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FU commander tries to judge an evil scientist leader (stage3 Frogman vs Marx Gemini)

Froggytron

He/Him
2,188
1,298
Story: In FU and Venefica Verse (AU) crossover, Stage 3 Frogman encounters Marx and his robots in S-City about to attack Pluto, and decides to defend it in the name of justice. Frogman also sees all of Marx's evil deeds and human/monster experiments with his Sin Vision, upon which he decides to put a cruel end to this twisted scientist's life.

Rules
  • Stage 3 (KEY 4) Laser Frogman is used, equipped with a Red Saber
  • "Boss Mode" Marx Gemini used, upon monsterization
  • Starting distance is 40 meters
  • Anything above High 6-B is restricted
  • The fight takes place in S-City
  • Speed is equalized
  • SBA for anything else
Voting
Stage3 Frogman: "There is a single place welcoming you, starting with 'DP' and ending by 'ZA^2'. My Red Saber is here to help you get there sooner."
Votes: -

Marx Gemini: "Can't you understand, Im just taking back my wife's life, which I CREATED! But seeing your marvelous technology, her life won't be all Im gonna take today!!"
Votes: 4 (VeneficaAuthor, DarkKingD10, MintyBoi1, Bossbrosish)

Inconclusive
Votes: 1 (Froggytron)
 
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As always, stage3+ Frogman starts with sending 2x clones jumping at the opponent with laser spiked gloves and damage transferal activated, to see opponent's reactions and inteligence.
 
Marx instantly activated his Master Aura, which lowers the effect and damage of any attack which hits him by 50%.

Then, to counter the clones charging him, Marx wields his ‘Shield Ripper’ technique, which unleashes ravaging winds to slice them into hundreds of pieces (mid regen won’t save them here; they’ll perish rather fast) and commanding robots to fire blasts as even more distractions.

Even while the wind sliced the clones to nothing, Marx can still act again. He scans Frogman, and determines his very high power level and proficiency with energy using (red laser skills). Anticipating an attack of that manner, Marx activates the ‘Boss Field’, which absorbs all the energy thrown at it, and can only be destroyed by a single overwhelming blow. Since this is Monster form Marx, he has the ability to use three of those shields on top of each other, making options for Frogman to attack much more limited.

Marx won’t allow him to get close enough to attack, even after the shields are used, commanding Neptune sentries to counter Frogman’s next move after the wind subsided and the clones are defeated
 
Stage3 Frogman gets surprised, as he sees similar powerful use of arsenal and full utilization of one's army (stages 3 often lead small FU army sections as commanders).

Firstly, Marx's main body will experience two Shield Ripper techniques (as if they hit him too), divided by half with Master Aura (still, Frogman is sure 1x own hit (0.5 + 0.5) won't KO Marx). To deal with Marx's army/Neptune sentries around, Frogman casts country-sized laser clouds above the battlefield:
  • Laser storm - Frogman casts 'Red portal clouds' above the battlefield (scaling even at country radius), which will rain powerful red laser shots at surface beneath. Laser drops are twitching while falling down, making it difficult to dodge with their numbers. Frogman is able to control the laser rain (so doplets target only sinners) and can bent raining angle.
Each projectile hitting a target causes medium Age Manipulation (landed red laser attacks rapidly shorter opponent's lifespan / Corrosion Inducement for robots). Frogman anticipates ‘Boss Field’ would only be fed with this energy (being informed with telepathy about the Abliter/stage2 match), so makes the shots ignore it (only dropping 1-2x shots to see if Age Manipulation has some effect on it).
 
+ while it's "raining", Frogman too uses all lower stages scanning methods and equipment to get as much information about Marx as possible.
 
Marx himself is immune to age manipulation due to the youth serum he drank to remain in his prime, so the bullets which land will have zero effect.

Marx is smart, and so he flies straight into the rain to gather energy with his shield by going in front of some of his sentries. He then wields the ones who were killed by the Laser Storm, throwing his arms out and vacuuming all of their parts into his arms and fusing them, creating gigantic robot hands which tower over Frogman. With the robotic hands, Marx rushes forward and viciously punches, while also shooting hundreds to thousands of smaller laser beams from the mangled cannons of the sentries within the arms.

While he is performing the punching/laser move, Marx summons a Neptune battleship by releasing a hand vibration, the battleship appearing for a portal. The battleship releases around 200 more sentries to assist Marx. They all join Marx’s attack with their own lasers.

Even though their lasers are weak, all of them together will make a good distraction while Marx attacks with the giant hands and his own lasers
 
Frogman makes the clouds move away from Marx (like - magnets from the - giant one), but undoubtedly some of the energy was absorbed. The "parts" Marx is getting are old, withered, and rusty (via each of them taking lots of rain hits), Frogman responds as well with re-regenerated gigantic arms (of similar proportions), which will shoot small Laser Burst arrows from their surface area to counter the lasers, effectively making both punching like DIO and Jotaro at start of their fight on 100% equal terms, throwing smaller units away with sheer pressure of blasts.

In microscopic breaks between the punches, Frogman casts a giant moving portal directly against the battleship, BFRing it 200KM under the planet's surface directly into the underground lava. Frogman also creates a few clones from his back, equipped with bunch of red laser crystals with artificial souls inside them. These clones will fly above the 200 sentries deployed, and throw these crystals into them. Combined with advanced hacking, the sentries hit will start transforming into FU android soldier's, having sentries exact AP, materials, laser weapons and FU Android minds. They will shoot lasers at the sentries not transformed (which will be more powerful due to being boosted by the red laser core inside).
 
Marx discards his withered hands, since they no doubt sustained high damage from the clashing, and their corroded metal makes them worthless afterward. However, Marx gains a small stats increase (attack, speed, defense), due to reactive evolution from his "Save System" integrating the data of the clash.

To counter Frogman’s giant hands, Marx wields his “Boss-Master Roar", which unleashes a massive 170-decibel vibrating roar that disrupts the innards of his opponent's biological makeup, forcing them to fall apart. The roar causes Frogman's giant arms to fall apart into thousands of small pieces, returning the fight to square one.

Marx gets frustrated with Frogman's strong resistance, and even more upset with what is happening to the sentries. Marx summons Abliter, Scanner-A, Scanner-C, Scanner-D, and Scanner-E to fight against the Fu Android Soldiers. Abliter's higher stats, absorbing shield, and danmaku combined with scanner minions will be very difficult for the FU soldiers to deal with.

After the roar and summons, Marx's next move is his "Super Boss Storm" attack, where he fires 500+ Gigaton Lasers in half a second, with the energy to bust right through energy shields. The move is just a distraction, and he uses the time Frogman will need to defend the attack to assist Abliter.
 
As the hands get biologically torn apart, Frogman quickly harnesses the red laser strength back. Before the Gigaton lasers hit, Frogmen quickly draws the Red Saber and rotates with it stretched, "catching the lasers" on the blade and sending them through the Saber's blade surface (limited Vector Manipulation) aimed at Marx's back from bellow angle (rushing to help Abliter). 400+ Gigaton Lasers caught, united, and even accelerated from the Red Saber's tip directly at Marx's back will hopefully knockback him to a different Country, perhaps even to space. The main Frogman will be flying after him to not lose such a "high sin meter monster" from sight.

As for the FU sentry Androids, 4 of the 5 clones (throwing the crystals) will convert to EXP, making boosted FU Plus-droids (numerous) and Spagmatrons (more than 100x) out of them. Many Spagmatrons in one area can cast literal tens-of-kilometers-walls out of High 7-A digi-shields series, redirecting practically all Abliter's/scanner's laser shots back at them, furthermore aimed at their eyes.
 
Marx's shield is still up, so he will absorb the power of the reflected Gigaton Lasers and greatly raise his energy. Now that he's all charged up, he sends a supercharged Shield Ripper technique backward towards the pursuing Frogman to slice him into thousands of little pieces, the wind being empowered by Marx's new energy.

Afterwards, he zooms into battle with Abliter. Abliter can use his own absorbing shield to absorb all of his and the scanner's reflected laser barrages. However, because the Scanners can't, they are all destroyed, making Abliter worry about the state of the battle and curious about Frogman's origins. Abliter now has lots of energy, making him much stronger. He decides to direct his efforts toward the Plus Droids because his canning of Spagmatron tells him that he can't fight one of them one on one, even with the energy boost from danmaku absorption.

Meanwhile, Marx fuses the destroyed Scanners into one machine which has all of the other scanners' abilities and four different arm cannons, which all shoot different elemental (Fire, Ice, Electric, and Wind) laser blast spams and teams up with Abliter.

Marx himself goes to the Spagmatron energy walls, easily brute forcing his way through the High 7-A walls. After that, Marx blitzes into the Spagmatron field, grabbing two of them by the necks, and uses his Technological Appropriation move to absorb them into him, giving himself all of Spagmatron's abilities and altering the robotic parts of his body, giving him FU appendages.

  • Technological Appropriation: A special technique where Marx can gain the powers of machines via a touch or by devouring them. With the attack, he gained the powers of his defeated sentries and battleships, also allowing him to heal. It is especially deadly against robotic opponents; he absorbs them into himself by making physical contact with them. The downside, however, is that he could overload his cybernetic parts and destroy himself by absorbing too much/an enemy who is too powerful on their own. He knows to keep it in moderation.
Just two Spagmatrons aren't nearly enough to overload his body, so he basks in his newfound power, calling it 'wonderous.' He then throws his arm out at the FU Plus-Droids and remaining Spagmatrons, wielding his new ability (gained from the appropriation of Spagmatron, using his limited Earth Manipulation) to open massive cracks in the ground to drop them all inside. Abliter is in awe of his master's new strength and awaits the response from the Frogman Clones.
 
Immediately after Marx sent the limited Earth Manipulation massive cracks, a brutal explosive fist of spikes and anger slammed him from back, at the place where his neck connects with torso, stunning him with cold surprise and pain, knockback him. How did this happen?!

(Going 15 seconds back) Frogman quickly sees his detailed mistake (feeding the 'Boss Field') and plans. He creates a clone in front of him, having armor of small A.T. shields (spreading out most incoming energy to sides) to camouflage "a main Frogman struggling under Shield Ripper wind", while the main Frogman teleports to the Spagmatrons (he expects so high sin-meter being to immediately go and stomp them). Frogman's previous scans discovered Marx has no detailed enhanced senses, Instinctive Action, or similar ability to sense his next trap.

Frogman teleports there with Illusion Manipulation (to not let Abliters notice), and starts generating 6-B clones next to Spagmatrons (clones have just slightly below AP than the main Frogman). Spagmatrons get an order to create digi-shields around themselves too, bending incoming light to make the clones inside invisible. As Marx brute forces the High 7-A walls and picks the 2 poor Spagmatrons, the other 22 Spagmatrons (hiding a clone) get an order to form a tight, perfect circle around Marx meanwhile. As Marx is ignorant to 100x weaker Spagmatrons surrounding him, the clones charge their spiky gloves to do massive explosion-piercing damage.

As Marx sends the limited Earth Manipulation massive cracks, BOOM, the first clone fires Marx (with the explosive punch) at another Spagmatron, from which's shield jumps another clone, firing Marx at another Spagmatron. Marx effectively got caught in an even deadlier 'circle of doom'.
  • Circle of doom - Laser Frogman creates a circle around the opponent from his clones, equips each one with laser spike gloves, and moves the opponent somehow at one of them. The opponent will get a massacring spike punch sending him flying at another clone, which will do the same. The opponent's flying speed between the clones will increase drastically in a short time. A few seconds of this are enough to massacre the opponent into broken pieces.
As each charged spiky punch turns body parts straight into blood, Marx's High-Mid regen will be fully beaten under 2.4 seconds. Furthermore, the main Frogman already teleported into the ground below this scene and has exact calculation of where Marx will be fired next in the "circle". Frogman will stab into these places his stretching Red Saber's tip of the blade, likely giving 'Decay Burning' effect into critical Marx's organs Frogman is aiming at with the stabs. What a plot-twist!
 
Because the gloves have 'laser' energy infused into the punches, Marx will still continue to absorb them, though with every punch he would still sustain damage physical damage, and his shield would as well, the accumulated damage may even be enough to destroy the first of the three Boss Fields. However, the Master Aura will half the effect of Circle of Doom, giving him 4.8 seconds to react, which is enough for him to survive. He is a genius after all, and even if he is enraged, he still knows how to use his abilities effectively.

Marx, sensing the imminent danger that he is in, will use the first moment of the Circle of Doom to create a series of 6-B Spagmatron Shields all in a circle, which rise to his level after the absorption. Once the shields protect him, he regenerates fully, and his Save System makes him stronger again. Marx drops the shields and frees himself from the circle with an omnidirectional Boss Master Flares and Bubble Dodge Hell combo aimed at destroying all of the Spagmatrons and clones at once, attacking using his new FU appendages.

  • Save System: A special system which was created upon monsterization. With it, Marx is able to record 'save data' of all of his fighting and instantly apply said data to himself, making him much stronger both offensively and defensively. He can save different fighting styles into himself and perfectly replicate them, as well as combine different strategies and techniques specifically in a way that is advantageous against any given enemy.
  • Boss-Master Flares: Marx fires hundreds of concentrated fire blasts, each one thousands of degrees hot. They have the power of Gigaton Lasers and the swiftness of Skate Mode.
  • Bubble dodge hell (making laser bubble sentries around him and causing laser bubble Danmaku around with hundreds of laser bubbles flying in random directions and shaking along their pathway)
During that, Marx uses his new Sin Vision and determines the location of the Red Saber Frogman below him, so he flies high up and creates a Boss Master Clone to counter the incoming Red Saber Attack. The clone creates another 6-B Digi-shield laid down horizontally, covering the sky to block the saber's stretch.

The real Marx flies down to the new Fused Scanner and Abliter, who is worried for his master after being nearly destroyed by the Circle of Doom. Marx insults his 'lack of faith' before turning to the FU Plus-Droids, angrily promising that he won't be caught off guard again.
 
It's true the Spagatron digi-shields (at 6-B) will redirect energy and transfer lots of damage into objects around, able to tank Circle of Doom with many shields to some degree. The 11x from the 22 clones will form a closer circle to tank 'Boss Master Flares' while the shielded 11x clones will control 'Bubble Dodge Hell' bubbles to go into space (as even the Frogman clones are master wizards in controlling any Red Laser energy forms). The 11x Clones tanking damage will fall apart into EXP (converting the Master Flares energy into EXP as well).

Some Spagmatrons in the area still get nearly destroyed from the 6-B digi-shield dmg transfer into objects around, but some of them get 1-2 AP tier boosted from all the energy rotating around. Main Frogman, angered by all of this, consumes most of the EXP floating around, doubling his AP and moving him into a bit higher stage 3. With such a boost, Main Frogman easily jumps diagonally out of ground, stabbing the Marx's clone from above with Red Saber stretch and burning it with 'Decay Burning' in under 1 second (the burning rate also increased drastically) to harness even more EXP.

Before real Marx does something to the Plus-Droids, an intense aura of energy and rage "hits" him, almost as if Satan himself came to claim his soul. Main Frogman depletes 44% of Marx's brainpower with Mind Manipulation (the effect is strong as Frogman is AP boosted... the Save System prevented a straight 70% decrease btw) by focusing on him directly (depleting 22% more each minute which passes from now, until Main Frogman stays alive and in range of course). Main Frogman transforms Red Saber's blade into a gigantic mace, which will shortly, with the stretch, strike into Marx's / Abliter's / Fused Scanner's location, causing a nuclear AoE blast causing 'Decay Burning' into all sides.

+ Marx activating Spagmatron's Sin Vision was a big mistake, since as he is 4+ on the Sin-Meter, his sight gets 100% covered quickly by his ugly sins (he gets forced to see), which furthermore haunts his other senses, mind and even a very soul (as Sin Vision is more of a "energy sense" rather than sight-only, making the user go insane from all information inputs at 4+ meter)
 
Firstly, Marx's Master Aura blocks the Sin Vision insanity, and he is able to turn it off due only viewing it as if he were at 2. However, he is unnerved by it, calling it a 'rotten power' that he will never use again.

Then, again thanks to the Master Aura, only half of the mind attack effects will work, so Marx is hit with an instant 22% decrease instead, with the lowering effects taking longer (90-120 seconds instead) and only by 11%.

Marx feels the effects and scowls. He, Abliter, and Fused Scanner see the incoming mace, and Abliter's scanning tells him that if it lands, it could end the battle right then, and he says as much to his master.

"Master, that attack could destroy us!" he cries.

"I know!" he answers Abliter with a furious growl. "But there is no power that can quell me!"


Marx is well aware of the power Frogman's mace has, and to counter it, he instantly grabs the Fused Scanner, and uses Technological Appropriation to fuse it into himself, gaining all of the elemental powers and abilities in general of the Scanners (A, C, D, and E) and restoring the state of his mind back to between 95-100% capacity during the first minutes due to the healing properties that his absorption of machines has.

From there, Marx uses the energy from the absorbed Gigaton Laser Danmaku from before, releasing it from his body and combining it with a 6-B Digi-Shield which he places between him and Frogman's mace, stretching deep into the ground and many kilometers up. The combined energy and Spagmatron shield are enough to match the AP-boosted Frogman, but to go even further, Marx stacks the barriers the scanners can create into the shield, further improving its defensive capabilities. All of that together is enough to barely block Frogman's mace red saber attack.

However, Marx using the boosted energy of his earlier absorption in the shield lowers his stats slightly. The Save System may counteract that, and increase his stats again after they are lowered, effectively meaning that there is only a very minor decrease.

Before Frogman attacks again, Marx acts once more, spawning and Boss-Master Clone inside the FU Plus-Droid positions, and the clone obliterates them all at once with a powerful Shield Ripper, overcoming their regeneration. The clone uses 250-meter portals from Spagmatron (who had that power due to being an evolved FU Plus-Droid) to portal the FU Plus-Droids destroyed pieces to the inside of Marx's shields, and he absorbs some, increasing his FU power slightly more. His main objective, however, is to feed them to Abliter, once again using Technological Appropriation to fuse Abliter with the dead Plus-Droids, creating Abliter Plus-Droid. He uses Spagmatrons red laser to convert the rest of the dead parts into EXP for Abliter Plus-Droid, who eats it all and gains much more AP and stat boosts.

While that is happening, the clone who killed all of the Plus-Droids flies towards the Spagmatron's and Frogman clones, getting into close range and unleashing his Boss-Master Roar, which will disrupt the biological makeup of all of them, effectively making them fall apart completely, with Mid regeneration and lower being instantly defeated, and even High-Mid regen being threatened.

The real Marx and Abliter Plus-Droid prepare for Frogman's reaction to the mace blocking and destruction of all of the FU Plus-Droids from behind their highly enhanced Digi-Shield. He is sure, based on the course of the battle, that Frogman will be livid. They are ready for the next phase of the battle.
 
Firstly, Marx's Master Aura blocks the Sin Vision insanity, and he is able to turn it off due only viewing it as if he were at 2. However, he is unnerved by it, calling it a 'rotten power' that he will never use again.
Damn. Sin-Meter 2+ still decently disturbs the vision and makes the holder 24/7 feel uncomfortable, it's not critical however.
Then, again thanks to the Master Aura, only half of the mind attack effects will work, so Marx is hit with an instant 22% decrease instead, with the lowering effects taking longer (90-120 seconds instead) and only by 11%.
So the match will last up to 777 seconds (holy number! cca 13 minutes... if Frogman isn't beaten), until Marx is incapable of thinking up even throwing a fist in front of him...

--------------------
Frogman's Red Saber mace movement is indeed stopped at the shield (thinning it), yet 'Decay Burning' boosted by Frogman's unmeasurable rage is still present. The massive boosted Digi-shield starts burning away from the impact. It's not directly specified on the profile, but Laser Frogs get some EXP by intense emotions and willpower to take out their opponent (it's listed on FU Soldier's page...which feats base Frogman should have).

"No stolen shield will save you from this Mace, Marx! This impact will hit you even in the afterlife!!!"

The main Frogman yells, erupting with red laser energy of rage, forcing further strength on the Mace to tear through like a 1000-degree knife through plastics.
-------------------

Upon destruction, the Plus-Droid souls shoot out in the form of beams, going through portals into main FU. 11x clones slayed by the 'Boss-Master Roar' EXP convert into Statistics Reduction targeting their killer (stage2 new feat), decreasing the Marx clone AP numerous tiers below 6-B. Statistics Reduction finds the path of the "death causes", in some degree targeting the original Marx and degrading all his stats as well (although nearly not as how the clone was decreased, the direct killer).

As the main Frogman crushes and burns the shields, he generates 5 clones from the back (from his last 8 left, 30 were used already). 2 of 5 clones will get damage transferal activated. These 5 clones will use Frogman's second strongest trump card, the 6-B Spagmatron laser bubbles sent into space before. The original 11x clones sent them in a giant loop (which could easily surround gas giants like Jupiter)... the Spagmatron bubbles rise in power and accelerate with the distance traveled... and now the 5x clones aim these numerous 6-B bubbles (Marx himself created a ton of) at the Red Saber Mace, currently crushing the shields. Dozens of high-end 6-B bubbles with now 10% speed of light bombard the Mace from the top (as if justice came from heaven), each delivering strength of 40% original Mace throw.

The physical Mace with anger-boosted 'Decay Burning' being forced down with the strength of "20+ main Frogmen throwing it" tears through any shield, barriers, and force fields as if they were made from carton. All area around Mace throw is getting bombarded by walls of other accelerated bubbles from space (falling down in a diagonal path, both meeting and exploding under Marx basically), making escape to sides and ground close to impossible. In a fragment of a second, all will be over.
 
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Against nearly anyone else, Frogman's attack here would end the battle with his victory. However, even in this situation, Marx still has a trump card of his own.

Now that Frogman and all of his clones are in one place about to kill him, Marx has no choice but to go for broke completely.

Firstly, the Save System saves the real Marx from a lot of the Statistics Reduction, allowing him to retain most of his power. The Save System does this by reacting to the data of Frogman's crazy mace attack.

Next, Marx reverses the energy used in Bubble Dodge Hell, effectively shutting the bubbles off as if they were never used. He can do this thanks to his FU appendages now innate connection to his Battlesuit, which can shut off the energy of the attacks Marx uses at will. This immediately takes away the boost given to the mace initially, and his Boss Fields can absorb damage from the sides and ground, which gives Marx enough time and energy to perform his next moves in less than half a second. In addition, Abliter Plus-Droid feeds Marx's double Boss Field with a very heavily enhanced "Pluto Megalaser", greatly raising his stats and reaction time

Marx instantly creates a second Digi-Shield, which is also enhanced by Red Lasers from heavily EXP-boosted Abliter Plus-Droid, and then a third one which is a sphere covering both Marx and his minion, and again a fourth formed entirely from Fused Scanner Power combined with another Digi-Shield. In the split second that the first one is destroyed, Marx smiles, and he immediately spawns Boss-Master Clones between all of the Frogman clones and surrounds the main Frogman with around 10-15 of them, and they all have their hands instantly touching the Frogman and clones just as the Mace shatters the second shield like a knife through butter.

At this point, Marx had only used two clones, one of which was shredded by the Red Saber earlier, and the other of which used Boss-Master Roar to destroy the other group of FU soldiers and suffered from massive statistics reduction. Therefore, Marx still has 48 clones left in his arsenal. All 48 have appeared around Frogman's group.

From there, Marx mentally commands all of his clones to use 'Technological Appropriation', however, due to the sheer power packed into Frogman and the clones, the process doesn't work as it did for Spagmatron. However, that actually works for Marx's ultimate plan.

The might of all of the Frogman power and clones, as will as 48 Marx clones all attempting to absorb the Laser Frogs will result in their combined powers all erupting for an omnidirectional cataclysm. In less than an instant, all 48 Marx clones, Frogman clones, and the main Frogman himself are all completely disintegrated, with High-Mid regeneration not being close to enough to recover, since boosted Frogman and clones combined with 48 Marx Clones fused power made up the explosion. There isn't even enough time for Frogman to use his 2-second reversing portal, due to the explosion being right on top of him much faster than relativistic speed can react.

The damage transferal from the clones will inflict this damage onto Marx too, but because he anticipated the massive explosion, Marx grips Abliter Plus-Droid's hand tightly the instant moment the explosion comes. The damage transfer save is a coincidence. Marx uses Technological Appropriation on Abliter-Plus Droid, absorbing him as the damage transferal hurts him with the same explosion that hit everyone else while his last shields are also obliterated. Combined with the Master Aura cutting the transfer damage by 50%, Marx's remaining two Boss Fields absorbing lots of energy, the boost from Pluto Plus Megalaser, and the technological power of Abliter Plus-Droid giving him a massive heal and another energy/power boost, Marx is able to barely regenerate with High-Mid, surviving the disintegration with just a shred of life remaining.

When the dust settles, Marx rises again, the sole survivor standing in a now ruined S-City. He had to sacrifice hundreds of sentries, battleships, four scanners, and Abliter, however, in the end, he considers it all worth it. Stage 3 Frogman is defeated, and he has gained very useful new abilities. His body is trembling from the ferocious clash and power increase which likely was enough to evolve the parts of Spagmatron and Abliter Plus-Droid he absorbed.

"What a fearsome foe. I've had my eyes opened to an entirely new power, one of an unknown origin which almost destroyed me. However, it is also one which makes me unstoppable!!" he bellows to the skies. "One day, Neptune shall find and assimilate your origin!"

He steps forward and glances toward where the Pluto headquarters had once been. Marx's scanning tells him that the Deep Lab is still intact, and he anticipates Cobalt to be hiding there.

"And now, my dear Cobalt... You will be mine again!" Marx utters, slowly walking over the disintegrated remnants.


Marx FRA.

NOTE: After absorbing EXP and gaining Stage 3 Frogman abilities, the decay burning effect begins to harm Marx, and would destroy him in a moment. However, with his newfound reaction speed, Marx uses 2-sec rewind to reverse him getting set on fire ONLY, while keeping all of the new powers at the same time. From here, he realizes just how much new strength is in him, and he decides that instead of getting Cobalt, he will return to Neptune and use his powers to earn a higher position in their hierarchy. He is no longer the mere human figurehead, now, he has the potential to become a real master at Neptune.
 
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since boosted Frogman and clones combined with 48 Marx Clones fused power made up the explosion. There isn't even enough time for Frogman to use his 2-second reversing portal, due to the explosion being right on top of him much faster than relativistic speed can react.
This is one scenario possibility, with a decent chance. Frogman gets overwhelmed by the speed of things and gets caught in the instant explosion, being BFR'd as a Frogman's Core (unable to defeat Marx even if regenerated and came back, since by consuming Abliter-Plus-Droid and Stage3 corpse, Stage3 just doesn't have a chance against such a monstrosity. Marx has options to deal with 'Decay Burning' while absorbing the body corpse itself. Stage3 lost this fight completely, in this situation.

Yet now I really think about it, this fight has more outcomes. In the second one, Frogman notices that 48x Marx's clones have appeared around his great plan (where even one could demolish 11x Frogman's clones). In this scenario, Frogman plays safe and doesn't try finishing Marx with the Mace before clones stomp him. He does the opposite. Transferring the red laser energy from the mace inside of him (red laser circulation between Red Saber and Frogman's hand is nearly instant) allows Frogman to do a 2-second rewind before the Marx clones start 'Technological Appropriation' (as their brain power is reduced by few %). Frogman will revert 48x Marx's clones appearing (as 2 seconds in the past, there were no clones), while keeping the Marx's limit of clones used at 50/50.

The optionally 2-second-rewind also rewinds information of Frogman summoning his 5 clones, while keeping his 5 clones present. It rewinds Bubble Dodge Hell reversing, having Marx to reverse it again. It rewinds the Fused Scanner boosting Digi-Shield, while the fused scanner was used and is gone now. The 4x Digi-Shield creation is also rewinded, while Marx's depleted stamina from creating them isn't. All of Marx's efforts (in this scenario) are reverted, as they were not planned in intervals exceeding 2 seconds. With 5+5+3(unused) clones, Marx having depleted stamina, having no clones left, with a shock on his face is beaten to death by another 'Circle of Doom' by smiling Frogman, being happy from his right decision (in this scenario). Only Abliter Plus-Droid (which couldn't be rewinded) manages to escape, now having an enormous grudge against FU.

"I will inform Neptune about this, I will crush any FU unit in sight, I will take revenge for you... master!" (Sad Abliter ending)

Inconclusive FRA. Both sides are monsters, able to crush the 'bigger monster' in 50/50 rate.
 
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This is one scenario possibility, with a decent chance. Frogman gets overwhelmed by the speed of things and gets caught in the instant explosion, being BFR'd as a Frogman's Core (unable to defeat Marx even if regenerated and came back, since by consuming Abliter-Plus-Droid and Stage3 corpse, Stage3 just doesn't have a chance against such a monstrosity. Marx has options to deal with 'Decay Burning' while absorbing the body corpse itself. Stage3 lost this fight completely in this scenario.

Yet now I really think about it, this fight has more outcomes. In the second one, Frogman notices that 48x Marx's clones have appeared around his great plan (where even one could demolish 11x Frogman's clones).
The big problem here is that Marx’s clones are summoned and have their hands on frogman the very instant that they are summoned. Technological appropriation will begin right away, the mind depletion won’t matter because their hands are already touching frogman, not even the smallest microsecond occurs where the hands don’t touch him. All that is needed for the move to work is contact. Even if he was at 1% brain power, the automatic hands touching is enough to make the move work as normal.

At that point the supernova move would occur as it would in the previous scenario, and Marx still wins, therefore giving him a more reliable wincon, so my vote (unless more comes up) will remain with marx
 
This is one scenario possibility, with a decent chance. Frogman gets overwhelmed by the speed of things and gets caught in the instant explosion, being BFR'd as a Frogman's Core (unable to defeat Marx even if regenerated and came back, since by consuming Abliter-Plus-Droid and Stage3 corpse, Stage3 just doesn't have a chance against such a monstrosity. Marx has options to deal with 'Decay Burning' while absorbing the body corpse itself. Stage3 lost this fight completely, in this situation.

Yet now I really think about it, this fight has more outcomes. In the second one, Frogman notices that 48x Marx's clones have appeared around his great plan (where even one could demolish 11x Frogman's clones). In this scenario, Frogman plays safe and doesn't try finishing Marx with the Mace before clones stomp him. He does the opposite. Transferring the red laser energy from the mace inside of him (red laser circulation between Red Saber and Frogman's hand is nearly instant) allows Frogman to do a 2-second rewind before the Marx clones start 'Technological Appropriation' (as their brain power is reduced by few %). Frogman will revert 48x Marx's clones appearing (as 2 seconds in the past, there were no clones), while keeping the Marx's limit of clones used at 50/50.

The optionally 2-second-rewind also rewinds information of Frogman summoning his 5 clones, while keeping his 5 clones present. It rewinds Bubble Dodge Hell reversing, having Marx to reverse it again. It rewinds the Fused Scanner boosting Digi-Shield, while the fused scanner was used and is gone now. The 4x Digi-Shield creation is also rewinded, while Marx's depleted stamina from creating them isn't. All of Marx's efforts (in this scenario) are reverted, as they were not planned in intervals exceeding 2 seconds. With 5+5+3(unused) clones, Marx having depleted stamina, having no clones left, with a shock on his face is beaten to death by another 'Circle of Doom' by smiling Frogman, being happy from his right decision (in this scenario). Only Abliter Plus-Droid (which couldn't be rewinded) manages to escape, now having an enormous grudge against FU.

"I will inform Neptune about this, I will crush any FU unit in sight, I will take revenge for you... master!" (Sad Abliter ending)

Inconclusive FRA. Both sides are monsters, able to crush the 'bigger monster' in 50/50 rate.
Abliter ending though 👀 an interesting outcome that would be
 
The big problem here is that Marx’s clones are summoned and have their hands on frogman the very instant that they are summoned. Technological appropriation will begin right away, the mind depletion won’t matter because their hands are already touching frogman, not even the smallest microsecond occurs where the hands don’t touch him. All that is needed for the move to work is contact. Even if he was at 1% brain power, the automatic hands touching is enough to make the move work as normal.

At that point the supernova move would occur as it would in the previous scenario, and Marx still wins, therefore giving him a more reliable wincon, so my vote (unless more comes up) will remain with marx
There are 4 microscopic timings (at least how I make sense of it from the "final" message):

-Marx summons 10-15 Boss-Master Clones around Frogman and his team
-Marx summons more of them so "All 48 have appeared around Frogman's group"
-Marx mentally commands all of his clones to use 'Technological Appropriation'
-The process doesn't work as it did for Spagmatron

These 4 micro-timings (even a mental command of 50–99% of the speed of light) take a fragment of time. While aggressive Frogman uses this time to crush Marx nearly hit by Mace, play-safe Frogman uses the time for a 2-second rewind. That requires just 2 steps: FTL red laser energy travel and practically instant 2-sec-rewind cast (as Frogman's mind can exist even in his red laser aura, the energy of mace is converted to calculate "things to partly rewind" pretty much instantly). Hope this helps with the understanding!
 
There are 4 microscopic timings (at least how I make sense of it from the "final" message):

-Marx summons 10-15 Boss-Master Clones around Frogman and his team
-Marx summons more of them so "All 48 have appeared around Frogman's group"
-Marx mentally commands all of his clones to use 'Technological Appropriation'
-The process doesn't work as it did for Spagmatron

These 4 micro-timings (even a mental command of 50–99% of the speed of light) take a fragment of time. While aggressive Frogman uses this time to crush Marx nearly hit by Mace, play-safe Frogman uses the time for a 2-second rewind. That requires just 2 steps: FTL red laser energy travel and practically instant 2-sec-rewind cast (as Frogman's mind can exist even in his red laser aura, the energy of mace is converted to calculate "things to partly rewind" pretty much instantly). Hope this helps with the understanding!
So, the first two timings are supposed to be the very same (sorry if I worded it badly!). Marx summons all 48 clones at the exact same time, and the specifics are that 15 of them are around the "Main Frogman" attacking with mace, and all 15 of them are spawned instantly touching him with no time between the two.

The other 33 clones spawned at the same time are split among the 11 clones, so therefore, there are 3 Marx clones for every Frogman clone, and 15 for the main one. All of them have their hands on Laser Frogs, and since Technological Appropriation begins on contact, technically Marx doesn't even need the mental command. I was tired when I put that in the reply.

Marx does not need to mentally command his clones to begin appropriation. For any other attack, he could (doesn't have to, clones can perform moves on their own as well) do that, but for this one, even the clones do it on there own

So that basically cuts the whole thing down to that one specific time when the process begins. Because Frogman is getting absorbed into an exploding Marx, all of his red laser energy is thrown into a whirlpool-like state for one instant while the same thing happens with every other clone, which likely means that he won't be able to control it all in a good enough way to make 2sec rewind work properly (even though he is a master of controlling red laser energy, the sheer power of 48 failed technological appropriations makes it extremely chaotic, like trying to tame a swarm of hornets) and then it all implodes on itself before expanding outwards, resulting in the supernova explosion even if he does play it safe.

TLDR: All of this would take place in the very same instant where Marx originally summons the 48 clones. That's how instant the explosion is.

So I have a hard time believing Frogman can get the rewind off, even with conservative estimates. So based on those facts, Frogman now has 1/4th time to do all of the stuff with the rewind at best, and absolutely zero time at worst based on automatic activation of the absorbing. Either way, there doesn't seem to be enough time for Frogman to react with 2sec rewind (even if he can with 1/4th time, that's still a rare scenario), so I will once again remain with Marx FRA
 
he won't be able to control it all in a good enough way to make 2sec rewind work properly
But holy damn, Frogman casting 2-second rewind at the 'Technological Appropriation' start (with 48x clones even) could distort it, rewinding things as when you would read saved data from a broken corrupted hard disc drive. There is even a chance the distortion will be massive enough for a 2-second corrupted rewind altering the super-nova after it, messing with time and concept of reality (as higher forms of red laser have the potential to), redirecting the super-nova energy to send some things and clones of both sides in infinite past or future, perhaps across universes. Yet it's impossible to determine who would benefit from this 👀

If Marx still comes from this and absorbs the burning corpse, I kind of doubt he could use the 2-second rewind (the ability to rewind 2 seconds itself could get corrupted), making it impossible to revert the flames... it would revert things not intended or not revert at all. We probably need 3rd party votes to decide if this comes out as Marx's win, or as an Incon
 
But holy damn, Frogman casting 2-second rewind at the 'Technological Appropriation' start (with 48x clones even) could distort it, rewinding things as when you would read saved data from a broken corrupted hard disc drive. There is even a chance the distortion will be massive enough for a 2-second corrupted rewind altering the super-nova after it, messing with time and concept of reality (as higher forms of red laser have the potential to), redirecting the super-nova energy to send some things and clones of both sides in infinite past or future, perhaps across universes. Yet it's impossible to determine who would benefit from this 👀

If Marx still comes from this and absorbs the burning corpse, I kind of doubt he could use the 2-second rewind (the ability to rewind 2 seconds itself could get corrupted), making it impossible to revert the flames... it would revert things not intended or not revert at all. We probably need 3rd party votes to decide if this comes out as Marx's win, or as an Incon
I agree! We have to see what others think of it to determine how it will be added to both profiles since this could be another scenario too

So far, we have seven scenarios, and it goes like this:

Marx: 2 winning possibilities (Original supernova and/or 2sec reversal or Marx taking Stage 3's powers and killing him for real once he returns after regenerating from being a Frogman core. In addition, before Self BFR, he could trap it using FU plus-droids soul containment ability on the core, then trap it in another shield, forcing the core to self-destruct. Even if Frogman continues to return, Marx gets stronger and stronger each time with appropriation until Frogman/core is either finally completely absorbed or gives up. Frogman core will annoy Marx in both wincons)

Frogman: 1 winning possibility (2sec reversal eliminates Marx's last explosion/Abliter survives this as well, meaning that it is not an 'absolute wincon')

Inconclusive: 2 possibilities (Marx dies due to exp burning after the original explosion (not guaranteed that he would absorb the exp, making this an incon)/supernova goes chaos due to red laser manipulation)

Overall, seems slightly in favor of Marx because there are more where Marx wins/is inconclusive, so I'll keep my vote with Marx. I'll make sure there is further input though, and I am willing to change my vote if need be
 
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After analyzing the summary of this very LONG discussion thread.
I vote Marx FRA
Guys, keep attention to the 2 'Incon' scenarios (where in one both of them are finished... yet Frogman can regenerate from Frogman's Core, coming back within a week BFR rule, while Marx likely burns while trying to absorb the corpse to gain abilities

In the other, the super-nova is glitched by corrupted 2-second-rewind and if Frogman doesnt get send at the beggining/end of time, he can do the same. Minimaly the first of those 2 'Incons' seem more like Frogman barely winning with 99% probability

Anyway vote counted
 
In order for others to have an easier time voting, here is the fight in a few sentences:

Marx and Frogman fought on equal terms the whole fight, both having deadly haxes (technology absorption+ and deconstruction flame), and both creating deep plots on each other, where the fight would literally end the very next move, upon one of them making a mistake or responding badly. Both of them "summoned" their own forces through their moves (lower in AP), and both of them got stat boosted as the fight was reaching its peak.

In the end, Marx is put into a corner, being in a 99% hopeless situation. Yet by using his trump card, Marx still has the potential to kill all forces (besides himself) by an instant super-nova. Depending on microscopic details, Frogman is/isn't able to use his own triumph card (partly rewinding 2 seconds), able/unable to prevent or change this super-nova impact, thus resulting in 5 scenarios of the fight ending (Frogman is auto-BFR'd before imminent death as a Frogman's core, able to regen and come back in a few hours, further complicating the scenarios bellow). All possible outcomes of this fight:

Frogman winning: 2 winning possibilities (using precognition to activate 2sec reversal in time eliminates Marx's last explosion [just one of his summons, Abliter, escapes as unable to defeat Frogman]). The second winning possibility grants Frogman a win upon Marx getting burned by a trap, because greedy Marx tries to consume Frogman's corpse to gain abilities, while Frogman survives as Frogman's core and recovers. Marx can't revert the fire by Frogman's consumed arsenal, as it's corrupted in this scenario. Both possibilities are won closely (namely the second one).

Marx winning: 2 winning possibilities (Original supernova kills Frogman faster, unable to do 2-second rewind, Marx takes Stage 3's powers [able to use Frogman abilities to rewind the fire trap while absorbing the corpse] and is able to continuously defeat weaker and weaker Frogman coming back until Frogman is definitely killed (by losing all energy) or just gives up. Marx attempting to catch the core would make his win-coin easier. Marx's 2nd option is to avoid consuming the corpse trap, yet now Marx has a harder time defeating the weaker Frogman coming back (as Marx is just boosted by Abliter Plus-Droid), making this win coin harder (having Marx summoning battleships to win).

Inconclusive: 1 possibility (both using their trump cards at the "same time" creates chaos (supernova and 2sec reversal create corrupted time manipulation), making an incalculable result of killing Marx, Frogman, or both.

All scenarios on average favor an Inconclusive result, perhaps tiny closer to Marx's side than Frogman's. Votes are necessary to decide the final outcome. Marx currently has 2 votes, while Inconclusive has 1 vote (me voting). Anyone voting further will be a massive help to decide this!
 
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In order for others to have an easier time voting, here is the fight in a few sentences:

Marx and Frogman fought on equal terms the whole fight, both having deadly haxes (technology absorption+ and deconstruction flame), and both creating deep plots on each other, where the fight would literally end the very next move, upon one of them making a mistake or responding badly. Both of them "summoned" their own forces through their moves (lower in AP), and both of them got stat boosted as the fight was reaching its peak.

In the end, Marx is put into a corner, being in a 99% hopeless situation. Yet by using his trump card, Marx still has the potential to kill all forces (besides himself) by an instant super-nova. Depending on microscopic details, Frogman is/isn't able to use his own triumph card (partly rewinding 2 seconds), able/unable to prevent or change this super-nova impact, thus resulting in 5 scenarios of the fight ending (Frogman is auto-BFR'd before imminent death as a Frogman's core, able to regen and come back in a few hours, further complicating the scenarios bellow). All possible outcomes of this fight:

Frogman winning: 2 winning possibilities (using precognition to activate 2sec reversal in time eliminates Marx's last explosion [just one of his summons, Abliter, escapes as unable to defeat Frogman]). The second winning possibility grants Frogman a win upon Marx getting burned by a trap, because greedy Marx tries to consume Frogman's corpse to gain abilities, while Frogman survives as Frogman's core and recovers. Marx can't revert the fire by Frogman's consumed arsenal, as it's corrupted in this scenario. Both possibilities are won closely (namely the second one).

Marx winning: 2 winning possibilities (Original supernova kills Frogman faster, unable to do 2-second rewind, Marx takes Stage 3's powers [able to use Frogman abilities to rewind the fire trap while absorbing the corpse] and is able to continuously defeat weaker and weaker Frogman coming back until Frogman is definitely killed (by losing all energy) or just gives up. Marx attempting to catch the core would make his win-coin easier. Marx's 2nd option is to avoid consuming the corpse trap, yet now Marx has a harder time defeating the weaker Frogman coming back (as Marx is just boosted by Abliter Plus-Droid), making this win coin way harder.

Inconclusive: 1
possibility (both using their trump cards at the "same time" creates chaos (supernova and 2sec reversal create corrupted time manipulation), making an incalculable result of killing Marx, Frogman, or both.

All scenarios on average favor an Inconclusive result, perhaps tiny closer to Marx's side than Frogman's. Votes are necessary to decide the final outcome. Marx currently has 2 votes, while Inconclusive has 1 vote (me voting). Anyone voting further will be a massive help to decide this!
Another note: in both of Marx's wincons, he absorbs Abliter to survive the supernova attack, and nothing is stopping him from summoning another battleship of Neptune Units to make himself stronger and replenish all his clones all over again, which makes battling a weaker Frogman not as difficult as first said. A few hours of that (Frogman regen time) and he could easily grace tier 5, getting enough power to just one-shot Frogman in both scenarios.

This makes his second wincon much easier
 
With all these 9000 IQ plays, I think Marx takes the slight edge with his backup plans (eg. battleship units to restore himself) and the chance of him just not messing with Frogman’s corpse since he already experienced the burning shifting Frogman’s favors of winning just slightly. I’ll vote Marx FRA
 
Btw ExSENNA, after reading the summary placed 6 messages above, which result would you vote?
 
I didn’t see anything in the rules counting an inconclusive vote against Grace, and I looked through the entire page multiple times, so I assume grace was reached. I’m gonna stand by that unless corrected, but I do believe that 3-0-1 voting is still Grace period
 
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