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It is a problem, since AP is a key factor in tier 2 fights, heck, most of tier 2 fights are even based on how much universes a character busts (like Solaris vs Zeno), so what you're saying doesn't make sense.Hard disagree. The overwhelming majority of Tier 2 and above fights are decided on the basis of hax potency, resistances, passives, ability activation speed etc, and this fact is unlikely to change even if changes are made to how AP is scaled in Tier 2. The unquantifiable differences in AP almost never complicates actual VS matchups so the idea that Tier 2 matches are "completely unviable" with the current statistics is itself completely baseless
The way I see it is that you are proposing a solution to a non-existant problem
Just ignoring the AP and going with Hax is the same as going with stats Equalized, a setting that was already banned from the wiki