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For the past several months from getting into the games and checking out the profiles, I’ve always found things strange with how the profiles are handled.
Missing EBF 1-2 Keys
For some odd reason, Matt, Natalie, and Lance don’t have any keys for their EBF 1 & 2 appearances (2 only for the latter) despite how there isn’t anything stating those games aren’t canon. In fact, Goku from EBF 1 was referenced on a tombstone in EBF 4.
From looking through previous page revisions, it seems like those keys existed at one point which was ranked 5-A but were removed because the game that feat was featured in, Brawl Royale, wasn’t canon to the main EBF 1-4+BH2 timeline. However, at the end of EBF 1, Matt and Natalie survive Goku’s self destruction which was calculated at 6-A+, and despite the game implying that they died due to “sacrificed” being mentioned, the second game confirms they survived, albeit with heavy injuries, which means it should be fine for them to scale to it, even if it’s a downscale. It’s pretty consistent given how EBF 2 introduces Ion which fires a laser that was calculated to yield Low 6-B power.
Heaven’s Gate
It still seems to scale to the 5-A feat done in Brawl Royale which as stated earlier isn’t canon to the main timeline. Another thing that bothers me is that it’s 5-A yet it can harm Akron who is High 4-C. So, I believe it should just get separate keys based on what it can harm in each game.
Ion Cannon
It should get an EBF 5 key that’s rated Low 2-C since it can harm the Devourer. Simple as that.
Cosmic Monolith
Seems like a mess. It’s 4-B, yet the note claims it’s based on its EBF 5 appearance, despite how it can literally harm the Devourer when it’s used as a summon? They don’t even seem to have EBF 3 & 4 keys despite them appearing in those games where they can put a difficult fight with the late game parties of both games, so I propose they should get 3 keys based on their appearance in 3, 4, and 5 respectively.
Slimes
These is probably the trickier ones considering how inconsistent they are depending on how early or late into the game you’re in. But, considering how Slimes encountered in late game areas can somewhat harm the party with the bigger variants dealing more damage, I’d say they should get a varies rating depending on how early or late into the game you’re in as well as the area you encounter them. But since there are 5 games in total, that would require more keys to being made.
As for the Slime Bunny, the profile claims that they can’t do any damage despite how in the full version of Bullet Heaven 2, it is a playable character that can fight off against the same enemies that Matt and the others can fight off using carrots. Furthermore, it’s been revealed to have been following the party in Level 9 which shows that it’s able to keep up with them in speed.
As for Lifting Strength, the justification for the Regular Slime and Slime Bunny’s lifting strength should be changed since causing an infestation isn’t really a feat of lifting strength, but rather just making a horde which isn’t that special. The Big Slimes should have their Unknown rating changed to Athletic Human scaling from the King Slime.
Speed should get the similar treatment to their AP which should be varying depending on how early or late into the game you’re in, with the lowest rating scaling to Subsonic from them dodging arrows, and the highest scaling from either FTL (EBF3 & 4) or MFTL+ (BH2 & EBF5) depending on the game.
Godcat
This one’s a bit of a sketch, but given how Godcat created Earth and its inhabitants, they would eventually make computers which would later cause the Glitch to be created, a being with literally infinite offensive stats. Given how Godcat provided the very materials on Earth for the Glitch to be formed, especially since she created Akron as well as her avatars’ mechs, she should be ranked High 3-A scaling from the Glitch. This would only scale to her true form given how the Glitch’s literal infinite offensive stats keep one-shotting Matt’s party.
TL;DR
Missing EBF 1-2 Keys
For some odd reason, Matt, Natalie, and Lance don’t have any keys for their EBF 1 & 2 appearances (2 only for the latter) despite how there isn’t anything stating those games aren’t canon. In fact, Goku from EBF 1 was referenced on a tombstone in EBF 4.
From looking through previous page revisions, it seems like those keys existed at one point which was ranked 5-A but were removed because the game that feat was featured in, Brawl Royale, wasn’t canon to the main EBF 1-4+BH2 timeline. However, at the end of EBF 1, Matt and Natalie survive Goku’s self destruction which was calculated at 6-A+, and despite the game implying that they died due to “sacrificed” being mentioned, the second game confirms they survived, albeit with heavy injuries, which means it should be fine for them to scale to it, even if it’s a downscale. It’s pretty consistent given how EBF 2 introduces Ion which fires a laser that was calculated to yield Low 6-B power.
Heaven’s Gate
It still seems to scale to the 5-A feat done in Brawl Royale which as stated earlier isn’t canon to the main timeline. Another thing that bothers me is that it’s 5-A yet it can harm Akron who is High 4-C. So, I believe it should just get separate keys based on what it can harm in each game.
Ion Cannon
It should get an EBF 5 key that’s rated Low 2-C since it can harm the Devourer. Simple as that.
Cosmic Monolith
Seems like a mess. It’s 4-B, yet the note claims it’s based on its EBF 5 appearance, despite how it can literally harm the Devourer when it’s used as a summon? They don’t even seem to have EBF 3 & 4 keys despite them appearing in those games where they can put a difficult fight with the late game parties of both games, so I propose they should get 3 keys based on their appearance in 3, 4, and 5 respectively.
Slimes
These is probably the trickier ones considering how inconsistent they are depending on how early or late into the game you’re in. But, considering how Slimes encountered in late game areas can somewhat harm the party with the bigger variants dealing more damage, I’d say they should get a varies rating depending on how early or late into the game you’re in as well as the area you encounter them. But since there are 5 games in total, that would require more keys to being made.
As for the Slime Bunny, the profile claims that they can’t do any damage despite how in the full version of Bullet Heaven 2, it is a playable character that can fight off against the same enemies that Matt and the others can fight off using carrots. Furthermore, it’s been revealed to have been following the party in Level 9 which shows that it’s able to keep up with them in speed.
As for Lifting Strength, the justification for the Regular Slime and Slime Bunny’s lifting strength should be changed since causing an infestation isn’t really a feat of lifting strength, but rather just making a horde which isn’t that special. The Big Slimes should have their Unknown rating changed to Athletic Human scaling from the King Slime.
Speed should get the similar treatment to their AP which should be varying depending on how early or late into the game you’re in, with the lowest rating scaling to Subsonic from them dodging arrows, and the highest scaling from either FTL (EBF3 & 4) or MFTL+ (BH2 & EBF5) depending on the game.
Godcat
This one’s a bit of a sketch, but given how Godcat created Earth and its inhabitants, they would eventually make computers which would later cause the Glitch to be created, a being with literally infinite offensive stats. Given how Godcat provided the very materials on Earth for the Glitch to be formed, especially since she created Akron as well as her avatars’ mechs, she should be ranked High 3-A scaling from the Glitch. This would only scale to her true form given how the Glitch’s literal infinite offensive stats keep one-shotting Matt’s party.
TL;DR
- Matt, Natalie, and Lance should get EBF 1 & 2 keys (2 only for Lance) scaling to 6-A+
- Heaven’s Gate gets additional keys dependent on the game
- Ion Cannon should get an EBF 5 key
- Cosmic Monolith should get EBF 3, 4, and 5 keys
- Slimes should get a varies tier in AP and speed depending on how late you encounter them in the games as well as lifting strength changes, as well as Slime Bunny becoming 4-B due to its playable appearance in Bullet Heaven 2
- True Godcat gets a High 3-A rating
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