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Youkoso Jitsuryoku Shijou Shugi no Kyoushitsu e downgrade thread:
[1/???]
This calc was accepted and is to replace this calc. Problems with the previous calc include the following:
- Incorrect distance scaling + an incorrect timeframe for it. In the pixel scaling for the distance Ryūen threw the metal beams, Rogger takes the final frame to scale how far the metal travels. This is incorrect for a magnitude of reasons: 1. If you want to use the final frame then you'd be increasing the timeframe to 1 second (Frame: 1784 - 1808) (Reference video for the frame count). 2. The metal fell much earlier, the proceeding motion isn't really the distance Ryūen threw them, its like when you throw a ball and it keeps rolling, you don't take the distance it rolled as the distance you threw it, the same would essentially apply here.
- He pixel scales 2 beams for the width of 1.Its self evident that the width of the beams isn't 8.29cm, funnily enough, the width he gets is exactly 2x more then what I got
.
- He uses the kinematics equation for acceleration, which is just absurd as it assumes the acceleration of the beams is constant. He tries to prove its kinematic relation via kinetic energy, but this simply debunks it, its self evident that the acceleration isn't constant.
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