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Aeternos Roleplay Registration

Assuming I could join, how would a summoner character be handled? As in, a character who solely relies on summoning in fights. I think it would be an interesting character to write, though I'm not 100% sure how I'd approach the abilities and statistics.
 
Assuming I could join, how would a summoner character be handled? As in, a character who solely relies on summoning in fights. I think it would be an interesting character to write, though I'm not 100% sure how I'd approach the abilities and statistics.
What part of it are you concerned with? I will say, if you want a character like that, you have to make sure that your summons don't have too many abilities. I'll probably allow you to match the current scaling of the others so you're not weaker than them.
 
What part of it are you concerned with? I will say, if you want a character like that, you have to make sure that your summons don't have too many abilities. I'll probably allow you to match the current scaling of the others so you're not weaker than them.
Mostly how I'd write out his statistics and abilities using the given format. Format is the only real problem, if I know how to format it, I can get to work.

Would I write out his stats by himself first, and then make several other ones for things or people he can summon, or write several statistics on their profile accounting for the things he can summon?
 
How many things do you plan on being able to summon?
Given I plan to make him very physically weak, I'd think he can summon a fair amount of things. From regular weapons which he can use to supply his teammates, objects he can use offensively such as small meteors, and a few characters that are actually competent fighters physically unlike him. The summoning would be via portals he opens up.
 
Given I plan to make him very physically weak, I'd think he can summon a fair amount of things. From regular weapons which he can use to supply his teammates, objects he can use offensively such as small meteors, and a few characters that are actually competent fighters physically unlike him. The summoning would be via portals he opens up.
It seems like that would put a lot of powers into one. You'd have to stay under the limit if you made something like that.
 
I listed the power amount limit in the OP, at most you're allowed one more so you can catch up with the others rn.
Ah, okay, seems fair. Just to clear this up in advance, would it be okay to make a sandbox on vs wiki fandom of my character and link it here to get it approved? I think that'd be easier than typing it up here.

Second, should I discuss on your wall how I should be introduced, or do I just jump in?
 
Sure.

It's up to you how you get introduced. Pretty much if you don't do any special introduction, you're probably just gonna walk up to the group.
 
"As a direct descendant (and successor) to his father who had been an aide of Soteria." What exactly did you mean by this part? Like your father was a cedeist? Because if that's what you mean, that should mean you're human.

Do you always have the four arms or is that something you activate? What happens if something else goes through one of your slits? How many summons can be active at once? Do your summons have abilities? How long can summons be active and what's the cooldown?
 
What exactly did you mean by this part? Like your father was a cedeist? Because if that's what you mean, that should mean you're human.
I had considered getting rid of the descent part. I had basically just planned for him to be like a person who runs errands and does simple tasks assigned to him by Soteria. Sometimes serving as a spokesperson for them. It might be better to go with he was assigned as an aide for their prodigious talent at a young age as opposed to being of descent to someone.

Do you always have the four arms or is that something you activate?
Just part of their biology. They operate as normal hands, nothing special about them.
What happens if something else goes through one of your slits?
I hadn't considered that. Well, I had, but later on when we got new abilities I was going to have the portals he opens up also allow others to travel through them to escort them. Though as of currently, it can't really be entered, only the summoned can exit and enter them. By entering them, the things summoned simply return to where they came from. So I guess if something else tried to jump into it, it'd just be like a solid surface they can't enter. Not until later whenever our characters improve drastically.
How many summons can be active at once?
Three at absolute max. Each pair of hands (3) can open one assuming he doesn't mess up the incantations. This is to make up for his horrendous defence and physical prowess (He has 1 attack and 1 defence), and so he greatly relies on his summons to outgun the opponent as quickly as possible. He can't summon several things out of one portal, only 1 thing per portal. Meaning he can have 3 things on the field active at once.
Do your summons have abilities?
Not all of them. Such as a meteor, while only just serves as a normal projectile. Be aware, this isn't a large meteor as his portals can currently open that wide, and are only around 10 meters in diameter when pushing it. Though some of the fighters he summons (I assume I'd have to make their own profile?) likely would. If you want more specifics regarding that, I'd be fine clarifying.
How long can summons be active and what's the cooldown?
Varies on the use. If it's a fighter, he can only summon them once before having to wait hours before summoning them again. If its their meteor, it can be used in rapid succession as it's his main means of defense (As he can't really do any damage physically). Though it does tire him to summon in general, so he can't just use it without consequence. There's also only 1 meteor, not several. For small tasks like summoning normal objects like minor weapons (Such as normal knives, swords, etc.) he can summon without consequence but really only helps in a team setting since he's not skilled with weaponry at all. For more specific special items, they require more knowledge on when or where it can be located to summon it.

Would it be a good idea to write an area down regarding weaknesses/limitations?
 
I had considered getting rid of the descent part. I had basically just planned for him to be like a person who runs errands and does simple tasks assigned to him by Soteria. Sometimes serving as a spokesperson for them. It might be better to go with he was assigned as an aide for their prodigious talent at a young age as opposed to being of descent to someone.
Since the thing is Soteria is a deity, not like she's just chillin in the normal world where somebody can approach her and talk to her. So that would be odd in terms of how you got your position and how you go about it is what I'm saying. Not to mention, you shouldn't have had your powers for even a day yet.

I'll have to get to the rest later since I'm too tired to read through it all.
 
Since the thing is Soteria is a deity, not like she's just chillin in the normal world where somebody can approach her and talk to her. So that would be odd in terms of how you got your position and how you go about it is what I'm saying. Not to mention, you shouldn't have had your powers for even a day yet.

I'll have to get to the rest later since I'm too tired to read through it all.
Ah, fair. I'll think about that since it definitely plays a role in the way my character behaves. I figured maybe Soteria saw them as a good spokesperson given their intellect which they had possessed before getting their powers.

Alright, talk to ya later.
 
Your first power gets to steal other powers which I'm not allowing. The second one...I'm not allowing stands, or if you're just saying it's you with the stands abilities, that's still multiple abilities in one, and most are pretty busted. The last one is acceptable.

How much does the map show?
 
Not to impede too much, but is the "Ability" separate from the other 3 powers you pick from the character, or just an explanation of their 3 powers. If it's the latter, that's how I interpreted it, so that's good. If it's the former, I made a mistake.
 
Not to impede too much, but is the "Ability" separate from the other 3 powers you pick from the character, or just an explanation of their 3 powers. If it's the latter, that's how I interpreted it, so that's good. If it's the former, I made a mistake.
It's separate, if you wanna go ahead and change your ability now you can.
 
Ah, fair. I'll think about that since it definitely plays a role in the way my character behaves. I figured maybe Soteria saw them as a good spokesperson given their intellect which they had possessed before getting their powers.
I'm not saying this part is impossible, I'm more so just saying that it's hard to do errands for a deity, especially because you don't have direct communication with her anymore after Griffith killed the Cedeists.

Just part of their biology. They operate as normal hands, nothing special about them.
The thing was that Haven is made up of humans, and once again, lore-wise, I have to come up with explanations for why non-humans are given any powers. Anyways, I could allow them if you don't have them all the time, like you can generate more arms, which you could put under Body Control, and that would be fine.

Not all of them. Such as a meteor, while only just serves as a normal projectile. Be aware, this isn't a large meteor as his portals can currently open that wide, and are only around 10 meters in diameter when pushing it. Though some of the fighters he summons (I assume I'd have to make their own profile?) likely would. If you want more specifics regarding that, I'd be fine clarifying.
The thing is mainly because I have a power limit going on. So say, you yourself have three powers. You're at the limit. Now if you can summon something that has an extra 2 powers, that's a total of 5 powers. You're over the limit. You see what I'm saying?

Would it be a good idea to write an area down regarding weaknesses/limitations?
Would be preferable for a more technical power like this one.
 
It's separate, if you wanna go ahead and change your ability now you can.
Is there a difference between the three powers and an ability? Or is it basically just a 4'th power? I used the ability slot to explain the summoning power I listed.
I'm not saying this part is impossible, I'm more so just saying that it's hard to do errands for a deity, especially because you don't have direct communication with her anymore after Griffith killed the Cedeists.
Right, I'll have to think about that.
The thing was that Haven is made up of humans, and once again, lore-wise, I have to come up with explanations for why non-humans are given any powers. Anyways, I could allow them if you don't have them all the time, like you can generate more arms, which you could put under Body Control, and that would be fine.
Sure, I don't mind listing it as body control. Would I need to get rid of another power to have that listed?
The thing is mainly because I have a power limit going on. So say, you yourself have three powers. You're at the limit. Now if you can summon something that has an extra 2 powers, that's a total of 5 powers. You're over the limit. You see what I'm saying?
Yea, I get ya. Hmmm, do powers count as literally anything on the powers and abilities pages. Such as his physiology or Accelerated development? Or are powers considered only things they obtained from an outside force (i.e. Soteria). I don't mind changing things up and getting rid of a few of his abilities to give some to his summons, though it does make him very vulnerable (Without the summoning he's essentially completely defenseless given his very low physical attributes with only skill/proficiency in summoning with no hand to hand combat knowledge).
 
Is there a difference between the three powers and an ability? Or is it basically just a 4'th power? I used the ability slot to explain the summoning power I listed.
There's more leniency in what the abilities are capable of, but in turn, they can't be activated like other things. Like it either only has the capability to activate at a certain time, or it has a time/usage limit and cooldown.

Sure, I don't mind listing it as body control. Would I need to get rid of another power to have that listed?
It would just be replacing the Asura physiology. Since you only had that for the arms, right?

Yea, I get ya. Hmmm, do powers count as literally anything on the powers and abilities pages. Such as his physiology or Accelerated development? Or are powers considered only things they obtained from an outside force (i.e. Soteria). I don't mind changing things up and getting rid of a few of his abilities to give some to his summons, though it does make him very vulnerable (Without the summoning he's essentially completely defenseless given his very low physical attributes with only skill/proficiency in summoning with no hand to hand combat knowledge).
Everybody is already given Accelerated Development by the other ability. Superhuman Physical Characteristics is a given. If you're not a human, you needing to list physiology would depend on what all your physiology grants you. But it's mainly just what's granted from Soteria, yeah.
 
There's more leniency in what the abilities are capable of, but in turn, they can't be activated like other things. Like it either only has the capability to activate at a certain time, or it has a time/usage limit and cooldown.
Ah, makes sense. Would it be fine if for now, I had no ability at all, but later on when things start to ramp up and our characters improve, I implement an ability from there? Because from what I'm getting at, summoning in itself is already, and the only good ability I could think of would compensate for his terrible defense which makes him a tad bit OP.
It would just be replacing the Asura physiology. Since you only had that for the arms, right?
Arms and compulsive pride. Though the latter just relates to personality and serves as a characteristic weakness.
Everybody is already given Accelerated Development by the other ability. Superhuman Physical Characteristics is a given. If you're not a human, you needing to list physiology would depend on what all your physiology grants you. But it's mainly just what's granted from Soteria, yeah.
Ah, yea, in regards to physiology, they don't gain any power unless additional arms count as a power. I figured I might implement some Asura abilities way later on though. I guess for now I can replace Asura physiology with body control.
 
Ah, makes sense. Would it be fine if for now, I had no ability at all, but later on when things start to ramp up and our characters improve, I implement an ability from there? Because from what I'm getting at, summoning in itself is already, and the only good ability I could think of would compensate for his terrible defense which makes him a tad bit OP.
You'd naturally have the Champion's Spirit, but if you don't want a personal ability, that's fine.

Arms and compulsive pride. Though the latter just relates to personality and serves as a characteristic weakness.
The pride seems like something you could naturally implement to your character, you don't necessarily need a physiology for that.
 
Your first power gets to steal other powers which I'm not allowing. The second one...I'm not allowing stands, or if you're just saying it's you with the stands abilities, that's still multiple abilities in one, and most are pretty busted. The last one is acceptable.

How much does the map show?
Depending on the size of the map, I'd say as big as a country. Momoku cannot interact with other people on the map, he can only view it.
 
Your first power gets to steal other powers which I'm not allowing. The second one...I'm not allowing stands, or if you're just saying it's you with the stands abilities, that's still multiple abilities in one, and most are pretty busted. The last one is acceptable.

How much does the map show?
Bro I've changed the ability, how's that? Is that valid?
 
The message I replied to. I didn't see any messages of changes after that.
I changed it:

Powers (up to 3, please include links for the powers from the VS Battles Wiki or Superpower Wiki, try not to be overpowered):
  1. GPS Manipulation
  2. Compass Manipulation
  3. Izumi Shinichi's Parasyte (The Parasyte's name is Okane, and possesses his torso, having 2 sets of the same organs that boost his stats.)
Ability: Layout (Allows Momoku and his allies to see a more detailed map (The initial size is about as small as an island but will expand the more Momoku explores, meaning that it only reveals places that he himself knows). This shows all of the materials, people, places, and battles all happening in real-time. This allows Momoku and his allies to view them, with a built-in filter that can prioritize what he and his allies want to see. Cooldown: 1 day, Duration of the ability: 1 hour)
 
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I changed it:

Powers (up to 3, please include links for the powers from the VS Battles Wiki or Superpower Wiki, try not to be overpowered):
  1. GPS Manipulation
  2. Location Manipulation (Only manipulates the locations that he knows)
  3. Izumi Shinichi's Parasyte (The Parasyte's name is Okane, and possesses his torso, having 2 sets of the same organs that boost his stats.)
Ability: Layout (Allows Momoku and his allies to see a more detailed map (The initial size is about as small as an island but will expand the more Momoku explores, meaning that it only reveals places that he himself knows). This shows all of the materials, people, places, and battles all happening in real-time. This allows Momoku and his allies to view them, with a built-in filter that can prioritize what he and his allies want to see. Cooldown: 1 day, Duration of the ability: 1 hour)
What extents of Location manip do you have? It has various applications and powers with it as it already notes on the thing. So what all are you capable of with that?
 
What extents of Location manip do you have? It has various applications and powers with it as it already notes on the thing. So what all are you capable of with that?
The unreachability is very risky as it only allows Momoku to block only one direction and not the rest (also, he needs to abandon most of his offense to do one, meaning he needs some sort of weapon, that being Okane), ofc Momoku can teleport and switch places so long as he knows it, he can also telekinetically manipulate a location so long as he knows it. The Vector Manipulation and Velocity Manipulation are also very limited, as Momoku needs to calculate the distance and the location which is why GPS Manipulation is required. This is the reason why he relies so much on Okane because he will do the calculations for him as he fights and relay them telepathically in his brain.

Does he have weaknesses other than that?
Yes, he does. That weakness is his stamina, meaning he would have to conserve it as best as he can. Also, he needs to consume flesh to boost his parasite and dividing said parasites would greatly decrease his power overall.

But what he lacks in strength, makes up for in intelligence and prep time. I will add a very detailed backstory on him, so don't worry.,
 
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