- 373
- 111
There are a few changes I would like to make to Garou's profile essentially just polishing some things and making a few adjustments anyways I'll be straight forward with the reasons.
Nerfs:
Garou's Attack Speed:
It has been substantiated by @Chariot190 that each of Garou's Gamma Ray Bursts (GRB) constituted a flawless replication of genuine GRBs, complete with independent scaling for attack speed categorized as Relativistic+. This is not a suggestion to nerf Garou's inherent attack speed, but rather a proposal to assign unique attack speed scaling to all the naturally occurring universal phenomena he replicates, including Nuclear Fission, GRB, and any other phenomena, instead of relying on Garou's personal attack speed as the baseline for scaling.
(Attack Speed Varies in accordance with the recreation of universal phenomena, as they are an exact replication of the authentic event. Relativistic+ attack speed with Gamma Ray Burst (Gamma Ray Bursts move at nearly the speed of light), Subsonic+ attack speed with Nuclear Fission (Nuclear Explosions can move at and exceed 1000m/s)
Garou's Time Travel specifically should be relimited:
I am not proposing any constraints on the entirety of his abilities. Body Control, Matter Manipulation (Sub-Atomic) and Antimatter Manipulation should remain completely unrestrained (Thank goodness or the Time Travel CRT would have been useless), as Garou can employ them effortlessly. However, there should be limitations on Time Travel. Unlike Saitama, who can wield it as a skill in his arsenal, Garou only mastered it while litterly dying. Therefore, to incorporate Time Travel, one must specifically consider a "composite" version of Garou, meaning there needs to be distinct regulations and modifications for time travel which means it is limited. While Time Travel should be "Limited," it can still be utilized in versus threads if explicitly specified.
Also there is a subtle change I would like to make for Note 1 its like an itch that couldn't be scratched pls change it: Garou only acquired this ability as he was dying and only after copying Saitama. When making a match with Parallel Timeline Garou, the ability should be specified as being useable or not for the thread. If it is included, the agreed characterization would be that he would only use the move if he was Bloodlusted, In a dire combat situation, or a Last Resort.
Buff:
Garou's and Saitama's Speed should be MFTL+:
Thanks to @Kachon123 , we have meticulous calculations for speeds at our disposal. The utilization of the "Low-End" is justified as it represents the minimal timeframe for Garou's reaction speed. However, this cannot be universally applied for various compelling reasons. The initially established timeframe pertained to an entirely distinct feat achieved by a significantly less potent Garou. It's imperative to acknowledge that all of Garou's statistics have experienced astronomical augmentation since then, rendering the low end obsolete.
The mid end is rendered impractical due to the uncertainty surrounding whether the shockwaves were truly frozen or not. Embracing the mid end would necessitate an assumption unsupported by concrete evidence. Consequently, the only viable option remaining is the "High End" calculation. I firmly believe this is the most prudent choice, not only from a logical standpoint but also substantiated by compelling evidence and an accompanying statement. Chapter 155 unequivocally denotes these entities as "Light Structures," providing a solid foundation for the accuracy of our calculation. This, in turn, refines our understanding of both Saitama's and Garou's speed......
Saitama and Garou (18497547800c / MFTL+)
Nerfs:
Garou's Attack Speed:
It has been substantiated by @Chariot190 that each of Garou's Gamma Ray Bursts (GRB) constituted a flawless replication of genuine GRBs, complete with independent scaling for attack speed categorized as Relativistic+. This is not a suggestion to nerf Garou's inherent attack speed, but rather a proposal to assign unique attack speed scaling to all the naturally occurring universal phenomena he replicates, including Nuclear Fission, GRB, and any other phenomena, instead of relying on Garou's personal attack speed as the baseline for scaling.
(Attack Speed Varies in accordance with the recreation of universal phenomena, as they are an exact replication of the authentic event. Relativistic+ attack speed with Gamma Ray Burst (Gamma Ray Bursts move at nearly the speed of light), Subsonic+ attack speed with Nuclear Fission (Nuclear Explosions can move at and exceed 1000m/s)
Garou's Time Travel specifically should be relimited:
I am not proposing any constraints on the entirety of his abilities. Body Control, Matter Manipulation (Sub-Atomic) and Antimatter Manipulation should remain completely unrestrained (Thank goodness or the Time Travel CRT would have been useless), as Garou can employ them effortlessly. However, there should be limitations on Time Travel. Unlike Saitama, who can wield it as a skill in his arsenal, Garou only mastered it while litterly dying. Therefore, to incorporate Time Travel, one must specifically consider a "composite" version of Garou, meaning there needs to be distinct regulations and modifications for time travel which means it is limited. While Time Travel should be "Limited," it can still be utilized in versus threads if explicitly specified.
Also there is a subtle change I would like to make for Note 1 its like an itch that couldn't be scratched pls change it: Garou only acquired this ability as he was dying and only after copying Saitama. When making a match with Parallel Timeline Garou, the ability should be specified as being useable or not for the thread. If it is included, the agreed characterization would be that he would only use the move if he was Bloodlusted, In a dire combat situation, or a Last Resort.
Buff:
Garou's and Saitama's Speed should be MFTL+:
Thanks to @Kachon123 , we have meticulous calculations for speeds at our disposal. The utilization of the "Low-End" is justified as it represents the minimal timeframe for Garou's reaction speed. However, this cannot be universally applied for various compelling reasons. The initially established timeframe pertained to an entirely distinct feat achieved by a significantly less potent Garou. It's imperative to acknowledge that all of Garou's statistics have experienced astronomical augmentation since then, rendering the low end obsolete.
The mid end is rendered impractical due to the uncertainty surrounding whether the shockwaves were truly frozen or not. Embracing the mid end would necessitate an assumption unsupported by concrete evidence. Consequently, the only viable option remaining is the "High End" calculation. I firmly believe this is the most prudent choice, not only from a logical standpoint but also substantiated by compelling evidence and an accompanying statement. Chapter 155 unequivocally denotes these entities as "Light Structures," providing a solid foundation for the accuracy of our calculation. This, in turn, refines our understanding of both Saitama's and Garou's speed......
Saitama and Garou (18497547800c / MFTL+)