. Asuna’s encouragement can only do so much and Javen’s own willpower isn’t even that great. With some combo of Hecate’s various combined paralysis powers working through frogman’s portals and from long distance (I can elaborate if necessary) in addition to all of this, they should have high odds to take him out similarly to how Asuna and Javen had high odds to take destiny out in the semis
 
Last edited:
He wouldn't need the short break when Hecate can feed him this energy. it would go like this: Frogman/Frogman clone rewinds, other clone blasts Hecate (absorbs the energy), transfers it back to Frogman, repeat. they can do this basically as long as they need to, and every rewind Frogman can just leave out the 'Hecate feeding energy' part since he can pick and choose what gets rewound and what doesn't, creating essentially limitless stamina
Fair, but even then, that's not really an advantage when asuven can do the same thing if you remember how they dealt with cobalt long-term. Javen can supply him and asuna with everything they'd need to keep going with Imagination Manifestation on top of their already impressive stamina, like OP energy drinks, food, water, etc.
How is Javen any faster? Either way he's susceptible to RL Speed Stealing too. Plus you are attempting to argue they can mitigate something stacked hundreds of times over that neither resist, I don't think this is a very big advantage that Asunaven would have. Plus in Stage 4, the effectiveness, speed, and range of it is waaay higher, and it is explicitly for Frogmen to be able to handle enemies that do exactly what Asuna is doing here, in fact, it works even better if the enemy is that much faster. Purple Skeletons are unable to snipe FU Androids with speed amps/superior speed in general thanks to RL Speed Stealing

According to Froggy in Hecate vs Gunnix, FU Android’s have reactions far surpassing body movements due to their mind in the soul Crystals, and Stage 4 well surpasses even the experienced Gunnix (and this is Combat Stage 4, even further beyond), they can instantly summon/create layered defensive plans which also convert to offense within the same moment, and this is much further enhanced when combined with Hecate's raw smarts. Plus, FU Androids and Frogmen themselves passively grow in intelligence over thousands of years, sharpening their already advanced minds to a point beyond mastery, at Stage 4's point being 26,000 years of this development, plus having a mental link to Hecate, he actually possesses reaction time potentially thousands of times beyond his body movement speed, easily enough to compensate:
  • 1st+ Level Intelligence: Gifted, higher with time, Preparation long-term passive (Original intelligence of the artificial FU soul generated into the crystal, which from that moment starts growing together with the Soul Crystal
I think the impact of the differences between the minds is being HUGELY underestimated lol

Plus (yet again) Blood Sea Soldiers are still able to be hit by golden fire lasers despite having precog stacked among other options too, including Asuna's favorite option, portals (also summoned by the dozens), and with Frogman successfully copying those effects... the odds Asuna avoids Laser Storm is dangerously low. Frogman using superior mind/precog can also tell the Spagm's in advance, use a rewind when Asuna uses speed amps (reverting her speed to what it was prior) while keeping the command action, therefore wielding RL Speed Stealing Mode as normal (ignoring the fact that it should work anyway since that's what it's designed for)
Asuna’s power bestowal & empowerment…

The age between stage 4 and gunnix isn't actually that big judging from how old most of these FU's seem to be 👀 But even with a high EXP bar, 20,000 year old gunnix's are only "Decently" beyond their reaction speed, which is pretty vague and doesn't really describe much, but it isn't described as "Blazing" or anything either. Stage 4 frogman is only 6,000 years older, which not only doesn't seem that long for frogmen, but also lacks any further statements of higher reactions in that key. I again don't think there is nearly enough evidence to say that frogman's reactions are even hundreds of times faster than his own movements, let alone thousands. Especially when this was never brought up in the last match when reaction speed would be needed as far as i can remember 👀

  • Higher with reactions (thanks to their soul crystal system, their mind Red Laser core instruction speed decently surpasses the movability options of their inorganic body)

I'm not sure how hecate helps with reaction speed, but her intelligence seems to be aiding in processing speed, which is the closest thing you can get to reaction speed with being reaction speed i think, plus she doesn't have any higher reactions herself either 🗿

I know about the blood sea soldiers lol, but asuna has way more than just precognition and portals. I've said this lots of times
...there is all of this to go through. First of all, the fortune strat relies on a big if. You say that the cooldown is 'likely' to be lower, but this isn't confirmed, and still, judging by the limitations of the PoW magic system, that cooldown probably isn't THAT much lower anyway. Even if it's all the way down to five seconds, that's like an eternity, and all Frogman and Hecate need to do is curve the Laser Storm around for the duration, and then all of a sudden there's no more fortune helping her and still a million+ blasts around. Dodging a blast doesn't mean it'll just disappear into thin air. Keep in mind as well, that even narrowly avoid these blasts is still gonna deconstruct you, you have to be in the clear of them, and with the sheer numbers I don't know how Asuna or Javen especially would handle that. These abilities don't care about his 4-A durability. Red Laser's undeniability (against anything ignoring it with 100%) would also kick in and at least some small % would still affect them, even through intangibility.

A simple High 6-A shockwave isn't going to help so much either, this would count against the anti-dodge tech which would can brute force it and Hecate's own air manip would be a good counter, since she has masterful control over it she can force funnels into the shockwave through which the Laser Storm can enter, and don't forget Frogman's attack has the same properties as the Golden laser now so all million+ blasts posses this homing capability. Frogman can also block Riftways with Red Laser Portals (which in the entire FU story show to negate other portal/teleportation means, Red Laser Undeniability applies) and Hecate's golden lasers can automatically dodge spawned portals from Blood Sea Soldiers. You also neglected to respond to it, but I've also already countered the javen aura:

Hecate is more than able to deal with passive enemy auras, since the Mk. 2 has the ability to actually literally steal enemy auras, like afterwards they just don’t have the aura anymore and she has it. In the Mk. 2, you had to look into its eyes, but the golden mech can sort of just do it immediately, especially if Javen uses it early when they would be close together. Ap difference won’t matter since Javen doesn’t resist that.

Now for the fun part. Since Asuna and javen have methods to survive the immense Golden Laser Storm combo and their large beam attack here, Frogman with his precog organ (which further connects with Hecate, basically giving them both precog), allows them both to see the capabilities of both teams clones in an even more clear way not just information on what they can do, but now, how they can do it as well), revealing their hellish combinations of abilities and power which even puts Stage 4 and Hecate on the ropes. As the laser Storm surges and Asuna and Javen fire their cannon, Frogman and Hecate prepare another offensive

Frogman using precog generates portals around his sides, further through the portals, Frogman casts:
  • Hands hidden from the world - Red Saber blade re-animates as several giantic hands, which cannot be traced by any sense (like sight, hearing, 6th sense). The hands cause an extremely lower 'Decay Burning' effect as a trade for undetection. Sending AoE attacks (like sand waves) to notice "where particles disappear" seems as the only way of locating them.
This attack is even totally invisible to precog, Asuna won't detect it at all 👀The very moment exiting the portals slam down with all their might, further through the other portal casting a red saber 'Multi-Blade' alongside the hands which would slice through them and inflict decay burning, being similarly undetectable as KEY Spells thanks to a resistance to Information Analysis + Clairvoyance + Precognition (key Red Laser Spells used by Frogmen even in past/future scans seemed censored and altered to Red Stickmen analytical machines) and it was further argued here about how they can hardly be viewed even by someone with FAR better precog than Asuna (and since I keep bringing them up as similar, well surpassing Blood Sea Soldiers as well to a point it isn't even funny, according to all things known and all feats, Asuna's precog will not work for these attacks).

Since Asuna needs to travel through the dimension of time for playback, and she has zero feats or mentions or implications at all in any previous Asuna thread that a clone could do this/take her place would the main one be killed, this looks like a pretty reliable wincon. Even with reversal, if it automatically sends 50% of damages back, Frogman easily survives (even if not, his main consciousness just switches to a different clone) and Frogman could rewind Hecate would she die, so this wouldn't work.
Why does the cooldown matter? Like, yeah, it wouldn't be something like 5 seconds most likely, but at the speeds these 4 would be going the fight may as well be over in an instant if we saw it ourselves, but counting in real-time wouldn't be fair in this case if that's what you mean. I think it should be from their perspectives, which would be real-time to them, otherwise cooldowns wouldn't matter for anyone higher than like transonic lol

I don't think javen's aura is "Passive" perse, otherwise he'd destroy earth just by being in his super form 🗿 Even if hecate did get rid of it, it still doesn't eliminate the various other factors here. The explosive aura is just one piece of the puzzle.

Anyway, Simply curving the laser storm around by itself won't be enough. They’ll still be in asuven’s sights. If asuna wants her and javen to be able to land a hit, then they'll definitely be able to as long as it's within the duration, and again there is no listed counter to probability manipulation for either of them. Asuna is smart enough to know that landing a hit entails surviving enemy counters as well. And with javen by asuna's side, there ain’t no way either of them could survive a Multi-Solar System attack. That would obliterate either of them beyond regenerative capabilities.

With the odds tipped in their favor this way, even if they can’t get both of them out being down a teammate is still a big disadvantage. I’m yet to be convinced that frogman could actually overcome asuven’s speed too, and [Barrier of Chaos] would be a good chance to kill Hecate in this way too to get around rewind, since it’d be out of frogman’s scope (Unless he can interact with pocket dimensions), or at the very least frogman himself who has less feats of willpower. She does have strong willpower to escape, but if she stays there for longer than 2 seconds she’s toast. I don’t think she’d be able to escape THAT quickly. The scope of the rewind would quickly run out, and [Fortune] obviously makes this more likely to happen.

Asuna's precog is not robotic like the machines of the red stickmen though. It's instinctive lol, danger sense has much more abilities listed on it that aren't clairvoyance and precognition. It's an entirely different "form" of it, if you will. Asuna senses killing intent, not an attack itself, which is why frogman still being willing to kill her and javen is so important. And frogman has yet to show the ability to do this to instinctive action.
Actually, now that you mention it...

When the 'Red Laser ability pool' for 10-Evolution-Lines got established, the strongest spells called 'R.L. KEY masteries' adjusted to use this defensive feature offensively. The biggest examples of this are the adaptiveness of '2-Second-Rewind' to the targets it facing head-on, able to use 3.5rd dimension properties to rewind 3rd dimension targets, but would they be 3.5rd dimension instead (like Dragon Purple Skeleton Mages), '2-Second-Rewind' would adjust full 4th dimension properties for it.

Frogman can rewind any playback with this, as well do it even when Asuna exists in this '4th dimension', greatly reducing the usefulness of the thing, since she will no longer be able to use that time for planning and even fixing mistakes would be far more difficult, especially with Frogman's rewind being a KEY spell and possessing resistance to Information Analysis + Clairvoyance + Precognition (key Red Laser Spells used by Frogmen even in past/future scans seemed censored and altered to Red Stickmen analytical machines)
This... Doesn't sound like it has anything to do with people travelling through time at all 🗿 🗿 🗿 Having an ability that works on 3.5 dimensional beings doesn't inherently imply that you actually have the range or the AP to affect, well 4-D universes, so frogman would need to actually reach into the 4th dimension itself, but this is contradicted by the fact that frogmans range is at best High Universal When he'd need at least Universal+, and this is under favourable conditions too lol, but either way i doubt this would work
High Universal with a known location and consciousness inputted strikes (through which Frogman can sense the environment around), given that Red Laser projectiles are stated "to be able getting anywhere without a disturbance".
Yeah, stage 4 frogman is probably a million times better at everything than the base around is and that’s not even an exaggeration, Javen’s lower intelligence does his team no favors. I also highly doubt he’ll be able to keep track of what’s going on.
This isn’t entirely true, Javen can become more useful to Asuna thanks to the letters ability to empower others, kind of like team-attacks. They can do this whenever, so Asuna can amp Javen up at anytime 👀 Javen will still be a big help as I’ve explained before, even if he’s not as smart.
  • Empowerment & Temporary Power Bestowal (Via Shizu or other allies. Can combine skills with another person to make them far stronger, like a tag-team attack.)
 
Back
Top