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Exactly, basically the ranges covered by the kaiokenAllow any downscaling/upscaling in specific ranges where it's shown to be linear, ignore anything else.
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Exactly, basically the ranges covered by the kaiokenAllow any downscaling/upscaling in specific ranges where it's shown to be linear, ignore anything else.
to get rid of hypothetical multipliers, sorry if I'm not active here I already said in the db discussion thread that I won't have as much time for CRTs for nowwhat's the general consensus of this thread?
ikr, anyways bumpWhy must these threads get stonewalled
Yes I don't think we have 3 yet, its been a while tho so I could be wrongWhat exactly are you waiting for? More staff approval?
Would be helpfulcan someone count the staff votes?
@Maverick_Zero_X here agrees completelyYes I don't think we have 3 yet, its been a while tho so I could be wrong
Would be helpful
Could you two please give a concrete vote on the OP?
do you also agree with the main premise of removing the downscaling?I think the calculation in the OP seems fine to use.
That was already accepted in a thread before, no point in making another one for itask for either DarkDragon or Kingtempest to give their opinions again and we can solve this i say, as for the calculation of the Avarege DB planet in the OP, maybe a new thread would be better to cover that one given the size that this thread already has
No only two from DDM and Maverick. Damage disagrees with using the average Planet calc (which is already accepted??) and King still hasn't given a concrete voteand now we have 3 agreements, this can be applied
was it? which thread? as far as i can remember, it wasn'tThat was already accepted in a thread before, no point in making another one for it
Damage also agreed with not downsaling, so that part was acceptedNo only two from DDM and Maverick. Damage disagrees with using the average Planet calc (which is already accepted??) and King still hasn't given a concrete vote
for the math itself, i assume the statement part not considering what i heard in the past regarding thisBtw, CGM votes count for the calculation part, so it's irrefutably approved, and can be applied.
it is acceptedWhat's the current state of this thread?
What about this makes Kaioken x2 a 4x multiplier...?Looking at the scaling chain, and with Kaio-Ken x2, isn't it technically a 4 times multiplier?
.......you know, bringing a proposal entirely new, to a thread literally at its end feels..........weird, just make a new thread for itLooking at the scaling chain, and with Kaio-Ken x2, isn't it technically a 4 times multiplier?
"Not even doubling his strength through Kaio-ken was enough"??Looking at the scaling chain, and with Kaio-Ken x2, isn't it technically a 4 times multiplier?
what makes 2x Kaioken a 4x multiplier?"Not even doubling his strength through Kaio-ken was enough"??
idk ask him, the scan he's using literally says it doubles his strengthwhat makes 2x Kaioken a 4x multiplier?
Base Kaio-ken is already a 2x multiplier, so wouldn't a Kaio-ken x2 be a 4x multiplier?idk ask him, the scan he's using literally says it doubles his strength
Base Kaioken and Kaioken x2 are the sameBase Kaio-ken is already a 2x multiplier, so wouldn't a Kaio-ken x2 be a 4x multiplier?
How are you sure about that? If they were the same then how come Goku didn't just say "Kaio-ken" over "Kaio-ken x2" after using base Kaio-ken?Base Kaioken and Kaioken x2 are the same