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When Should we use Inverse Square Law?
Inverse Square Law has a numerous amount of applications, here is a small list of some uses:
- Finding the resultant yield of an explosion
- Finding one’s durability from an explosion
- Newton’s Law of Universal Gravitation
- Coulomb's Law
The only difference is you'd be calc'ing the energy required to generate KE from a distance rather than destruction at a distance. It is in no way calc-stacking, and is a pretty blatant case of where it can be used. Not to mention it's quite literally an explosion quirk. Explosions are like one of the things most susceptible to ISL. So to say it isn't applicable here is extremely dishonest. So I'm not sure why I'd need to make a thread for this when it has been accepted and used in calcs before, and is even recommended in the calculation page for instances like this.Example 1: Finding energy based on something destroyed within an explosion
A ground explosion with a radius of 5 meters has exactly enough energy so when it hits a brick with an area of 0.07116953508 square meters and a volume of 0.0010692559 cubic meters, it vaporizes it. How much energy does this explosion hold?
The main purpose of this forum is to discuss how to properly index the statistics of characters from a wide variety of different fictional franchises.
5493.889•1083/[1013•2•tan(70deg/2)] = 4194.13m radius
4194.13^3*((27136*1.37895+8649)^(1/2)/13568-93/13568)^2 = 5929405.85728 Tons | 5.93 Megatons