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Nasuverse Servant Physiology Revision

BreezeHM

Peak Wank Realm Cultivator
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Introduction


Hello, I bring to you all the revision of the Servant Physiology Page, with the addition of Divine Spirit Physiology. I have added scans and references for abilities and resistances, and improved the format to be better on the eyes. I've expanded some of the justifications, and also removed some abilities and resistances which will be explained below. Not much else to be said, so we'll jump straight into changes.

Credits to @Fubuki_of_the_Snow as I took their sandbox and expanded off it.

Servant Physiology Changes


Abilities
  • Added Superhuman Physical Characteristics
  • Added Space Survival
  • Expanded Justification on Inorganic Physiology
  • Expanded Justification on Acrobatics
  • Expanded Justification on Aura
  • Expanded Immortality, with the addition of Type 2.
  • Higher Dimensional Existence for the Soul is now officially listed, instead of Supporters having to say it in threads.
  • Regeneration has been expanded upon and has scans.
  • Expanded Justification on Enhanced Senses and Extrasensory Perception
  • Added Information Analysis
  • Expanded Justification for Supernatural Luck and Fate Manipulation, with the addition of Minor Reality Warping.
  • Expanded Justification for Servant's Spirit Form.
  • Non-Physical Interaction Expanded with Types.
  • Added Information Manipulation (Type 2).
  • Added Information Manipulation (Type 2) to a Servant's Spirit Core.
  • Added Instinctive Action
  • Expanded Justification on Surface Scaling.
  • Added Rage Power, Statistics Amplification, and Transformation via Spirit Origin Ascension
  • Removed Conceptual Manipulation from Servants (Explanation Below)
  • Removed Spirit Core Containing a Servant's Concept. (Also Explained Below)
  • Removed Possession (Couldn't find the scan excluding Ishtar)
  • 4D Invulnerability does not exist anymore, and has been changed to Range (Explanation Below)
Resistances
  • Added Scans and References for majority of the resistances.
  • Removed Resistance to Conceptual Manipulation from Spirit Core, and added it to Conceptual Magecraft Resistance.
  • Added Memory Manipulation Resistance to Spirit Core
  • Added Age Manipulation Resistance
  • Added Radiation Manipulation Resistance
  • Added Statistics Reduction Resistance.
  • Expanded Gravity Resistance.
Changes Explanation

1. Conceptual Manipulation From Servants:
Servant's had Conceptual Manipulation because they could affect the soul which contain the concept of a Servant. This scan sounds nice, but it really just means that The soul which resides in a higher dimension, contains the blueprint of a person, so even if their physical body is destroyed, someone can theoretically rebuild their body from their soul. This can be covered by the Information (Type 2) of the soul has explained in the Sandbox. They can still interact with Concepts Via NPI.
2. Spirit Core Containing a Servant's Concept: See Explanation 1.
3. 4D Hax & Invulnerability Removal: Servants had 4D Invulnerability because of this: "Magecraft's nature as magical energy from the soul given form, and the Soul's nature as a higher dimensional form, the resistances and effects listed thereof are at least 4 dimensional in nature. " With the recent update to the Hax & Resistance Page, Metaphysical Aspects like the soul cannot be dimensional. However, as shown in the sandbox, the Soul resides in a higher dimension, requiring sufficient range to affect it. Basically, you won't need 4D Hax to affect the Soul, but the range to do so. As for what that range will be, either Universal+ or Extradimensional. This will also replace Servant's 4D Hax with Range.


Divine Spirit Physiology


Divine Spirits and gods now have their own physiology page. Here are the changes that have been made from the abilities that are currently on the profiles, and what's being added.

  • High-Godly Regeneration has been expanded upon, with also an Information Aspect added to it. Their Regeneration is now High Godly [Information].
  • The same with their High-Godly Regeneration Negation
  • Authority has been added with a section for what it does, also in the resistance section.
  • Added Duplication
  • Added Dimensional Travel
  • Added Power Modification
  • Added Invisibility and Stealth Mastery (Works better than their Spirit Forms)
  • Added Dream Manipulation
  • Removed Avatar Creation, Statistics Amplification, Reactive Evolution, Reactive Power Level, Portal Creation Authority Resistances. (Because what?)

Staff Votes
Agree: @Vietthai96, @Reiner04, @Dereck03
Neutral:
Disagree:
 
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1. Universal+ range is wrong, only 4D Extradimensional, unless the higher dimensional place the soul reside in is significant in size, which make it Universal+ construct

2. Having Divine Spirit have all servant abilities is wrong. Divine Spirit fundamentally different from Servant. Such as Servant Immortality type 9 is relies on their trueself which is the Heroic Spirits reside in the Throne of Heroes. Divine Spirit reside in the Reverse Side of the World, also since they reside in that world, no immortality type 9 either because they are themselves, not some avatar. Servant have type 9 simply because they are container that possesses information recorded from the Throne of Heroes

Divine Spirit shouldn't have Luck either, those parameter are Servant System

Even if both having similar abilities, the reasoning for them was completely different

All and all, Divine Spirit should be a separate page, or if it is within a single page. It should be a totally separated Section that have nothing to do with Servant, because Divine Spirit can be summoned into Servant container lol
 
Disagree with HGR as I already mentioned. It's not complete eraser. Your scans shows none. They still have some existence left before they can regenerate their core.
Other things idk I may or may not go through. So only disagree with HGR for now. Neutral on other stuff.
 
1. Universal+ range is wrong, only 4D Extradimensional, unless the higher dimensional place the soul reside in is significant in size, which make it Universal+ construct

2. Having Divine Spirit have all servant abilities is wrong. Divine Spirit fundamentally different from Servant. Such as Servant Immortality type 9 is relies on their trueself which is the Heroic Spirits reside in the Throne of Heroes. Divine Spirit reside in the Reverse Side of the World, also since they reside in that world, no immortality type 9 either because they are themselves, not some avatar. Servant have type 9 simply because they are container that possesses information recorded from the Throne of Heroes

Divine Spirit shouldn't have Luck either, those parameter are Servant System

Even if both having similar abilities, the reasoning for them was completely different

All and all, Divine Spirit should be a separate page, or if it is within a single page. It should be a totally separated Section that have nothing to do with Servant, because Divine Spirit can be summoned into Servant container lol
is HGR good or should it go to mid godly?
 
That's an amazing work i fully agree except for the concetual manipuation of removal part, assuming you are right about soul stuffs( ignoring servant are simply materialized soul at the core, this doesn't negate the nature of their noble phantasm of being conceptual in nature and having all some degree of resistance to conceptual manipulation through their magic resistance

literally a servant Noble Phanstasm is quoted as such:

«The armaments carried by Heroic Spirits, made from humanity’s illusions.

Though they generally come in the form of things like swords, spears, or bows, there are also those Heroic Spirits whose Noble Phantasms are auxiliary armaments like shields, rings, or crowns.
They are solidified “mysteries,” and injecting them with magical energy while calling their true name will unleash their abilities.

Special skills or weapons derived from famous events or anecdotal stories involving Heroic Spirits. The name noble phantasm comes from how they arise from the mesh of people’s illusions regarding the event of story.
They are activated by infusing magical energy and calling their true name. There is a great variety of noble phantasms possessed by Servants. They can be physical weapons such as swords, spears, and bows. There are also rings, crowns, and other items which provide buffs or supporting abilities. Noble phantasms are categorized based on their effective range/use, such as anti-unit, anti-army, anti-fortress, anti-world, anti-magecraft, and barrier-type. Noble phantasms, being derived from famous events, are closely linked with a Servant’s true name. Therefore they are typically closely held secret during the Holy Grail War. However, in this Fourth Holy Grail War, noble phantasms are released without restraint, despite knowing that enemies are likely looking on from the shadows. Especially Rider is guilty of showing off his big moves.»


They are literally crystallized illusions of humanity imposed onto history. Their existence is conceptual from the ground up.

Multiple NPs are flat-out called Conceptual Weapons/Armaments:

La Pucelle (Jeanne d'Arc's suicide NP):"La Pucelle is a Conceptual Weapon that crystalizes one’s mental landscape."
It is called a Conceptual Weapon, period. Not "has conceptual properties"


Rho Aias (Aias's great shield):"its existence was eventually sublimed into a “conceptual armament” boasting absolute defensive power against thrown weapons."

The direct "conceptual armament" is the term used in Tsukihime docs for conceptual weapons


Several others are described as sublimated concepts:

Maria the Ripper:"It is a Noble Phantasm that has sublimated the Jack the Ripper murders as a concept, of a somewhat different nature than normal assassination-type Noble Phantasms."

Again, the legend is sublimated as a concept, and the NP is that concept made manifest.


Enkidu (Gilgamesh's chains):"Enkidu has the conceptual effect of restraining the gods, growing more sturdy in proportion to the target's divinity.


The Nasuverse definition of Conceptual Armament matches Noble Phantasm exactly:
"Conceptual armaments are weapons that exert influence on concepts, natural providence, and space, going beyond mere physical interference. They are imbued with or cause an effect based on history and legend, interfering with meaning and the concepts."

This is literally what Noble Phantasms are described as doing in every Fate work.


NPs are born from history and legend, interfere with concepts. The only difference is the target audience: conceptual armaments in Tsukihime are mainly anti-vampire tools, while NPs are anti-Servant tools, but the mechanism is the same which legend-imposed concept interference.

Addition inverse evidence is that magic resistance grants all servant some degree of resistance to conceptual manipulation where at B rank it just flat out cancels it


And finally servant Noble Phantasm are removed from the laws of physics itself.
 
That's an amazing work i fully agree except for the concetual manipuation of removal part, assuming you are right about soul stuffs( ignoring servant are simply materialized soul at the core, this doesn't negate the nature of their noble phantasm of being conceptual in nature and having all some degree of resistance to conceptual manipulation through their magic resistance

literally a servant Noble Phanstasm is quoted as such:

«The armaments carried by Heroic Spirits, made from humanity’s illusions.

Though they generally come in the form of things like swords, spears, or bows, there are also those Heroic Spirits whose Noble Phantasms are auxiliary armaments like shields, rings, or crowns.
They are solidified “mysteries,” and injecting them with magical energy while calling their true name will unleash their abilities.

Special skills or weapons derived from famous events or anecdotal stories involving Heroic Spirits. The name noble phantasm comes from how they arise from the mesh of people’s illusions regarding the event of story.
They are activated by infusing magical energy and calling their true name. There is a great variety of noble phantasms possessed by Servants. They can be physical weapons such as swords, spears, and bows. There are also rings, crowns, and other items which provide buffs or supporting abilities. Noble phantasms are categorized based on their effective range/use, such as anti-unit, anti-army, anti-fortress, anti-world, anti-magecraft, and barrier-type. Noble phantasms, being derived from famous events, are closely linked with a Servant’s true name. Therefore they are typically closely held secret during the Holy Grail War. However, in this Fourth Holy Grail War, noble phantasms are released without restraint, despite knowing that enemies are likely looking on from the shadows. Especially Rider is guilty of showing off his big moves.»


They are literally crystallized illusions of humanity imposed onto history. Their existence is conceptual from the ground up.

Multiple NPs are flat-out called Conceptual Weapons/Armaments:

La Pucelle (Jeanne d'Arc's suicide NP):"La Pucelle is a Conceptual Weapon that crystalizes one’s mental landscape."
It is called a Conceptual Weapon, period. Not "has conceptual properties"


Rho Aias (Aias's great shield):"its existence was eventually sublimed into a “conceptual armament” boasting absolute defensive power against thrown weapons."

The direct "conceptual armament" is the term used in Tsukihime docs for conceptual weapons


Several others are described as sublimated concepts:

Maria the Ripper:"It is a Noble Phantasm that has sublimated the Jack the Ripper murders as a concept, of a somewhat different nature than normal assassination-type Noble Phantasms."

Again, the legend is sublimated as a concept, and the NP is that concept made manifest.


Enkidu (Gilgamesh's chains):"Enkidu has the conceptual effect of restraining the gods, growing more sturdy in proportion to the target's divinity.


The Nasuverse definition of Conceptual Armament matches Noble Phantasm exactly:
"Conceptual armaments are weapons that exert influence on concepts, natural providence, and space, going beyond mere physical interference. They are imbued with or cause an effect based on history and legend, interfering with meaning and the concepts."

This is literally what Noble Phantasms are described as doing in every Fate work.


NPs are born from history and legend, interfere with concepts. The only difference is the target audience: conceptual armaments in Tsukihime are mainly anti-vampire tools, while NPs are anti-Servant tools, but the mechanism is the same which legend-imposed concept interference.

Addition inverse evidence is that magic resistance grants all servant some degree of resistance to conceptual manipulation where at B rank it just flat out cancels it


And finally servant Noble Phantasm are removed from the laws of physics itself.

how do you feel about high godly regen
 
1. Universal+ range is wrong, only 4D Extradimensional, unless the higher dimensional place the soul reside in is significant in size, which make it Universal+ construct
I didn't look into where it is, so 4D Extradimensional is fine.
2. Having Divine Spirit have all servant abilities is wrong. Divine Spirit fundamentally different from Servant. Such as Servant Immortality type 9 is relies on their trueself which is the Heroic Spirits reside in the Throne of Heroes. Divine Spirit reside in the Reverse Side of the World, also since they reside in that world, no immortality type 9 either because they are themselves, not some avatar. Servant have type 9 simply because they are container that possesses information recorded from the Throne of Heroes
The Type 9 Immortality isn't combat Applicable, it states it bold before the justification. They can't resummon themselves after their defeat. Either way, for Abilities they're not supposed to have, I'll add a expect for (list of abilities).
Divine Spirit shouldn't have Luck either, those parameter are Servant System

Even if both having similar abilities, the reasoning for them was completely different
Same as above
All and all, Divine Spirit should be a separate page, or if it is within a single page. It should be a totally separated Section that have nothing to do with Servant, because Divine Spirit can be summoned into Servant container lol
Putting it all into another page is redundant. They're gonna share like 90% of the same abilities. You'd just end up with a Page with upscales from Servants for every single ability.

Disagree with HGR as I already mentioned. It's not complete eraser. Your scans shows none. They still have some existence left before they can regenerate their core.
Other things idk I may or may not go through. So only disagree with HGR for now. Neutral on other stuff.
A God cannot maintain their existence without their Divine Core. (For some reason this scan isn't working so here's the YouTube Time Stamp)

A Spirit Origin being destroyed is instant erasure. Here's a Video of it. The Universe that is her body remaining should be irrelevant, after all their bodies and souls are just things they formed, they strictly exist as concepts. If standards, are against that, then it's fine.
From what see, Mid Godly with Immortaloty type 8 relies on their Core. Servant should also have type 8 relies on their Spirit Core
No for Servants, they'll still die if their Head or heart is destroyed.
Yeah forgot about this yeah fair. Maybe healing if they are manually doing it rather than physiology stuff.
No.
 
how do you feel about high godly regen
It's obviously a fact. Gods can come back or are totally unaffected by the destruction of their soul which contains their concept of existence. Unless specificity about High godly regeneration has changed, I think that's pretty correct and arguments with the flavour of "there was something remaining and so they regenerated" sounds totally nonsensical as this literally ignores how conceptual erasure is supposed to work in the first place.
 
Not much, it's basically the same thing still, you need Extradimensional Range to affect them
I see, good to know
It just that the range is the major problem now, and we have few verses that have this kind of ranges against them so it's kinda hard, but tbh if people can creative enough, they can find a way to find the MU against the servants

Anything else, I'm pretty much agree with this CRT
 
They still have Conceptual Manipulation with Conceptual Weapons. Or did I remove it by mistake?

My point is, they natively can and do affect or interfere with concepts and all have some degree of resistance to it and also servants true existence are defined as materialized souls hence musashi for example cutting into a servants origin grants her CM and that's not because her weapon was a conceptual weapon or something.
 
Hmmmm
There's one thing that bugging me for so long regarding the Invulnerability tho, so whether it's from the supporters side or Viet side, I will welcome it
Since the servants have intangibility/invulnerability to that kind of stuff, then come to this one question, how servants can consistently shown to be capable of interacting with and being interacted with by normal things and people?
Like unless it's selective which wouldn't be all that important, then the bikes that Artoria ride in Zero have extra-dimensional range, or the ground she fell, another example is Shiki knife, it's literally just a normal knife
 
I made the Sandbox with a huge chunk of the planned updates there and where a lot of this was built upon, while I don't mind, and you did amazing work, I think we should've collaborated as I hadn't finished adding nearly everything and still have a bunch of things to add. Well, still, incredibly good work and I agree with the propositions.
 
A God cannot maintain their existence without their Divine Core. (For some reason this scan isn't working so here's the YouTube Time Stamp)

A Spirit Origin being destroyed is instant erasure. Here's a Video of it. The Universe that is her body remaining should be irrelevant, after all their bodies and souls are just things they formed, they strictly exist as concepts. If standards, are against that, then it's fine.
It is relevant though? They are not completely gone and coming back from nothing. Why they having their bodies is not a condition for them to come back? Because your scan does indicates that.
 
Hmmmm
There's one thing that bugging me for so long regarding the Invulnerability tho, so whether it's from the supporters side or Viet side, I will welcome it
Since the servants have intangibility/invulnerability to that kind of stuff, then come to this one question, how servants can consistently shown to be capable of interacting with and being interacted with by normal things and people?
Like unless it's selective which wouldn't be all that important, then the bikes that Artoria ride in Zero have extra-dimensional range, or the ground she fell, another example is Shiki knife, it's literally just a normal knife
It's not that they are interacted by normal things or people, there exist nothing as such. For the explanations, Rin pretty much already clarified it, taking the bike example and all they are interacted by other beings simply because they are mystical beings. If a mystical being touch an ordinary object, said ordinary object turns directly into a mystical object capable of harming mystical beings
Margus can specifically affect servants because they use magic which reproduce mysteries artificially other than that if anything affects a servant then there must have been a mystical phenomenon acting as proxy
 
It is relevant though? They are not completely gone and coming back from nothing. Why they having their bodies is not a condition for them to come back? Because your scan does indicates that.

I was saying that because their body isn't a fundamental aspect of themselves.
My point is, they natively can and do affect or interfere with concepts and all have some degree of resistance to it and also servants true existence are defined as materialized souls hence musashi for example cutting into a servants origin grants her CM and that's not because her weapon was a conceptual weapon or something.
The CRT removes that because that concept scan wasn't referring to their concept being inside the Spirit Core. Unless there's a scan of a Conceptual Weapon hitting a Spirit Core and not a Divine Core. There's no concept aspect to a Spirit Core. If you do find one, let me know.
Hmmmm
There's one thing that bugging me for so long regarding the Invulnerability tho, so whether it's from the supporters side or Viet side, I will welcome it
Since the servants have intangibility/invulnerability to that kind of stuff, then come to this one question, how servants can consistently shown to be capable of interacting with and being interacted with by normal things and people?
Like unless it's selective which wouldn't be all that important, then the bikes that Artoria ride in Zero have extra-dimensional range, or the ground she fell, another example is Shiki knife, it's literally just a normal knife
This is something that's been debated numerous times on the wiki. I suggest you just look at past threads about it.
I made the Sandbox with a huge chunk of the planned updates there and where a lot of this was built upon, while I don't mind, and you did amazing work, I think we should've collaborated as I hadn't finished adding nearly everything and still have a bunch of things to add. Well, still, incredibly good work and I agree with the propositions.
I saw that the last date of you working on it was in October last year, so I assumed you stopped working on it, apologies. But at least this will show that supporters are actually working on improving profiles.
Yeah, this is type 5
I wouldn't say so, they can still die if you cut off their head or crush their heart. You don't really need any special ability to kill them besides a Supernatural aspect.
 
The CRT removes that because that concept scan wasn't referring to their concept being inside the Spirit Core. Unless there's a scan of a Conceptual Weapon hitting a Spirit Core and not a Divine Core. There's no concept aspect to a Spirit Core. If you do find one, let me know.
I will just do a CRT on that later to see which is the best general consensus, I will compile whatever I can proving their spirit origin indeed contain their concept, if it fails then that's also fine.
 
I wouldn't say so, they can still die if you cut off their head or crush their heart. You don't really need any special ability to kill them besides a Supernatural aspect.
forgot it; the scan context talking about Heroic Spirit, not Servant
 
It doesn't need to be. As per our current standard you need to come back from nothing or you won't be getting nothing on that.
After taking with Elde off-site, we've come to the conclusion that the current HGR is invalid. As such, it be changed to:

Their Regeneration Negation will also be changed to:
 
2. Having Divine Spirit have all servant abilities is wrong. Divine Spirit fundamentally different from Servant. Such as Servant Immortality type 9 is relies on their trueself which is the Heroic Spirits reside in the Throne of Heroes. Divine Spirit reside in the Reverse Side of the World, also since they reside in that world, no immortality type 9 either because they are themselves, not some avatar. Servant have type 9 simply because they are container that possesses information recorded from the Throne of Heroes
Divine Spirits should have Immortality type 9 for a different reason since their true forms are in the Reverse Side of the World.
Divine Spirit shouldn't have Luck either, those parameter are Servant System
Actually, we accept that Luck doesn't seem to be limited to Servants seeing as Taiga Fujimura was stated to have EX-Rank Luck in a magazine (the wiki has the Japanese text, it's under the Taiga vs Kuzuki section), and that Luck caused crazy things like diverting an asteroid or stopping earthquakes in one of the Fate/Zero drama CDs.
All and all, Divine Spirit should be a separate page, or if it is within a single page. It should be a totally separated Section that have nothing to do with Servant, because Divine Spirit can be summoned into Servant container lol
I guess that makes sense, but they should probably still have the Invulnerability and Resistance to Magecraft that Servants have since that's more of a property of their inherent Mystic/Mystery.
Introduction


Hello, I bring to you all the revision of the Servant Physiology Page, with the addition of Divine Spirit Physiology. I have added scans and references for abilities and resistances, and improved the format to be better on the eyes. I've expanded some of the justifications, and also removed some abilities and resistances which will be explained below. Not much else to be said, so we'll jump straight into changes.

Credits to @Fubuki_of_the_Snow as I took their sandbox and expanded off it.

Servant Physiology Changes


Abilities
  • Added Superhuman Physical Characteristics
  • Added Space Survival
  • Expanded Justification on Inorganic Physiology
  • Expanded Justification on Acrobatics
  • Expanded Justification on Aura
  • Expanded Immortality, with the addition of Type 2.
  • Higher Dimensional Existence for the Soul is now officially listed, instead of Supporters having to say it in threads.
  • Regeneration has been expanded upon and has scans.
  • Expanded Justification on Enhanced Senses and Extrasensory Perception
  • Added Information Analysis
  • Expanded Justification for Supernatural Luck and Fate Manipulation, with the addition of Minor Reality Warping.
  • Expanded Justification for Servant's Spirit Form.
  • Non-Physical Interaction Expanded with Types.
  • Added Information Manipulation (Type 2).
  • Added Information Manipulation (Type 2) to a Servant's Spirit Core.
  • Added Instinctive Action
  • Expanded Justification on Surface Scaling.
  • Added Rage Power, Statistics Amplification, and Transformation via Spirit Origin Ascension
  • Removed Conceptual Manipulation from Servants (Explanation Below)
  • Removed Spirit Core Containing a Servant's Concept. (Also Explained Below)
  • Removed Possession (Couldn't find the scan excluding Ishtar)
  • 4D Invulnerability does not exist anymore, and has been changed to Range (Explanation Below)
Resistances
  • Added Scans and References for majority of the resistances.
  • Removed Resistance to Conceptual Manipulation from Spirit Core, and added it to Conceptual Magecraft Resistance.
  • Added Memory Manipulation Resistance to Spirit Core
  • Added Age Manipulation Resistance
  • Added Radiation Manipulation Resistance
  • Added Statistics Reduction Resistance.
  • Expanded Gravity Resistance.
Changes Explanation

1. Conceptual Manipulation From Servants:
Servant's had Conceptual Manipulation because they could affect the soul which contain the concept of a Servant. This scan sounds nice, but it really just means that The soul which resides in a higher dimension, contains the blueprint of a person, so even if their physical body is destroyed, someone can theoretically rebuild their body from their soul. This can be covered by the Information (Type 2) of the soul has explained in the Sandbox. They can still interact with Concepts Via NPI.
2. Spirit Core Containing a Servant's Concept: See Explanation 1.
3. 4D Hax & Invulnerability Removal: Servants had 4D Invulnerability because of this: "Magecraft's nature as magical energy from the soul given form, and the Soul's nature as a higher dimensional form, the resistances and effects listed thereof are at least 4 dimensional in nature. " With the recent update to the Hax & Resistance Page, Metaphysical Aspects like the soul cannot be dimensional. However, as shown in the sandbox, the Soul resides in a higher dimension, requiring sufficient range to affect it. Basically, you won't need 4D Hax to affect the Soul, but the range to do so. As for what that range will be, either Universal+ or Extradimensional. This will also replace Servant's 4D Hax with Range.


Divine Spirit Physiology


Divine Spirits will have their Divine Abilities and resistances moved to the Servant Physiology with their own section so it doesn't clutter the profile. (Especially the Resistances Section). Now I'll introduce the changes that have been made from the abilities that are currently on the profiles, and what's being added.

  • High-Godly Regeneration has been expanded upon, with also an Information Aspect added to it. Their Regeneration is now Conceptual and Information.
  • The same with their High-Godly Regeneration Negation
  • Authority has been added with a section for what it does, also in the resistance section.
  • Added Duplication
  • Added Dimensional Travel
  • Added Power Modification
  • Added Invisibility and Stealth Mastery (Works better than their Spirit Forms)
  • Added Dream Manipulation
  • Removed Avatar Creation, Statistics Amplification, Reactive Evolution, Reactive Power Level, Portal Creation Authority Resistances. (Because what?)
This looks good; though, I think you should add that Servants and Divine Spirits can absorb Magical Energy from the environment, spirits, and other things as an additional justification for Absorption.

Divine Spirits should also gain Empowerment since they grow stronger the more people believe in them (conversely, they get weaker the less people believe in them, but that weakness does not apply to the Machine Gods), and Servants should gain Empowerment thanks to Fame Boosts when they're in their home country (or just a land where they are well-known).

Divine Spirits should also gain Space-Time Manipulation, Causality Manipulation, Dimensional Travel, maybe Probability Manipulation, and Time Travel from Artemis breaking into Chaldea to steal Moon Cakes and Rayshifting away (which Da Vinci says must be the handywork a Divine Spirit), and Technology Manipulation, Sleep Manipulation, and Status Effect Inducement or Biological Manipulation (whichever one is a better fit for making someone dizzy) because of Artemis causing the cameras to malfunction and causing the analysis team to get dizzy and fall unconcious.

Servants should also gain Physics Manipulation and maybe Resistance to Physics Manipulation since they twist the laws of physics and can even "kill" the laws of physics to prevent collateral damage. (Divine Spirits should also probably have this since they are incredibly powerful Mystics/Mysteries, the laws of physics as we know them did not exist during the Age of Gods, and Divine Spirits themselves are theses concept/laws).

Divine Spirits should also gain Clairvoyance since they can see throughout time and space thanks to their connection to the Root (though, it is limited by their scale as a Divine Spirit).

I don't know if this applies to all Servants or just Lancer, but when Cu Chullain uses his Noble Phantasm, the air turns cold and the Mana in the air freezes.

I guess Servants could also get self-Power Modification or self-Power Nullification since Saber could lower her Magic Resistance to let Shirou use Strengthening Magecraft on her? (I couldn't find a video of someone playing this scene in the Remaster, so I just used the web version which uses the Mirror Moon translation).
 
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I made the Sandbox with a huge chunk of the planned updates there and where a lot of this was built upon, while I don't mind, and you did amazing work, I think we should've collaborated as I hadn't finished adding nearly everything and still have a bunch of things to add. Well, still, incredibly good work and I agree with the propositions.
What are the things that are still missing that you were going to add?
 
Divine Spirits should have Immortality type 9 for a different reason since their true forms are in the Reverse Side of the World.
That's something more specific, I wouldn't put that on the Physiology page, but on their profile. Since there'll be people like Godjuna, Skadi, Zeus etc. that have the physiology.
This looks good; though, I think you should add that Servants and Divine Spirits can absorb Magical Energy from the environment, spirits, and other things as an additional justification for Absorption.
Sure, do you have the scans?
Divine Spirits should also gain Empowerment since they grow stronger the more people believe in them (conversely, they get weaker the less people believe in them, but that weakness does not apply to the Machine Gods), and Servants should gain Empowerment thanks to Fame Boosts when they're in their home country (or just a land where they are well-known).
Divine Spirits Empowerment will be added, need the scan for the servant one.
Divine Spirits should also gain Space-Time Manipulation, Causality Manipulation, Dimensional Travel, maybe Probability Manipulation, and Time Travel from Artemis breaking into Chaldea to steal Moon Cakes and Rayshifting away (which Da Vinci says must be the handywork a Divine Spirit), and Technology Manipulation, Sleep Manipulation, and Status Effect Inducement or Biological Manipulation (whichever one is a better fit for making someone dizzy) because of Artemis causing the cameras to malfunction and causing the analysis team to get dizzy and fall unconcious.
Nice, good addition.
Servants should also gain Physics Manipulation and maybe Resistance to Physics Manipulation since they twist the laws of physics and can even "kill" the laws of physics to prevent collateral damage.
That's fine, and they already have resistance to Physics Manipulation on their page, but we can add onto it.
(Divine Spirits should also probably have this since they are incredibly powerful Mystics/Mysteries, the laws of physics as we know them did not exist during the Age of Gods, and Divine Spirits themselves are theses concept/laws).
I wouldn't give them Physics Manipulation. It's something that came into existence with the Age of Man, the gods are unaware of it.
Connection to the Root? I think we may need more context on this scene.
I don't know if this applies to all Servants or just Lancer, but when Cu Chullain uses his Noble Phantasm, the air turns cold and the Mana in the air freezes.
This would only apply to Cu.
I guess Servants could also get self-Power Modification or self-Power Nullification since Saber could lower her Magic Resistance to let Shirou use Strengthening Magecraft on her? (I couldn't find a video of someone playing this scene in the Remaster, so I just used the web version which uses the Mirror Moon translation).
I wouldn't list this as an ability, it'd be like giving someone energy manipulation for being able to control the amount of strength in their punches.

Additions will be added tomorrow.
 
Divine Spirits should have Immortality type 9 for a different reason since their true forms are in the Reverse Side of the World.
Dude, Divine Spirit should not have type 9, i already said it, Divine Spirit exist in the Reverse Side of the World, how can they have type 9 when themselves already exist in the place for type 9?, it is like saying Heroic Spirit have type 9 due to the Throne of Heroes, but they already existing in the Throne.

Type 9 is for avatar, not the trueself, and Servant have type 9 because they are the container that have information of Heroic Spirit in the Throne thus they act like avatar

Also shouldn't FSN Saber be excluded from this whole type 9 immortality?, she was literally still alive when she was summoned and went to Avalon after death, of course there is still a record of her in the Throne
 
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