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And the best ideas bring in the most rectanglesThe Everlasting said:Anything's a good idea if it brings in those green rectangles.
https://vsbattles.fandom.com/wiki/Akuma_(Asura's_Wrath)Thebluedash said:No, the game is not canon, unless you can find a way for Blazblue to fit into RWBY's storyline. For example, we don't consider Tekken and Street Fighter to be canon to each other when they crossover multiple times, or the same with Kamen Rider + Super Sentai. Plus, we don't really accept crossover ratings here anyways.
Yeah, thats exactly what we'd do. We're not making canon RWBY Planet level any time sooThebluedash said:We have multiple Akuma profiles, thats just one of them. Thats the uncanon version ya know? If we were to make a RWBY profile for this game, it would have to be separate profile like that.
Although it would be cool if RT made that happen someday.WeeklyBattles said:Yeah, thats exactly what we'd do. We're not making canon RWBY Planet level any time soo
It's the shotty practice though. Give a inch and they will take a mile. Look at EA BF2 that is a result of years of slippery slope gambling eccentric/focusThebluedash said:Anyways, to change the topic. To those worried about the horrendous 20 char DLC, its not as bad as you think. From what I'm seeing it's likely that the base game will cost 40 bucks, and the DLC for all chars will be 20. Which makes 60. 60 dollars is the price for a full game (DBFZ for example), so it won't make much of a difference anyway.
Gameplay wise or story? Cuz if its gameplay, theres already gameplay out.Theglassman12 said:I'm still a bit confused on how a series like RWBY can fit in a series like Blazblue or Persona.
He was yeah.ThePerpetual said:Wasn't Monty Oum also a fan of Blazblue? I remember seeing somewhere that the Blood-Scythe was a big inspiration for a lot of the early weapon designs.