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Just binged the anime. Damn...
No happy ending for anyone in Night City
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Just binged the anime. Damn...
At least it wasn't all bad.
No happy ending for anyone in Night City
Just finished Edgerunner, it got me choked up at the end, pretty good anime.
But with that, i must say, how in the living **** did V beated AS? Like the guy with the gear to tear through a small army barely put up a fight against Adam yet V and 2 other person killed him... And wasn't Adam supposed to have that Super skeleton as gear since it was made for him? But well Cyberpunk 2077 is already out so i guess we can only scale V above David showing
Explosions rapidly lose speed. By the time they got to David the shockwave is barely faster than a bullet.Hell perceiving that explosion might even reach relativistic, although don’t take my word on that.
Still, he did perceive it at crawl speed. Not sure if it'd be better than the multiple times he completely freezes bullets while he moves a bunch though.Explosions rapidly lose speed. By the time they got to David the shockwave is barely faster than a bullet.
I can’t remember him ever doing this, I recall him perceiving missiles in slow motion but that’s about it.Not sure if it'd be better than the multiple times he completely freezes bullets while he moves a bunch though.
I can’t remember him ever doing this, I recall him perceiving missiles in slow motion but that’s about it.
Time to make so much spite matches for Adam Smasher
Maybe a mod can move this thread to general discussion and I can edit the OP.I have quite a few scans from the manuals that can help shed light on this, though I'd prefer to do this on a general discussion board
Because it's inconsistent with itself in terms of what speed boosts it gives and it's inconsistent with other media. We shouldn't take a singular high value from the anime and backscale people to it when the anime itself isn't consistent at times.David's speed feats and scale it to others with high-grade Sandevistans
Sandy in game still lets you percieve bullets in slow mo and move pretty decently to avoid them so it's not all bad but yeah it doesn't statue them not in gameBecause it's inconsistent with itself in terms of what speed boosts it gives and it's inconsistent with other media. We shouldn't take a singular high value from the anime and backscale people to it when the anime itself isn't consistent at times.
It's really not that inconsistent with itself. There's just times where he seems faster than other times.Because it's inconsistent with itself in terms of what speed boosts it gives and it's inconsistent with other media. We shouldn't take a singular high value from the anime and backscale people to it when the anime itself isn't consistent at times.
Literally just thisTo me it just seems like the anime is showing what the game can't (due to the fact that it'd be way too broken). It's the same as how a lot of anime and fighting games nerf the characters abilities because they obviously would be way too busted otherwise.
I don't think you can really assume the intent of the writers or creators like that. You could just as easily assume it to just be a stylistic choice given what we see in the anime is practically on-brand for what Studio Trigger and any anime does, and not really any attempt to just go beyond the supposed "limitations".To me it just seems like the anime is showing what the game can't (due to the fact that it'd be way too broken). It's the same as how a lot of anime and fighting games nerf the characters abilities because they obviously would be way too busted otherwise.
I really don't think it's right to say that all of David's feats which he constantly performs are outliers in his own scaling because of the game.I don't think you can really assume the intent of the writers or creators like that. You could just as easily assume it to just be a stylistic choice given what we see in the anime is practically on-brand for what Studio Trigger does, and not really any attempt to just go beyond the supposed "limitations".
The scan above literally states that even catching one is a pretty hefty feat, "one in a million" to just catch one with the help of neuralware, while you showed above that David statues bullets with his own neuralware. Even that gap in speed is inconsistent between "could possibly do it" versus "could easily do it"
As I said, I have zero issues with using anime feats but I just have an issue with assuming it to take precedence over its source material. Hell, Cyberpunk 2077 has NPCs blocking bullets with their swords, who am I to really say whether it's inconsistent with 2077? I just don't want to take the best looking feats at face value to inflate numbers without considering other feats as a whole. It's about a balanced approach instead of making loads of assumptions that immediately allow you to use the best feats without regard for the info that might oppose or contradict it.
Where exactly did I say or imply this? I literally just said "I'm okay with anime feats", notice that I never said outliers either? I'm just concerned about inconsistencies and anime taking precedence over other material, we go through each feat with scrutiny, not dismiss them for being from a particular source.I really don't think it's right to say that all of David's feats which he constantly performs are outliers in his own scaling because of the game.
The pool of feats that are available in 2077 and the ttrpgs are comparable to the conventional anime feats at a glance, so in case anyone is worried that we're just going to toss the anime feats into the bin, the only feats this method would invalidate are the ones where David completely outspeed he wouldn't be able to logically statue by the logic of the setting anyway.We could just get calcs for the anime and see how it lines up with V's at least hypersonic rating and maybe even calc some of the obvious subsonic-supersonic speed feats in the game
Anyway just gonna back my statement upwhich are functionally similar to railguns (at least 2500 m/s)
Definitely but that should still ofc be case by caseThe pool of feats that are available in 2077 and the ttrpgs are comparable to the conventional anime feats at a glance, so in case anyone is worried that we're just going to toss the anime feats into the bin, the only feats this method would invalidate are the ones where David completely outspeed he wouldn't be able to logically statue by the logic of the setting anyway.
Glad you found this because I was looking in game for shards while playing to no avail (well im actually playing it rn)Anyway just gonna back my statement up
The chips that people have in them are linked to the neural network making them hackableSince the thread is a discussion thread about Cyberpunk series, I'm here to ask how hacking in Cyberpunk series works. Or more accurately, does hacking in Cyberpunk series capable of hacking non-digital cyborgs?