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EarthBound General CRT

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Introduction

This CRT took quite some time to build up, and the EarthBound state is still a bit shaky. This will be a CRT which will do a general overhaul of the verse, and will basically improve the general quality of its pages.

Credits to @Oleggator too given we have discussed all of this in DMs and other places.

Playable Cast's P&A

Alright, so the issue with the EarthBound profiles in this wiki is that only the god tiers (Ness, Giygas and the Dark Dragon) seem to have a polished P&A section, however, outside of both Giygas and Dark Dragon, the hax section is rather incomplete, given the 2017 format and the lack of optional equipment.

So first thing, we need to specify about the optional equipment, which is a key thing in all the games and our current profiles lack it. All of the characters will get the Optional Items as a separate tab of course.

This applies to Ninten, Ana, Lloyd and Teddy.


This applies to Ness, Paula, Jeff and Poo.

Damage Reduction (Pendants halve the damage from PK Fire and Freeze respectively), Transformation, Fire Manipulation and Statistics Amplification (Bag of Dragonite temporarly tranforms the user in a dragon, massively increasing all the statistics and that uses fire attacks), Limited Existence Erasure (Can erase eraser-shaped and pencil-shaped objects through Eraser Eraser and Pencil Eraser respectively, though they can erase just those), Poison Manipulation and Curse Manipulation (With Snake Bag and Pharaon's Curse), Limited Matter Manipulation (Can instantly rust machines with the Rust promoter, dealing massive damage to them), Light Manipulation and Status Effect Inducement (The Toothbrush makes the user's teeth so shiny that the opponent is scared to the point they can't move), Damage Boost and Poison Manipulation (Xterminatot Spray deals massive damage to insects), Healing (Through Food and Condiments. Medicines can also heal from status effects such as poison, nausea, colds, sunstroke, falling asleep, uncontrollable crying, and feeling strange, paralysis or diamondization), Attack Reflection (The Franklin Badge reflects lightning attacks), Resistance to Light Manipulation, Status Effect Inducement (Protection against Sleep with Cherub's band, Pixie's Bracelet and Goddess Band. Protection against Paralysis with Rabbit's Foot, Travel Charm and Star Pendant. Both Star Pendant and Night Pendant which also nulls all the effects of PK Flash, which inflicts uncontrollable crying, feeling strange, paralysis, or instant KO), Fire Manipulation and Ice Manipulation (Combining the Star Pendant with the Diadem of Kings gives full resistance to Fire and Ice attacks)

This applies to Lucas, Kumatora, Duster and Boney.


Now then, about the P&A of the various characters, we have a lot to talk about.

We have a some resistances which are unlisted anywhere but on Ness' profile.
For the Mother 1 and 3 cast however, it should be said as a "likely". Dali's Clock does not exist anywhere but in Mother 2, however, given that all the games share a very large amount of opponents, I don't think is too much of a stretch to say it applies to them too. It applies to Giygas too, obviously.

The resistance to Disease should be removed from everyone, as the Zombies can indeed give you a flu.

All the updated P&A for the playable cast can be seen here.

Return of Fate Manipulation

Hold right there your horses. The Truth of The Universe is not returning as a profile anytime soon, as even pointed out in this CRT, what is talking to the playable cast is just Itoi himself and not Truth.

But there is now a decent argument to do for Fate Hax to return.

Going back to Mother 2, we know that Giygas was initially fated to fall against Ness, as it was said from the Apple of Enlightment, Buzz Buzz and Ness himself.

However, Porky has altered the prophecy, making Giygas all overpowered, as Giygas getting in his "True Form" was not something present in the original prophecy, and instead of Ness, who was completely overpowered against Giygas as even said in the latter's profile, the one who is ultimately killing Giygas for good is the Player, and not Ness, meaning that the prophecy went completely out of its course, and thus fate has obviously changed, as Ness was the one supposed to kill Giygas and not the Player.

The argument here is that, as even said both at the Monkey Cave and from the Rock at the Lost Underworld, the destiny of everyone is part of a system, and thus Porky trying to alter the fate was nulled from either this "force" changing back the destiny to Giygas being defeated (even if not from Ness but an external and supportive force), or just Porky failing to change the course of events, and just leading to Giygas being killed at the end.

TLDR?

The Chosen Ones should get a "Possible Passive Fate Manipulation and Minor Probability Manipulation" with the reasoning being something like this:
Characters who get this are:
  • Obviously the entire Mother 2 cast
  • Lucas and Claus, as only who has the power of PK Love is a Chosen one, and only Lucas and Claus have this move. It also makes sense that none but them in Mother 3 get this, as they are the ones who decide the fate of the world from pulling the needles which will awaken the Dark Dragon, and none else in the story.
The Fate Manipulation should also get a "Low Multiversal, possibly Multiversal" range, given the Truth of The Universe has been protecting Ness and Lucas despite they're in different universes and the Truth being implied to be Omnipresent across space and time.

So I think we got a better argument for the Fate Hax which was not relying on just RPG tropes.

Statistics changes

Mother 3 getting Early Game keys

The first thing is that the Mother 3 characters have only their End Game feats from the last chapter.

My proposition is that the Mother 4 playable cast should be both 9-A in AP/Durability based on the following feats:
Speed shall be Superhuman instead, because of:
This is pretty much it for the Mother 3 Playable cast (Lucas, Kumatora, Duster and Boney). They all should get a Early Game key with 9-A and Superhuman speed. Lifting Strength should only be Unknown as they're quite featless in that part of the game about that.

Mid Game tiers and above get more Relativistic feats

All the scans and calcs are in this blog.

In short, Jeff Andonuts in the Mid Game of Mother 2 has a weapon called Laser Gun or Laser Beam in JP, which shoots (of course) Lasers. Given that it meets the criterias of being lightspeed (being stated to be a laser and being shot from a gun, with laser guns existing irl) and some enemies can dodge the attacks, the Mid Game tiers and above would scale to this, getting all Relativistic+.

This also fixes the Mother 3 Rel+ calc currently used in the profiles, replacing it with a version which is more fitting in the standards.

Mother 3 End Game upscales from Mother 2 Late Game

Porky Minch in Mother 3 is much stronger than his Mother 2 self, as the Spider Mech he uses in Mother 2 is merely kept in his collection, implying that is obsolete compared to the Bed Mech he uses in Mother 3. And because of this, the Mother 3 characters should upscale from the Mother 2 feats (except Ness and Giygas' ones ofc) given that Porky fights the Mother 2 cast with the Spider Mech.

8-B becomes 7-C

The true size of the Chomposaurus has been shown in the Mother 2 Japanese Guidebook in an artwork. I have calced it (the image I am speaking of is in the calc) and now freezing it is 7-C instead of 8-B. Everyone who scales from Late Game Paula so becomes 7-C from 8-B.

Ness' consciousness being specified in the speed and Lifting Strength

Ness' consciousness is currently accepted to be linked with the universe itself in this CRT, but the way it is worded in the P&A and speed is poor. Ness still pretty much needs his physical body to do things for example, as he has to use the robot body to time travel in order to prevent his actual body to be destroyed, meaning that it is still reliant on his physical body to act, and cannot just makes another one out of nowhere. Meaning that:
  • Ness' Lifting Strength should be downgraded from Immeasurable to just "At least Class M, likely far higher" given he has 0 reasons to get such a rating in the first place.
  • His speed shall become: " Unknown for his physical body (Faster than before by an unquantifiable margin) with Nigh-Omnipresent consciousness (Is the conscious mind of the universe itself) "
  • Abstract Existence Type 1 and Multi-Location should only be for his consciousness and nothing else.
  • Ness' stamina will become Superhuman too from Limitless
The reason for Unknown is because when he absorbed Magicant, other than a Tier 2 AP/Dura boost he got also a Speed boost as well, however, given we cannot assume how much he became faster (as it's still related to a Tier 2 power boost), it simply should be Unknown for the same reason Asriel Dreemurr has Unknown speed in his 2-C/2-B key.

TLDR
  • Playable cast's P&A gets updated and they all get Optional Items
  • Mother 2 Playable cast (Ness, Paula, Jeff and Poo), Lucas and Claus get "Possible Passive Fate Manipulation & Minor Probability Manipulation"
  • Mother 3 Playable cast (Lucas, Kumatora, Duster and Boney) get a Early Game key with 9-A AP/Dura and Superhuman speed stats.
  • Mid Tiers and above become Relativistic+
  • Mother 3 End Game become stronger than Mother 2 Late Game characters.
  • 8-B becomes 7-C.
  • Ness' End Game Speed gets specified, and his Universal consciousness gets better wording.
 
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