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Equal Stats Tournament 2022: Shock Rock vs V1 (ULTRAKILL)

9,935
6,302
Round 2:
(Match 4)
Same Rules as stated in the Tournament.
If you thought round 1 was an epic start then get ready cause the most electrifying alien Shock Rock makes his debut against V1 aka the survivor of the great war between robots vs humans but can he go toe to toe against an alien ? 🤔Well there's one way to find out ! Either we are gonna be witnessing an Ultrakill or a complete Shock of the system !

Results:
Shock Rock (Omni-Naut) (Ben 10): 6 (DD, First Witch, Popted2, Nierre, Frimi, JJ)
V1 (ULTRAKILL):
Inconclusive:
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Looking at the profile of V1 he seems to be a robot who uses standard weapons such as lasers, guns etc which is decent arsenal as he's got a few mentioned on his profile such as
  • PIERCER VARIANT: The PIERCER VARIANT allows for the Revolver to charge up and fire highly condensed energy beams.
  • Revolver: V1's first standard weapon. The Revolver boosts high damage and a good fire rate.
However Shock Rock does the same and he's got an entire list of all kinds of weapons cause he literally creates what he thinks using the energy from his body such as double swords, energy slingshot etc do I even need to mention there's an entire list along with any weapon, tool or object using his energy to use in combat and one of his first moves he has shown many times is using an Energy cage or net to capture enemies:
 
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Not knowledgeable on either, so I'll wait for an argument for V1, so far I'm leaning towards Shock Rock fra
 
Shockers the one who actually starts with his restraining move right? That alone gives him the win to be honest. Outside of that, things i will mention for completions sake:

Most of V1s weapons are purely kinetic and explosive, so it woudn't use them if he sees that Shocker absorbs energy. V1 can reflect both physical and energy based projectiles with his fists and coins so he actually has the advantage in that regard outside of pure range arguments. So as long as V1 can stay in range he would just throw back most of Shockers projectiles and tons of bullets, grenades and grenade turned bullets within Shockers general direction. not to forget his grabbling hook and general acrobatics to mantain optimal distance.

V1 is preetty skilled too. Like not top 10 best marksman level skilled but he has some crazy feats. V1 fodderized Gabriel, a ancient warrior angel feared throughout hell for his powerful and efficient fighting style, who teleports around. Did the same with V2, a upgraded version of V1. The craziest thing are his coin gunplay though. V1 can flip multiple coins (Dozens if he has a duplication powerup) through the air, shoot 1 coin and have EVERY coin in the air riccochet into your weakspot, every coin being far stronger than his gunshot he used to riccochet them in the first place. And yes, V2 can do the same, and yes, in the fight against V2 you can use HIS coins against him he yours against you, its crazy.

Something worth mentioning though is that Shocker hard counters 1 of V1's biggest ability, his blood absorbtion. Seeing how Shocker looks, its probably fair to assume that he dosnt have blood. Which is bad for V1, because its part of his main strategy to go sicko mod on peoples arses, while healing up any damage he sustains while doing so thanks to blood absorbtion. V1 is no stranger to fights without that though, but lacking one of your strongest ability always sucks.

Not that it mattes much because Shocker just seals. Unlucky matchup, gg Shocker
 
Yeah due to the fact he made up of energy much like his species he doesn't have blood, plus his Ls, Regen and various technniques, skill and his stamina he isn't going tire out either, Also worth mentioing Shock rock also utilizes double weapons in combat and since he has endless supply of energy to make practically any double tool/weapon he wants, He should take this.
 
Shockers the one who actually starts with his restraining move right? That alone gives him the win to be honest. Outside of that, things i will mention for completions sake:

Most of V1s weapons are purely kinetic and explosive, so it woudn't use them if he sees that Shocker absorbs energy. V1 can reflect both physical and energy based projectiles with his fists and coins so he actually has the advantage in that regard outside of pure range arguments. So as long as V1 can stay in range he would just throw back most of Shockers projectiles and tons of bullets, grenades and grenade turned bullets within Shockers general direction. not to forget his grabbling hook and general acrobatics to mantain optimal distance.

V1 is preetty skilled too. Like not top 10 best marksman level skilled but he has some crazy feats. V1 fodderized Gabriel, a ancient warrior angel feared throughout hell for his powerful and efficient fighting style, who teleports around. Did the same with V2, a upgraded version of V1. The craziest thing are his coin gunplay though. V1 can flip multiple coins (Dozens if he has a duplication powerup) through the air, shoot 1 coin and have EVERY coin in the air riccochet into your weakspot, every coin being far stronger than his gunshot he used to riccochet them in the first place. And yes, V2 can do the same, and yes, in the fight against V2 you can use HIS coins against him he yours against you, its crazy.

Something worth mentioning though is that Shocker hard counters 1 of V1's biggest ability, his blood absorbtion. Seeing how Shocker looks, its probably fair to assume that he dosnt have blood. Which is bad for V1, because its part of his main strategy to go sicko mod on peoples arses, while healing up any damage he sustains while doing so thanks to blood absorbtion. V1 is no stranger to fights without that though, but lacking one of your strongest ability always sucks.

Not that it mattes much because Shocker just seals. Unlucky matchup, gg Shocker
Since you know everything of my character from all energy weapons, Regen, Sealing, Absorption, flight etc for my character mind taking a look at the quarter final match.
 
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