- 4,652
- 1,328
The profiles for the four heroes of Earthbound are 7-B via tanking nukes.
Wikipedia states that the bombs that hit Hiroshima and Nagasaki were about 15 kilotons and 20 kilotons respectively.
https://en.wikipedia.org/wiki/TNT_equivalent
(Refer to the Examples section)
I also highly doubt that the value of the Nuclear Reactor Robot explosions were in the 50-100 megaton range, as significant portions of Eagleland, if not Eagleland in its entirety, would be destroyed by the NR robots. I know it's gameplay mechanics, but saying that an explosion as powerful as the bomb that hit Hiroshima goes off every time a Nuclear Reactor robot goes off is just ridiculous, let alone a 50 megaton bomb that's ~50,000 times greater.
Putting them in the Town level range is extremely generous here. Thus we should go with an absolute low end; the same section of wikipedia states that modern nuclear weapons in America range from 0.3 Kilotons to 50 megatons. Obviously I'm not going to go with 50 megatons, so we should go with 0.3 kilotons instead, which is Multi-City Block level. This ranking seems much more believable to me and not as oudlandish a a 50 Megaton bomb.
Also, the reasoning for this scaling to attack potency is strangely worded as well. "Comparable to durability" should be changed to something along the lines of "Can trade blows with opponents capable of damaging him/her" or "can damage opponents who are also capable of surviving said explosion" (Referring to the starmen and other robots who fight alongside the Nuclear Reactor Robots).
Poo, Paula, Ness, and Jeff should all get this downgrade, as well as Pokey and those in Mother 3 who scale to him.
Here's a calc for Buzz-buzz that should support Town level in consistency:
(Buzz Buzz survives being inside a meteor that crashes down to earth)
Ness' height: 48 px (With respect to the dimensions of my screen, not the picture
Average 13 year old height: 152 cm
152 / 48 = 3.2 cm per pixel
Meteor width: 65 px * 3.2 = 208 cm, 104 cm for the radius
Plugging this into a sphere volume calculator will get you 4,710,000 cm^3.
Density of meteors: 3 g/cm^3
4,710,000 * 3 = 14,130,000 grams, or 14,130 kg
Meteors can range from 11,176 m/s (Mach 32) to 71,526.4 m/s (Mach 208). An average between those two ends would be 41,351.2 m/s (Mach 120).
Via kinetic energy...
Low end: 882,439,525,440 Joules, or Multi-City Block level
Mid end: 12,080,597,103,273.6 Joules, or Small Town level+
High end: 36,144,722,962,022.39 Joules, or Town level
This scales to all of the Starmen, as they should be superior to the Starman Junior, who was capable of holding his own against Buzz Buzz. This also scales to early game Ness, as he can briefly hold his own against the Starman Junior, which by extension would scale to the rest of the four heroes, even in the early game.
Wikipedia states that the bombs that hit Hiroshima and Nagasaki were about 15 kilotons and 20 kilotons respectively.
https://en.wikipedia.org/wiki/TNT_equivalent
(Refer to the Examples section)
I also highly doubt that the value of the Nuclear Reactor Robot explosions were in the 50-100 megaton range, as significant portions of Eagleland, if not Eagleland in its entirety, would be destroyed by the NR robots. I know it's gameplay mechanics, but saying that an explosion as powerful as the bomb that hit Hiroshima goes off every time a Nuclear Reactor robot goes off is just ridiculous, let alone a 50 megaton bomb that's ~50,000 times greater.
Putting them in the Town level range is extremely generous here. Thus we should go with an absolute low end; the same section of wikipedia states that modern nuclear weapons in America range from 0.3 Kilotons to 50 megatons. Obviously I'm not going to go with 50 megatons, so we should go with 0.3 kilotons instead, which is Multi-City Block level. This ranking seems much more believable to me and not as oudlandish a a 50 Megaton bomb.
Also, the reasoning for this scaling to attack potency is strangely worded as well. "Comparable to durability" should be changed to something along the lines of "Can trade blows with opponents capable of damaging him/her" or "can damage opponents who are also capable of surviving said explosion" (Referring to the starmen and other robots who fight alongside the Nuclear Reactor Robots).
Poo, Paula, Ness, and Jeff should all get this downgrade, as well as Pokey and those in Mother 3 who scale to him.
Here's a calc for Buzz-buzz that should support Town level in consistency:
(Buzz Buzz survives being inside a meteor that crashes down to earth)
Ness' height: 48 px (With respect to the dimensions of my screen, not the picture
Average 13 year old height: 152 cm
152 / 48 = 3.2 cm per pixel
Meteor width: 65 px * 3.2 = 208 cm, 104 cm for the radius
Plugging this into a sphere volume calculator will get you 4,710,000 cm^3.
Density of meteors: 3 g/cm^3
4,710,000 * 3 = 14,130,000 grams, or 14,130 kg
Meteors can range from 11,176 m/s (Mach 32) to 71,526.4 m/s (Mach 208). An average between those two ends would be 41,351.2 m/s (Mach 120).
Via kinetic energy...
Low end: 882,439,525,440 Joules, or Multi-City Block level
Mid end: 12,080,597,103,273.6 Joules, or Small Town level+
High end: 36,144,722,962,022.39 Joules, or Town level
This scales to all of the Starmen, as they should be superior to the Starman Junior, who was capable of holding his own against Buzz Buzz. This also scales to early game Ness, as he can briefly hold his own against the Starman Junior, which by extension would scale to the rest of the four heroes, even in the early game.